1 # Tests a large vec3 local array.
2 # Vulkan equivalent to tests/spec/glsl-1.30/execution/fs-large-local-array-vec3.shader_test
6 [vertex shader passthrough]
11 layout (binding = 5) uniform block {
15 layout (location = 0) out vec4 out_color;
23 out_color.rba = vec3(0.0, 0.0, 1.0);
24 out_color.g = float(A[20].g == 37);
28 clear color 1.0 0.0 0.0 1.0
31 ubo 5 subdata uint 0 19
33 probe all rgba 0.0 0.0 0.0 1.0
36 ubo 5 subdata uint 0 20
38 probe all rgba 0.0 1.0 0.0 1.0