2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 * Eric Anholt <eric@anholt.net>
30 * Tests EXT_framebuffer_blit with various combinations of window system and
31 * FBO objects. Because FBOs are generally stored inverted relative to
32 * window system frambuffers, this could catch flipping failures in blit paths.
34 * See also fbo-readdrawpix.c and fbo-copypix.c
37 #include "piglit-util.h"
39 int piglit_width
= 150;
40 int piglit_height
= 150;
41 int piglit_window_mode
= GLUT_RGB
| GLUT_DOUBLE
;
45 /* size of texture/renderbuffer (power of two) */
50 make_fbo(int w
, int h
)
56 glGenFramebuffersEXT(1, &fb
);
57 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT
, fb
);
59 glGenTextures(1, &tex
);
60 glBindTexture(GL_TEXTURE_2D
, tex
);
61 glTexImage2D(GL_TEXTURE_2D
, 0, GL_RGBA
,
63 GL_RGBA
, GL_UNSIGNED_BYTE
, NULL
);
65 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_NEAREST
);
66 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_NEAREST
);
68 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT
,
69 GL_COLOR_ATTACHMENT0_EXT
,
73 assert(glGetError() == 0);
75 status
= glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT
);
76 if (status
!= GL_FRAMEBUFFER_COMPLETE_EXT
) {
77 fprintf(stderr
, "fbo incomplete (status = 0x%04x)\n", status
);
78 piglit_report_result(PIGLIT_SKIP
);
85 draw_color_rect(int x
, int y
, int w
, int h
)
92 glColor4f(1.0, 0.0, 0.0, 0.0);
93 piglit_draw_rect(x1
, y1
, w
/ 2, h
/ 2);
94 glColor4f(0.0, 1.0, 0.0, 0.0);
95 piglit_draw_rect(x2
, y1
, w
/ 2, h
/ 2);
96 glColor4f(0.0, 0.0, 1.0, 0.0);
97 piglit_draw_rect(x1
, y2
, w
/ 2, h
/ 2);
98 glColor4f(1.0, 1.0, 1.0, 0.0);
99 piglit_draw_rect(x2
, y2
, w
/ 2, h
/ 2);
103 verify_color_rect(int start_x
, int start_y
, int w
, int h
)
105 float red
[] = {1, 0, 0, 0};
106 float green
[] = {0, 1, 0, 0};
107 float blue
[] = {0, 0, 1, 0};
108 float white
[] = {1, 1, 1, 0};
111 for (y
= 0; y
< h
; y
++) {
112 for (x
= 0; x
< w
; x
++) {
115 if ((y
< h
/ 2) && (x
< w
/ 2))
124 if (!piglit_probe_pixel_rgb(start_x
+ x
, start_y
+ y
,
135 copy(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
136 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
)
138 glBlitFramebufferEXT(srcX0
, srcY0
, srcX1
, srcY1
,
139 dstX0
, dstY0
, dstX1
, dstY1
,
140 GL_COLOR_BUFFER_BIT
, GL_NEAREST
);
147 GLboolean pass
= GL_TRUE
;
149 int fbo_width
= FBO_SIZE
;
150 int fbo_height
= FBO_SIZE
;
153 int y1
= PAD
* 2 + SIZE
;
154 int y2
= PAD
* 3 + SIZE
* 2;
156 glViewport(0, 0, piglit_width
, piglit_height
);
157 piglit_ortho_projection(piglit_width
, piglit_height
, GL_FALSE
);
159 glClearColor(0.5, 0.5, 0.5, 0.5);
160 glClear(GL_COLOR_BUFFER_BIT
);
162 /* Draw the color rect in the window system window */
163 draw_color_rect(x0
, y0
, SIZE
, SIZE
);
165 fbo
= make_fbo(fbo_width
, fbo_height
);
167 glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT
, fbo
);
168 glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT
, 0);
169 glViewport(0, 0, fbo_width
, fbo_height
);
170 piglit_ortho_projection(fbo_width
, fbo_height
, GL_FALSE
);
171 glClearColor(1.0, 0.0, 1.0, 0.0);
172 glClear(GL_COLOR_BUFFER_BIT
);
174 /* Draw the color rect in the FBO */
175 draw_color_rect(x0
, y0
, SIZE
, SIZE
);
177 /* Now that we have correct samples, blit things around.
178 * FBO(bottom) -> WIN(middle)
180 glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT
, 0);
181 glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT
, fbo
);
182 copy(x0
, y0
, x0
+ SIZE
, y0
+ SIZE
,
183 x0
, y1
, x0
+ SIZE
, y1
+ SIZE
);
185 /* WIN(bottom) -> FBO(middle) */
186 glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT
, fbo
);
187 glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT
, 0);
188 copy(x0
, y0
, x0
+ SIZE
, y0
+ SIZE
,
189 x0
, y1
, x0
+ SIZE
, y1
+ SIZE
);
191 /* FBO(middle) -> WIN(top) back to verify WIN -> FBO */
192 glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT
, 0);
193 glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT
, fbo
);
194 copy(x0
, y1
, x0
+ SIZE
, y1
+ SIZE
,
195 x0
, y2
, x0
+ SIZE
, y2
+ SIZE
);
197 glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT
, 0);
198 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT
, 0);
200 pass
= verify_color_rect(PAD
, y0
, SIZE
, SIZE
) && pass
;
201 pass
= verify_color_rect(PAD
, y1
, SIZE
, SIZE
) && pass
;
202 pass
= verify_color_rect(PAD
, y2
, SIZE
, SIZE
) && pass
;
203 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT
, fbo
);
204 pass
= verify_color_rect(PAD
, y0
, SIZE
, SIZE
) && pass
;
205 pass
= verify_color_rect(PAD
, y1
, SIZE
, SIZE
) && pass
;
206 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT
, 0);
217 GLboolean pass
= run_test();
219 return pass
? PIGLIT_SUCCESS
: PIGLIT_FAILURE
;
224 piglit_init(int argc
, char **argv
)
226 piglit_ortho_projection(piglit_width
, piglit_height
, GL_FALSE
);
228 piglit_require_extension("GL_EXT_framebuffer_object");
229 piglit_require_extension("GL_EXT_framebuffer_blit");