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Add more structure constructor tests.
[piglit/hramrach.git]
/
tests
/
shaders
/
glsl-fs-discard-01.shader_test
blob
4af75bdc35f03f0c0d71cbccfb265158c3b24670
1
[require]
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GL >= 2.0
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GLSL >= 1.10
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[vertex shader file]
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glsl-mvp.vert
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[fragment shader]
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void main()
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{
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gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);
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if (gl_FragCoord.x < 15.0)
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discard;
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}
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[test]
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clear color 0.0 0.0 0.0 0.0
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clear
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ortho
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draw rect 10 10 10 10
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probe rgb 17 17 0.0 1.0 0.0
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probe rgb 12 12 0.0 0.0 0.0