framework/replay: disable AA accounting when comparing with no tolerance
[piglit.git] / tests / spec / arb_gpu_shader5 / compiler / builtin-functions / vs-gather-comp-must-be-constexpr.vert
blob1dc13d7b94baac52dc6efdcc84fa5d16a9894de0
1 // [config]
2 // expect_result: fail
3 // glsl_version: 1.50
4 // require_extensions: GL_ARB_gpu_shader5 GL_ARB_texture_cube_map_array
5 // [end config]
7 #version 150
8 #extension GL_ARB_gpu_shader5: require
9 #extension GL_ARB_texture_cube_map_array: require
11 uniform sampler2D s2D;
13 in int component_select;        /* not a const expr! */
15 void main()
17         gl_Position = textureGather(s2D, vec2(0), component_select);