gl-3.1: use glsl 1.40 for mixed-int-float-fbo
commit2986c462bb8e8914de50109226abc115e5da6ca6
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fri, 3 Jul 2020 19:52:13 +0000 (3 15:52 -0400)
committerMarge Bot <eric+marge@anholt.net>
Sat, 4 Jul 2020 14:46:33 +0000 (4 14:46 +0000)
treed6116492628d478f89a5ff39e40b67b64bc946d6
parent9a9b005d1f8b2773f1c2666d29c9110435f629f0
gl-3.1: use glsl 1.40 for mixed-int-float-fbo

1.50 is opengl 3.2

Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/333>
tests/spec/gl-3.1/mixed-int-float-fbo.c