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Add more structure constructor tests.
[piglit/hramrach.git]
/
tests
/
shaders
/
glsl-fs-pointcoord.vert
blob
92f5bde9c1513592e93292e8f3de194e53223372
1
void main()
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{
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gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
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}
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