framework/replay: disable AA accounting when comparing with no tolerance
[piglit.git] / tests / glslparsertest / shaders / dataType10.frag
blobe8fc4343247030882ad0c3eb0c45bedbd8c28fa8
1 // [config]
2 // expect_result: fail
3 // glsl_version: 1.10
4 //
5 // [end config]
7 void main()
9     float f;
10     float f;  // redeclaration of a variable