2 * Copyright (C) 2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 #include "piglit-util-gl.h"
26 PIGLIT_GL_TEST_CONFIG_BEGIN
28 config
.supports_gl_compat_version
= 10;
30 config
.window_visual
= PIGLIT_GL_VISUAL_RGB
| PIGLIT_GL_VISUAL_DOUBLE
;
32 PIGLIT_GL_TEST_CONFIG_END
34 #define SCREEN_SIZE_IN_PIXELS (piglit_width * piglit_height * 4)
40 GLboolean pass
= GL_TRUE
;
41 GLfloat tex_data
[2 * 2 * 4] = {
42 1, 0, 0, 1, 0, 1, 1, 1,
43 0, 1, 0, 1, 0, 0, 1, 1,
46 GLfloat expected
[4] = {0.2, 0, 0, 1};
49 pixels
= (GLfloat
*) malloc(SCREEN_SIZE_IN_PIXELS
* sizeof(GLfloat
));
51 glTexImage2D(GL_TEXTURE_2D
, 0, GL_RGBA
, 2, 2, 0, GL_RGBA
, GL_FLOAT
, tex_data
);
52 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_NEAREST
);
53 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_NEAREST
);
54 glTexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_MODULATE
);
56 glTexCoord2f(0.25, 0.25);
57 glEnable(GL_TEXTURE_2D
);
59 for (i
= 0; i
< SCREEN_SIZE_IN_PIXELS
; i
+= 4) {
66 glClear(GL_COLOR_BUFFER_BIT
);
67 glDrawPixels(piglit_width
, piglit_height
, GL_RGBA
, GL_FLOAT
, pixels
);
69 pass
= piglit_probe_rect_rgba(0, 0, piglit_width
, piglit_height
, expected
);
71 piglit_present_results();
75 return pass
? PIGLIT_PASS
: PIGLIT_FAIL
;
80 piglit_init(int argc
, char **argv
)
82 glClearColor(0.0, 0.0, 0.0, 1.0);