framework/replay: disable AA accounting when comparing with no tolerance
[piglit.git] / tests / shaders / glsl-link-initializer-03.c
blob05edafea91a9328cc284433fc0e8a95fdd755e93
1 /*
2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
24 /**
25 * \file glsl-link-initializer-03.c
26 * Test linking a single shader into two programs.
28 * Each of the 3 shaders involved in this test have a global variable called
29 * \c global_variable. Two of the shaders have (differing) initializers for
30 * this variable, and the other lacks an initalizer. The test verifies that
31 * the shader lacking an initializer can successfully be linked with each of
32 * the shaders that have initalizers.
34 * \author Ian Romanick
37 #include "piglit-util-gl.h"
39 PIGLIT_GL_TEST_CONFIG_BEGIN
41 config.supports_gl_compat_version = 10;
43 config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
45 PIGLIT_GL_TEST_CONFIG_END
47 enum piglit_result
48 piglit_display(void)
50 return PIGLIT_FAIL;
53 void piglit_init(int argc, char **argv)
55 GLint vert[3];
56 GLint prog_a;
57 GLint prog_b;
58 GLint prog_c;
59 GLint prog_d;
61 piglit_require_gl_version(20);
63 vert[0] =
64 piglit_compile_shader(GL_VERTEX_SHADER,
65 "shaders/glsl-link-initializer-01a.vert");
66 vert[1] =
67 piglit_compile_shader(GL_VERTEX_SHADER,
68 "shaders/glsl-link-initializer-01b.vert");
69 vert[2] =
70 piglit_compile_shader(GL_VERTEX_SHADER,
71 "shaders/glsl-link-initializer-01c.vert");
72 prog_a = piglit_link_simple_program(vert[0], vert[1]);
73 prog_b = piglit_link_simple_program(vert[1], vert[0]);
74 prog_c = piglit_link_simple_program(vert[0], vert[2]);
75 prog_d = piglit_link_simple_program(vert[2], vert[0]);
77 /* piglit_link_simple_program() returns 0 on link failure. So
78 * verify that there was no link failure by simply checking
79 * that two programs were returned.
81 piglit_report_result((prog_a && prog_b && prog_c && prog_d)
82 ? PIGLIT_PASS : PIGLIT_FAIL);