framework/replay: disable AA accounting when comparing with no tolerance
[piglit.git] / tests / spec / arb_texture_buffer_object / negative-bad-target.c
blobe952ba3616d056dadca4281b432b71944e10b1bf
1 /* Copyright © 2012 Intel Corporation
3 * Permission is hereby granted, free of charge, to any person obtaining a
4 * copy of this software and associated documentation files (the "Software"),
5 * to deal in the Software without restriction, including without limitation
6 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
7 * and/or sell copies of the Software, and to permit persons to whom the
8 * Software is furnished to do so, subject to the following conditions:
10 * The above copyright notice and this permission notice (including the next
11 * paragraph) shall be included in all copies or substantial portions of the
12 * Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
20 * IN THE SOFTWARE.
23 /** @file negative-bad-target.c
25 * From the GL_ARB_texture_buffer_object spec:
27 * "<target> must be TEXTURE_BUFFER_ARB"
30 #include "piglit-util-gl.h"
32 PIGLIT_GL_TEST_CONFIG_BEGIN
34 config.supports_gl_compat_version = 10;
35 config.supports_gl_core_version = 31;
37 config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
38 config.khr_no_error_support = PIGLIT_HAS_ERRORS;
40 PIGLIT_GL_TEST_CONFIG_END
42 enum piglit_result
43 piglit_display(void)
45 return PIGLIT_FAIL; /* UNREACHED */
49 void
50 piglit_init(int argc, char **argv)
52 GLenum targets[] = {
54 GL_TEXTURE_2D,
55 GL_TEXTURE_BUFFER + 1,
57 GLuint tex;
58 int i;
60 piglit_require_extension("GL_ARB_texture_buffer_object");
62 glGenTextures(1, &tex);
63 glBindTexture(GL_TEXTURE_BUFFER, tex);
65 for (i = 0; i < ARRAY_SIZE(targets); i++) {
66 glTexBufferARB(targets[i], GL_RGBA8, 0);
67 if (!piglit_check_gl_error(GL_INVALID_ENUM))
68 piglit_report_result(PIGLIT_FAIL);
71 piglit_report_result(PIGLIT_PASS);