GL_AMD_gpu_shader_half_float: add positive compiler tests
[piglit.git] / tests / spec / amd_gpu_shader_half_float / compiler / builtin-functions / common / step-f16vec2.vert
blobc6bdad9354eccac893598f2d639a34f240f837ba
1 // [config]
2 // expect_result: pass
3 // glsl_version: 4.00
4 // require_extensions: GL_AMD_gpu_shader_half_float
5 // [end config]
6 //
7 // Tests use of half float with step() builtin
9 #version 400
10 #extension GL_AMD_gpu_shader_half_float : enable
12 f16vec2 test() {
14         float16_t x = 0.999HF;
15         float16_t edge = 0.567HF;
17         return step(f16vec2(edge), f16vec2(x)) + step(edge, f16vec2(x));