ARB_ubo/referenced-by-shader: pass if shader compiler moves UBOs between shadersmain
[piglit.git] / tests / spec / arb_geometry_shader4 / execution / 
treebfac75741cfc46f1e4e68cf43ae5345c58b689a2
drwxr-xr-x   ..
-rw-r--r-- 1316 2darray-basic.shader_test
-rw-r--r-- 346 CMakeLists.gl.txt
-rw-r--r-- 65 CMakeLists.txt
-rw-r--r-- 1939 clip-distance-bulk-copy.shader_test
-rw-r--r-- 1763 clip-distance-in-bulk-read-aoa.shader_test
-rw-r--r-- 1699 clip-distance-in-bulk-read.shader_test
-rw-r--r-- 1195 clip-distance-in-explicitly-sized.shader_test
-rw-r--r-- 1615 clip-distance-in-param-aoa.shader_test
-rw-r--r-- 1640 clip-distance-in-param.shader_test
-rw-r--r-- 1463 clip-distance-in-values.shader_test
-rw-r--r-- 584 generate-zero-primitives.shader_test
-rw-r--r-- 6330 ignore-adjacent-vertices.c
drwxr-xr-x - program-parameter
-rw-r--r-- 655 sanity.shader_test
-rw-r--r-- 1801 texcoord-constant-indices.shader_test
-rw-r--r-- 2232 texcoord-non-constant-indices.shader_test
-rw-r--r-- 4692 vertices-in.c