framework/replay: disable AA accounting when comparing with no tolerance
[piglit.git] / tests / glslparsertest / shaders / swizzle2.frag
blob8c59a37bc83753ca7a06e1367f7f5bc3d12fe6a8
1 // [config]
2 // expect_result: fail
3 // glsl_version: 1.10
4 //
5 // [end config]
7 void main()
9     vec2 v;
10     v.xx = vec2(1,1);  // x cannot be used twice in l-value