1 # Test for linking error due to arrays size mismatch between
2 # vertex and fragment shaders
6 GL_ARB_arrays_of_arrays
10 #extension GL_ARB_arrays_of_arrays: enable
11 varying vec4 color[][2];
15 color[2][1] = vec4(1, 0, 0, 1);
17 gl_Position = gl_Vertex;
22 #extension GL_ARB_arrays_of_arrays: enable
23 varying vec4 color[2][2];
27 gl_FragColor = color[1][1];