framework/replay: disable AA accounting when comparing with no tolerance
[piglit.git] / tests / shaders / useprogram-inside-begin.c
blobea82841f2ec7173f9eb1c8ab6b7670169e1029f0
1 /*
2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 /**
25 * \file useprogram-inside-begin.c
26 * Verify that calling glUseProgram inside a glBegin/glEnd pair causes an error
28 * \author Ian Romanick <ian.d.romanick@intel.com>
30 #include "piglit-util-gl.h"
32 PIGLIT_GL_TEST_CONFIG_BEGIN
34 config.supports_gl_compat_version = 10;
36 config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
38 PIGLIT_GL_TEST_CONFIG_END
40 static const char vs_text[] =
41 "void main() { gl_Position = gl_Vertex; }";
43 static const char fs_text[] =
44 "void main() { gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0); }";
46 enum piglit_result
47 piglit_display(void)
49 return PIGLIT_FAIL;
52 void
53 piglit_init(int argc, char **argv)
55 enum piglit_result result = PIGLIT_PASS;
56 GLint prog;
57 GLint fs;
58 GLint vs;
59 GLenum err;
61 piglit_require_gl_version(20);
63 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_text);
64 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_text);
66 prog = piglit_link_simple_program(vs, fs);
67 glUseProgram(prog);
69 /* There shouldn't be any GL errors, but clear them all just to be
70 * sure.
72 while (glGetError() != 0)
73 /* empty */ ;
75 glBegin(GL_TRIANGLE_STRIP);
76 glUseProgram(0);
77 glEnd();
79 err = glGetError();
80 if (err != GL_INVALID_OPERATION) {
81 printf("Unexpected OpenGL error state 0x%04x for "
82 "glUseProgram(0) "
83 "inside glBegin/glEnd pair (expected 0x%04x).\n",
84 err, GL_INVALID_OPERATION);
85 result = PIGLIT_FAIL;
88 while (glGetError() != 0)
89 /* empty */ ;
91 /* Try again, but re-use the same program. This should still generate
92 * an error even though it's a no-op.
94 glUseProgram(prog);
96 glBegin(GL_TRIANGLE_STRIP);
97 glUseProgram(prog);
98 glEnd();
100 err = glGetError();
101 if (err != GL_INVALID_OPERATION) {
102 printf("Unexpected OpenGL error state 0x%04x for "
103 "glUseProgram(prog) "
104 "inside glBegin/glEnd pair (expected 0x%04x).\n",
105 err, GL_INVALID_OPERATION);
106 result = PIGLIT_FAIL;
109 piglit_report_result(result);