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25 * \file useprogram-inside-begin.c
26 * Verify that calling glUseProgram inside a glBegin/glEnd pair causes an error
28 * \author Ian Romanick <ian.d.romanick@intel.com>
30 #include "piglit-util-gl.h"
32 PIGLIT_GL_TEST_CONFIG_BEGIN
34 config
.supports_gl_compat_version
= 10;
36 config
.window_visual
= PIGLIT_GL_VISUAL_RGB
| PIGLIT_GL_VISUAL_DOUBLE
;
38 PIGLIT_GL_TEST_CONFIG_END
40 static const char vs_text
[] =
41 "void main() { gl_Position = gl_Vertex; }";
43 static const char fs_text
[] =
44 "void main() { gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0); }";
53 piglit_init(int argc
, char **argv
)
55 enum piglit_result result
= PIGLIT_PASS
;
61 piglit_require_gl_version(20);
63 vs
= piglit_compile_shader_text(GL_VERTEX_SHADER
, vs_text
);
64 fs
= piglit_compile_shader_text(GL_FRAGMENT_SHADER
, fs_text
);
66 prog
= piglit_link_simple_program(vs
, fs
);
69 /* There shouldn't be any GL errors, but clear them all just to be
72 while (glGetError() != 0)
75 glBegin(GL_TRIANGLE_STRIP
);
80 if (err
!= GL_INVALID_OPERATION
) {
81 printf("Unexpected OpenGL error state 0x%04x for "
83 "inside glBegin/glEnd pair (expected 0x%04x).\n",
84 err
, GL_INVALID_OPERATION
);
88 while (glGetError() != 0)
91 /* Try again, but re-use the same program. This should still generate
92 * an error even though it's a no-op.
96 glBegin(GL_TRIANGLE_STRIP
);
101 if (err
!= GL_INVALID_OPERATION
) {
102 printf("Unexpected OpenGL error state 0x%04x for "
103 "glUseProgram(prog) "
104 "inside glBegin/glEnd pair (expected 0x%04x).\n",
105 err
, GL_INVALID_OPERATION
);
106 result
= PIGLIT_FAIL
;
109 piglit_report_result(result
);