cl: Don't use device_infos if num_device_infos == 0
[piglit.git] / tests / shaders / glsl-explicit-location-03.c
blob197b900d6b9d7631ae2b027a15c8a218517d28dc
1 /*
2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
24 /**
25 * \file glsl-explicit-attrib-location-03.c
26 * Test GL_ARB_explicit_attrib_location with conflicting locations
28 * Link two vertex shaders that specify differing explicit locations for the
29 * same attribute. Verify that a link error is generated.
31 * \author Ian Romanick
34 #include "piglit-util-gl.h"
36 PIGLIT_GL_TEST_CONFIG_BEGIN
38 config.supports_gl_compat_version = 10;
40 config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
42 PIGLIT_GL_TEST_CONFIG_END
44 enum piglit_result
45 piglit_display(void)
47 return PIGLIT_FAIL;
50 void piglit_init(int argc, char **argv)
52 GLint vert[2];
53 GLint prog;
54 GLboolean ok;
56 piglit_require_gl_version(20);
58 piglit_require_extension("GL_ARB_explicit_attrib_location");
60 vert[0] =
61 piglit_compile_shader(GL_VERTEX_SHADER,
62 "shaders/glsl-explicit-location-03a.vert");
63 vert[1] =
64 piglit_compile_shader(GL_VERTEX_SHADER,
65 "shaders/glsl-explicit-location-03b.vert");
66 prog = glCreateProgram();
67 glAttachShader(prog, vert[0]);
68 glAttachShader(prog, vert[1]);
69 glLinkProgram(prog);
71 ok = piglit_link_check_status_quiet(prog);
72 if (ok)
73 fprintf(stderr,
74 "Linking with conflicting explicit locations "
75 "succeeded when it should have failed.\n");
77 piglit_report_result(!ok ? PIGLIT_PASS : PIGLIT_FAIL);