framework/replay: disable AA accounting when comparing with no tolerance
[piglit.git] / tests / glslparsertest / shaders / while2.frag
blob24ac52530d2684dfffb71452de95eab0a749372a
1 // [config]
2 // expect_result: fail
3 // glsl_version: 1.10
4 //
5 // [end config]
7 void main()
9     while(float f = 5.0) {  // cannot declare variables in condition
10     }