shader_runner: don't use deleted query objects
[piglit.git] / tests / texturing / rg-teximage-common.h
bloba368b161ee1c6e31e36e6211519a9d38544726e7
1 /*
2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
24 #define Elements(x) (sizeof(x) / sizeof(x[0]))
26 extern GLuint tex[];
27 extern const unsigned num_tex;
28 extern GLboolean pass;
30 extern GLboolean
31 compare_texture(const GLfloat *orig, const GLfloat *copy,
32 GLenum orig_fmt, GLenum copy_fmt, unsigned num_pix,
33 GLboolean has_green);
35 extern void
36 generate_rainbow_texture_data(unsigned width, unsigned height, float *img);