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Add more structure constructor tests.
[piglit/hramrach.git]
/
tests
/
shaders
/
glsl-const-builtin-clamp.shader_test
blob
b111690d924c7a1c13609aee47d85b60570421ed
1
[require]
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GL >= 2.0
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GLSL >= 1.20
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[vertex shader file]
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glsl-mvp.vert
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[fragment shader]
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#version 120
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void main()
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{
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const vec2 v1 = clamp(vec2(-10.0, -15.0), vec2(-5.0, 5.0), vec2(1.0, 10.0));
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const vec2 v2 = clamp(v1, -0.25, 1.25);
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gl_FragColor = vec4(0.0, v2.x + v2.y, 0.0, 1.0);
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}
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[test]
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clear color 0.0 0.0 0.0 0.0
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clear
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ortho
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draw rect 10 10 10 10
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probe rgb 15 15 0.0 1.0 0.0