Add more structure constructor tests.
[piglit/hramrach.git] / tests / glslparsertest / shaders / increment3.frag
blob9be606cba40c67ad1fee511f05302530e1cfd3d5
1 uniform sampler1D sampler1d;\r
2 \r
3 void main()\r
4 {\r
5     sampler1d++;  // uniforms cannot be modified\r
6 }\r