fix the spelling in whole piglit
[piglit.git] / tests / general / longprim.c
blobc5ad0c2859e1a4514aeb5c6087263a7a45ae50c5
1 /*
2 * Copyright (c) 2010 VMware, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
24 /**
25 * @file longprim.c
27 * Test primitive with many vertices. Just don't crash.
28 * Brian Paul
31 #include "piglit-util-gl.h"
33 PIGLIT_GL_TEST_CONFIG_BEGIN
35 config.supports_gl_compat_version = 10;
37 config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
38 config.window_width = 10;
39 config.window_height = 10;
41 PIGLIT_GL_TEST_CONFIG_END
43 static const char *TestName = "longprim";
46 static const GLenum primTypes[] = {
47 GL_POINTS,
48 GL_LINES,
49 GL_LINE_LOOP,
50 GL_LINE_STRIP,
51 GL_TRIANGLES,
52 GL_TRIANGLE_STRIP,
53 GL_TRIANGLE_FAN,
54 GL_QUADS,
55 GL_QUAD_STRIP,
56 GL_POLYGON
60 static void
61 draw(GLenum mode, GLuint numVerts)
63 GLuint i;
65 glBegin(mode);
66 for (i = 0; i < numVerts; i++) {
67 float x = 0.025 * (rand() % 2000 - 1000);
68 float y = 0.025 * (rand() % 2000 - 1000);
69 glVertex2f(x, y);
71 glEnd();
74 static void
75 test_prims(void)
77 GLuint len, prim;
79 for (len = 1000; len <= 1000 * 1000; len *= 10) {
80 for (prim = 0; prim < ARRAY_SIZE(primTypes); prim++) {
81 if (!piglit_automatic)
82 printf("%s: %s %u vertices\n", TestName,
83 piglit_get_prim_name(prim), len);
84 glClear(GL_COLOR_BUFFER_BIT);
85 draw(primTypes[prim], len);
86 piglit_present_results();
92 enum piglit_result
93 piglit_display(void)
95 test_prims();
96 return PIGLIT_PASS;
100 void
101 piglit_init(int argc, char**argv)
103 glOrtho(-100.0, 100.0, -100.0, 100.0, -1.0, 1.0);
104 glShadeModel(GL_FLAT);