fix the spelling in whole piglit
[piglit.git] / tests / general / draw-pixel-with-texture.c
blob4d6c3a3f5f30730574bff96c2a4354c3a36920a5
1 /*
2 * Copyright (C) 2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
24 #include "piglit-util-gl.h"
26 PIGLIT_GL_TEST_CONFIG_BEGIN
28 config.supports_gl_compat_version = 10;
30 config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
32 PIGLIT_GL_TEST_CONFIG_END
34 #define SCREEN_SIZE_IN_PIXELS (piglit_width * piglit_height * 4)
37 enum piglit_result
38 piglit_display(void)
40 GLboolean pass = GL_TRUE;
41 GLfloat tex_data[2 * 2 * 4] = {
42 1, 0, 0, 1, 0, 1, 1, 1,
43 0, 1, 0, 1, 0, 0, 1, 1,
45 GLfloat *pixels;
46 GLfloat expected[4] = {0.2, 0, 0, 1};
47 int i;
49 pixels = (GLfloat *) malloc(SCREEN_SIZE_IN_PIXELS * sizeof(GLfloat));
51 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_FLOAT, tex_data);
52 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
53 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
54 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
56 glTexCoord2f(0.25, 0.25);
57 glEnable(GL_TEXTURE_2D);
59 for (i = 0; i < SCREEN_SIZE_IN_PIXELS; i += 4) {
60 pixels[i + 0] = 0.2;
61 pixels[i + 1] = 1;
62 pixels[i + 2] = 0.4;
63 pixels[i + 3] = 1;
66 glClear(GL_COLOR_BUFFER_BIT);
67 glDrawPixels(piglit_width, piglit_height, GL_RGBA, GL_FLOAT, pixels);
69 pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, expected);
71 piglit_present_results();
73 free(pixels);
75 return pass ? PIGLIT_PASS : PIGLIT_FAIL;
79 void
80 piglit_init(int argc, char **argv)
82 glClearColor(0.0, 0.0, 0.0, 1.0);