framework/replay: disable AA accounting when comparing with no tolerance
[piglit.git] / tests / glslparsertest / shaders / struct11.frag
blob5beb49717eba79f0898713a70bf7a83347353440
1 // [config]
2 // expect_result: fail
3 // glsl_version: 1.10
4 //
5 // [end config]
7 struct s {
8     int i;
9 } s1;
11 void main()
13    s1 = -s1; // cannot calculate negative of a structure