2 * Copyright © 2008, 2009 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 * Chris Lord <chris@openedhand.com>
25 * Eric Anholt <eric@anholt.net>
26 * Ian Romanick <ian.d.romanick@intel.com>
30 /** @file gen-nonzero-unit.c
33 * - Only uses textures bound to texture unit 1. This seems to be the source
35 * - The full mipmap tree is generated when level 0 is set in a new
37 * - Changing GL_GENERATE_MIPMAP state flushes previous vertices.
38 * - The full mipmap tree is regenerated when level 0 is updated in an
42 #include "piglit-util-gl.h"
44 PIGLIT_GL_TEST_CONFIG_BEGIN
46 config
.supports_gl_compat_version
= 10;
48 config
.window_width
= 512;
49 config
.window_height
= 512;
50 config
.window_visual
= PIGLIT_GL_VISUAL_RGB
| PIGLIT_GL_VISUAL_DOUBLE
;
51 config
.khr_no_error_support
= PIGLIT_NO_ERRORS
;
53 PIGLIT_GL_TEST_CONFIG_END
55 static PFNGLACTIVETEXTUREPROC ActiveTexture
= NULL
;
59 static void display_mipmaps(int start_x
, int start_y
)
63 /* Disply all the mipmap levels */
64 for (i
= SIZE
; i
> 0; i
/= 2) {
66 glTexCoord2f(0.0, 0.0); glVertex2f(start_x
+ 0, start_y
+ 0);
67 glTexCoord2f(1.0, 0.0); glVertex2f(start_x
+ i
, start_y
+ 0);
68 glTexCoord2f(1.0, 1.0); glVertex2f(start_x
+ i
, start_y
+ i
);
69 glTexCoord2f(0.0, 1.0); glVertex2f(start_x
+ 0, start_y
+ i
);
76 static void fill_level(int level
, const GLfloat
*color
)
79 int size
= SIZE
/ (1 << level
);
82 /* Update a square inside the texture to red */
83 data
= malloc(size
* size
* 4 * sizeof(GLfloat
));
84 for (i
= 0; i
< 4 * size
* size
; i
+= 4) {
85 data
[i
+ 0] = color
[0];
86 data
[i
+ 1] = color
[1];
87 data
[i
+ 2] = color
[2];
88 data
[i
+ 3] = color
[3];
90 glTexImage2D(GL_TEXTURE_2D
, level
, GL_RGBA
, size
, size
, 0,
91 GL_RGBA
, GL_FLOAT
, data
);
95 static GLboolean
check_resulting_mipmaps(int x
, int y
, const GLfloat
*color
)
97 GLboolean pass
= GL_TRUE
;
100 for (i
= SIZE
; i
> 4; i
/= 2) {
101 pass
= pass
&& piglit_probe_pixel_rgb(x
+ i
/ 2, y
+ i
/ 2,
112 GLboolean pass
= GL_TRUE
;
113 const GLfloat red
[4] = {1.0, 0.0, 0.0, 0.0};
114 const GLfloat blue
[4] = {0.0, 0.0, 1.0, 0.0};
118 glClearColor(0, 0, 0, 0);
119 glClear(GL_COLOR_BUFFER_BIT
);
121 glGenTextures(3, textures
);
123 ActiveTexture(GL_TEXTURE0
);
124 glDisable(GL_TEXTURE_2D
);
125 glBindTexture(GL_TEXTURE_2D
, textures
[0]);
126 glTexImage2D(GL_TEXTURE_2D
, 0, GL_RGBA
, SIZE
, SIZE
, 0,
127 GL_RGBA
, GL_FLOAT
, NULL
);
129 ActiveTexture(GL_TEXTURE1
);
130 glEnable(GL_TEXTURE_2D
);
132 /* Set up a texture object with mipmap generation */
133 glBindTexture(GL_TEXTURE_2D
, textures
[1]);
135 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_CLAMP_TO_EDGE
);
136 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_CLAMP_TO_EDGE
);
137 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
138 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
,
139 GL_LINEAR_MIPMAP_NEAREST
);
140 glTexParameteri(GL_TEXTURE_2D
, GL_GENERATE_MIPMAP
, GL_TRUE
);
142 /* Set the first level of the new texture to red and display. */
144 display_mipmaps(0, 0);
146 /* Set up texture object without mipmap generation */
147 glBindTexture(GL_TEXTURE_2D
, textures
[2]);
149 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_CLAMP_TO_EDGE
);
150 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_CLAMP_TO_EDGE
);
151 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
152 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
,
153 GL_LINEAR_MIPMAP_NEAREST
);
155 /* Paint normal blue mipmap set */
156 for (i
= 0; SIZE
/ (1 << i
) > 0; i
++)
159 display_mipmaps(0, SIZE
);
161 /* Enable GENERATE_MIPMAP and set the first (and thus all) levels to
164 glTexParameteri(GL_TEXTURE_2D
, GL_GENERATE_MIPMAP
, GL_TRUE
);
166 display_mipmaps(0, SIZE
* 2);
168 pass
= pass
&& check_resulting_mipmaps(0, 0, red
);
169 pass
= pass
&& check_resulting_mipmaps(0, SIZE
, blue
);
170 pass
= pass
&& check_resulting_mipmaps(0, SIZE
* 2, red
);
172 piglit_present_results();
174 glDeleteTextures(3, textures
);
176 return pass
? PIGLIT_PASS
: PIGLIT_FAIL
;
180 piglit_init(int argc
, char **argv
)
182 piglit_require_extension("GL_SGIS_generate_mipmap");
184 if (piglit_get_gl_version() >= 13) {
185 ActiveTexture
= glActiveTexture
;
187 piglit_require_extension("GL_ARB_multitexture");
188 ActiveTexture
= glActiveTextureARB
;
191 piglit_ortho_projection(piglit_width
, piglit_height
, GL_FALSE
);