Add a negative test for bitwise not used in a larger expression.
[piglit/hramrach.git] / tests / bugs / tex1d-2dborder.c
blob035472d785d70b5213aa9093de0213d196835f7b
1 /*
2 * Copyright (c) The Piglit project 2008
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
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8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 /**
25 * @file
26 * Test whether 1D textures correctly ignore the T coordinate wrap mode.
28 * Since 1D textures are genuine one-dimensional objects, the T coordinate
29 * shouldn't affect them at all. However, R300 simulates them as flat
30 * 2D textures, which caused incorrect sampling of border colors.
33 #include "piglit-util.h"
34 #include "piglit-framework.h"
36 int piglit_width = 256, piglit_height = 128;
37 int piglit_window_mode = GLUT_RGB | GLUT_DOUBLE;
39 static const GLfloat TextureColor[3] = { 1.0, 0.5, 0.0 };
42 static GLboolean test(GLenum wrapt, int cellx, int celly)
44 int sx, sy;
46 glPushMatrix();
47 glTranslatef(cellx*0.25, celly*0.5, 0.0);
48 glScalef(0.25, 0.5, 1.0);
49 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_T, wrapt);
50 glBegin(GL_QUADS);
51 glTexCoord2f(0, 0); glVertex2f(0, 0);
52 glTexCoord2f(1, 0); glVertex2f(1, 0);
53 glTexCoord2f(1, 1); glVertex2f(1, 1);
54 glTexCoord2f(0, 1); glVertex2f(0, 1);
55 glEnd();
56 glPopMatrix();
58 glReadBuffer(GL_BACK);
60 /* Take more than one sample, just to be sure */
61 for(sy = 0; sy < 4; ++sy) {
62 for(sx = 0; sx < 4; ++sx) {
63 int x = (cellx*5 + sx + 1)*piglit_width/20;
64 int y = (celly*5 + sy + 1)*piglit_height/10;
66 if (!piglit_probe_pixel_rgb(x, y, TextureColor)) {
67 fprintf(stderr, "Fail in cell %i,%i (texwrap = 0x%x)\n", cellx, celly, wrapt);
69 return GL_FALSE;
74 return GL_TRUE;
77 enum piglit_result
78 piglit_display(void)
80 GLboolean pass = GL_TRUE;
82 glClearColor(0.5, 0.5, 0.5, 1.0);
83 glClear(GL_COLOR_BUFFER_BIT);
85 /* Draw eight tiles, each with a different tex wrap mode.
86 * They should all look the same.
88 pass &= test(GL_REPEAT, 0, 0);
89 pass &= test(GL_CLAMP, 1, 0);
90 pass &= test(GL_CLAMP_TO_EDGE, 2, 0);
91 pass &= test(GL_CLAMP_TO_BORDER, 3, 0);
92 pass &= test(GL_MIRRORED_REPEAT, 0, 1);
93 if (glutExtensionSupported("GL_EXT_texture_mirror_clamp")) {
94 pass &= test(GL_MIRROR_CLAMP_EXT, 1, 1);
95 pass &= test(GL_MIRROR_CLAMP_TO_EDGE_EXT, 2, 1);
96 pass &= test(GL_MIRROR_CLAMP_TO_BORDER_EXT, 3, 1);
99 glutSwapBuffers();
101 return pass ? PIGLIT_SUCCESS : PIGLIT_FAILURE;
104 void piglit_init(int argc, char **argv)
106 (void) argc;
107 (void) argv;
109 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
110 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
111 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT);
112 glTexImage1D(GL_TEXTURE_1D, 0, GL_RGB, 1, 0, GL_RGB, GL_FLOAT, TextureColor);
113 glEnable(GL_TEXTURE_1D);
115 piglit_ortho_projection(1.0, 1.0, GL_FALSE);
117 if (!piglit_automatic)
118 printf("You should see a flat orange color\n");