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24 /** @file arb_es2_compatibility-depthrangef.c
26 * Tests that ARB_ES2_compatibility adds glDepthRangef (as opposed to
27 * glDepthRange) and that it works. Based on general/depth-clamp-range.c.
30 #include "piglit-util-gl.h"
32 PIGLIT_GL_TEST_CONFIG_BEGIN
34 config
.supports_gl_compat_version
= 10;
36 config
.window_width
= 150;
37 config
.window_height
= 150;
38 config
.window_visual
= PIGLIT_GL_VISUAL_RGB
| PIGLIT_GL_VISUAL_DOUBLE
| PIGLIT_GL_VISUAL_DEPTH
;
40 PIGLIT_GL_TEST_CONFIG_END
43 piglit_init(int argc
, char **argv
)
45 piglit_require_extension("GL_ARB_ES2_compatibility");
51 GLboolean pass
= GL_TRUE
;
52 float red
[4] = {1.0, 0.0, 0.0, 0.0};
53 float green
[4] = {0.0, 1.0, 0.0, 0.0};
54 float blue
[4] = {0.0, 0.0, 1.0, 0.0};
56 piglit_ortho_projection(piglit_width
, piglit_height
, GL_FALSE
);
58 glClearColor(0.0, 0.0, 1.0, 0.0);
61 glClear(GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT
);
62 glEnable(GL_DEPTH_TEST
);
63 glDepthFunc(GL_LEQUAL
);
65 /* Keep in mind that the ortho projection flips near and far's signs,
66 * so 1.0 to quad()'s z maps to glDepthRange's near, and -1.0 maps to
72 piglit_draw_rect_z(0.5,
74 piglit_width
/ 2, piglit_height
);
78 piglit_draw_rect_z(0.5,
80 piglit_width
, piglit_height
);
82 pass
= piglit_probe_pixel_rgb(piglit_width
* 1 / 4, piglit_height
/ 2,
84 pass
= piglit_probe_pixel_rgb(piglit_width
* 3 / 4, piglit_height
/ 2,
87 piglit_present_results();
89 return pass
? PIGLIT_PASS
: PIGLIT_FAIL
;