cl: Don't use device_infos if num_device_infos == 0
[piglit.git] / tests / shaders / glsl-getactiveuniform-length.c
blob9d4519afaa8cac91b1e35f115f35bc7c9c3685f0
1 /*
2 * Copyright © 2009 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
28 /** @file glsl-getactiveuniform-count.c
30 * Tests that glGetActiveUniform() has the uniform's string length correctly
31 * reflected in GL_ACTIVE_UNIFORM_MAX_LENGTH and the *length outvalue.
34 #include "piglit-util-gl.h"
36 PIGLIT_GL_TEST_CONFIG_BEGIN
38 config.supports_gl_compat_version = 10;
40 config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
42 PIGLIT_GL_TEST_CONFIG_END
44 static GLint prog;
46 enum piglit_result
47 piglit_display(void)
49 /* unreached */
50 return PIGLIT_FAIL;
53 void
54 piglit_init(int argc, char **argv)
56 GLboolean pass = GL_TRUE;
57 GLint vs, fs, len, ret_len;
58 GLenum type;
59 char *name;
60 GLsizei size;
62 /* OpenGL ES 3.0 and OpenGL 4.2 require that the "[0]" be appended to
63 * the name. Earlier versions of the spec are ambiguous. Accept
64 * either name.
66 const size_t scalar_length = strlen("color");
67 const size_t array_length = strlen("color[0]");
69 piglit_require_gl_version(20);
71 vs = piglit_compile_shader(GL_VERTEX_SHADER,
72 "shaders/glsl-getactiveuniform-length.vert");
73 fs = piglit_compile_shader(GL_FRAGMENT_SHADER,
74 "shaders/glsl-color.frag");
76 prog = piglit_link_simple_program(vs, fs);
78 /* From page 261 (page 275 of the PDF) of the OpenGL 2.1 specification:
80 * If pname is ACTIVE UNIFORM MAX LENGTH, the length of
81 * the longest active uniform name, including a null
82 * terminator, is returned.
85 glGetProgramiv(prog, GL_ACTIVE_UNIFORM_MAX_LENGTH, &len);
86 if (len != (scalar_length + 1) && len != (array_length + 1)) {
87 printf("Unexpected max active uniform length "
88 "(saw %d, expected %lu or %lu)\n", len,
89 (unsigned long) scalar_length,
90 (unsigned long) array_length);
91 pass = GL_FALSE;
94 /* From page 80 (page 88 of the PDF) of the OpenGL 2.1 specification:
96 * The actual number of characters written into name,
97 * excluding the null terminator, is returned in length.
99 name = malloc(len);
100 glGetActiveUniform(prog, 0, len + 20, &ret_len, &size, &type, name);
102 if (ret_len != scalar_length && ret_len != array_length) {
103 printf("Unexpected active uniform length "
104 "(saw %d, expected %lu or %lu) for \"%s\"\n",
105 ret_len,
106 (unsigned long) scalar_length,
107 (unsigned long) array_length,
108 name);
109 pass = GL_FALSE;
113 if (pass)
114 piglit_report_result(PIGLIT_PASS);
115 else
116 piglit_report_result(PIGLIT_FAIL);