framework/replay: disable AA accounting when comparing with no tolerance
[piglit.git] / tests / spec / arb_draw_instanced / compiler / instanceidarb-enabled.frag
bloba59afca81dbbdddce361c4376ebe07c265790196
1 /* [config]
2  * expect_result: fail
3  * glsl_version: 1.10
4  * require_extensions: GL_ARB_draw_instanced
5  * [end config]
6  *
7  * From the GL_ARB_draw_instanced spec:
8  *
9  *     "Change Section 7.1 "Vertex Shader Special Variables"
10  *
11  *     Add the following definition to the list of built-in variable
12  *     definitions:
13  *
14  *          int gl_InstanceIDARB // read-only"
15  *
16  * There is no mention of gl_InstanceIDARB in fragment shaders or
17  * geometry shaders.
18  */
19 #extension GL_ARB_draw_instanced: require
21 int function()
23   return gl_InstanceIDARB;