1 /* Copyright © 2011 Intel Corporation
3 * Permission is hereby granted, free of charge, to any person obtaining a
4 * copy of this software and associated documentation files (the "Software"),
5 * to deal in the Software without restriction, including without limitation
6 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
7 * and/or sell copies of the Software, and to permit persons to whom the
8 * Software is furnished to do so, subject to the following conditions:
10 * The above copyright notice and this permission notice (including the next
11 * paragraph) shall be included in all copies or substantial portions of the
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
23 #include "piglit-util-gl.h"
24 #include "sized-internalformats.h"
27 * @file required-renderbuffer-attachment-formats.c
29 * Tests that the color-and-texturing required sized internal formats
30 * for GL 3.0 are supported as renderbuffer attachments. See page 294
31 * of the GL 3.0 pdf (20080923) "Required Framebuffer Formats" and
32 * page 180 "Required Texture Formats".
35 static int target_version
;
45 piglit_init(int argc
, char **argv
)
51 piglit_require_gl_version(30);
53 glGenRenderbuffers(1, &rb
);
54 glBindRenderbuffer(GL_RENDERBUFFER
, rb
);
56 for (i
= 0; required_formats
[i
].token
!= GL_NONE
; i
++) {
57 GLenum attachment
, status
;
58 const struct sized_internalformat
*f
;
60 if (!valid_for_gl_version(&required_formats
[i
], target_version
))
63 if (!required_formats
[i
].rb_required
)
66 f
= get_sized_internalformat(required_formats
[i
].token
);
67 const char *name
= piglit_get_gl_enum_name(f
->token
);
69 if (f
->token
== GL_DEPTH24_STENCIL8
||
70 f
->token
== GL_DEPTH32F_STENCIL8
) {
71 attachment
= GL_DEPTH_STENCIL_ATTACHMENT
;
72 } else if (get_channel_size(f
, D
)) {
73 attachment
= GL_DEPTH_ATTACHMENT
;
75 attachment
= GL_COLOR_ATTACHMENT0
;
78 glRenderbufferStorage(GL_RENDERBUFFER
, f
->token
, 1, 1);
80 /* We don't test the sizes of the channels, because
81 * the spec allows the implementation to choose
82 * resolution pretty much however it feels (GL 2.x
83 * texturing-style). From page 284 of the GL 3.0
86 * "A GL implementation may vary its allocation of
87 * internal component resolution based on any
88 * RenderbufferStorage parameter (except target),
89 * but the allocation and chosen internal format
90 * must not be a function of any other state and
91 * cannot be changed once they are established."
94 if (glGetError() != 0) {
95 printf("Unexpected error creating %s texture\n",
101 glGenFramebuffers(1, &fbo
);
102 glBindFramebuffer(GL_FRAMEBUFFER
, fbo
);
104 glFramebufferRenderbuffer(GL_FRAMEBUFFER
, attachment
,
105 GL_RENDERBUFFER
, rb
);
107 if (glGetError() != 0) {
108 printf("Unexpected error binding %s texture\n",
114 if (attachment
== GL_COLOR_ATTACHMENT0
) {
115 glDrawBuffer(GL_COLOR_ATTACHMENT0
);
117 glDrawBuffer(GL_NONE
);
120 status
= glCheckFramebufferStatus(GL_FRAMEBUFFER
);
121 if (status
!= GL_FRAMEBUFFER_COMPLETE
) {
122 fprintf(stderr
, "%s fbo incomplete (status = 0x%04x)\n",
126 printf("%s: fbo complete\n", name
);
129 glDeleteFramebuffers(1, &fbo
);
132 glDeleteRenderbuffers(1, &rb
);
134 piglit_report_result(pass
? PIGLIT_PASS
: PIGLIT_FAIL
);
137 PIGLIT_GL_TEST_CONFIG_BEGIN
138 setup_required_size_test(argc
, argv
, &config
);
139 target_version
= MAX2(config
.supports_gl_compat_version
,
140 config
.supports_gl_core_version
);
141 config
.khr_no_error_support
= PIGLIT_NO_ERRORS
;
142 PIGLIT_GL_TEST_CONFIG_END