2 * Copyright © 2008 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 * Chris Lord <chris@openedhand.com>
25 * Eric Anholt <eric@anholt.net>
29 /** @file gen-compressed-teximage.c
32 * - The full mipmap tree is generated when level 0 is set in a new
33 * S3TC texture object.
34 * - Changing GL_GENERATE_MIPMAP state flushes previous vertices.
35 * - The full mipmap tree is regenerated when level 0 is updated in an
39 #include "piglit-util-gl.h"
41 PIGLIT_GL_TEST_CONFIG_BEGIN
43 config
.supports_gl_compat_version
= 10;
45 config
.window_width
= 512;
46 config
.window_height
= 512;
47 config
.window_visual
= PIGLIT_GL_VISUAL_RGB
| PIGLIT_GL_VISUAL_DOUBLE
;
48 config
.khr_no_error_support
= PIGLIT_NO_ERRORS
;
50 PIGLIT_GL_TEST_CONFIG_END
54 static void display_mipmaps(int start_x
, int start_y
)
58 /* Disply all the mipmap levels */
59 for (i
= SIZE
; i
> 0; i
/= 2) {
61 glTexCoord2f(0.0, 0.0); glVertex2f(start_x
+ 0, start_y
+ 0);
62 glTexCoord2f(1.0, 0.0); glVertex2f(start_x
+ i
, start_y
+ 0);
63 glTexCoord2f(1.0, 1.0); glVertex2f(start_x
+ i
, start_y
+ i
);
64 glTexCoord2f(0.0, 1.0); glVertex2f(start_x
+ 0, start_y
+ i
);
71 static void fill_level(int level
, const GLfloat
*color
)
74 int size
= SIZE
/ (1 << level
);
77 /* Update a square inside the texture to red */
78 data
= malloc(size
* size
* 4 * sizeof(GLfloat
));
79 for (i
= 0; i
< 4 * size
* size
; i
+= 4) {
80 data
[i
+ 0] = color
[0];
81 data
[i
+ 1] = color
[1];
82 data
[i
+ 2] = color
[2];
83 data
[i
+ 3] = color
[3];
85 glTexImage2D(GL_TEXTURE_2D
, level
, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
,
87 GL_RGBA
, GL_FLOAT
, data
);
91 static GLboolean
check_resulting_mipmaps(int x
, int y
, const GLfloat
*color
)
93 GLboolean pass
= GL_TRUE
;
96 for (i
= SIZE
; i
> 0; i
/= 2) {
97 pass
= pass
&& piglit_probe_pixel_rgb(x
+ i
/ 2, y
+ i
/ 2,
108 const GLfloat red
[4] = {1.0, 0.0, 0.0, 0.0};
109 const GLfloat blue
[4] = {0.0, 0.0, 1.0, 0.0};
112 GLboolean pass
= GL_TRUE
;
114 glClearColor(0, 0, 0, 0);
115 glClear(GL_COLOR_BUFFER_BIT
);
117 /* Set up a texture object with mipmap generation */
118 glGenTextures(1, &texture
);
119 glBindTexture(GL_TEXTURE_2D
, texture
);
121 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_CLAMP_TO_EDGE
);
122 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_CLAMP_TO_EDGE
);
123 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
124 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
,
125 GL_LINEAR_MIPMAP_NEAREST
);
126 glTexParameteri(GL_TEXTURE_2D
, GL_GENERATE_MIPMAP
, GL_TRUE
);
128 /* Set the first level of the new texture to red and display. */
130 display_mipmaps(0, 0);
132 glDeleteTextures(1, &texture
);
134 /* Set up texture object without mipmap generation */
135 glGenTextures(1, &texture
);
136 glBindTexture(GL_TEXTURE_2D
, texture
);
138 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_CLAMP_TO_EDGE
);
139 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_CLAMP_TO_EDGE
);
140 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
141 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
,
142 GL_LINEAR_MIPMAP_NEAREST
);
144 /* Paint normal blue mipmap set */
145 for (i
= 0; SIZE
/ (1 << i
) > 0; i
++)
148 display_mipmaps(0, SIZE
);
150 /* Enable GENERATE_MIPMAP and set the first (and thus all) levels to
153 glTexParameteri(GL_TEXTURE_2D
, GL_GENERATE_MIPMAP
, GL_TRUE
);
155 display_mipmaps(0, SIZE
* 2);
157 glDeleteTextures(1, &texture
);
159 pass
= pass
&& check_resulting_mipmaps(0, 0, red
);
160 pass
= pass
&& check_resulting_mipmaps(0, SIZE
, blue
);
161 pass
= pass
&& check_resulting_mipmaps(0, SIZE
* 2, red
);
163 piglit_present_results();
166 return pass
? PIGLIT_PASS
: PIGLIT_FAIL
;
170 piglit_init(int argc
, char **argv
)
172 piglit_require_extension("GL_SGIS_generate_mipmap");
173 piglit_require_extension("GL_EXT_texture_compression_s3tc");
175 piglit_ortho_projection(piglit_width
, piglit_height
, GL_FALSE
);
177 glEnable(GL_TEXTURE_2D
);