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25 * \file glsl-link-initializer-01.c
26 * Test conflicting variable initializers.
28 * Each of the 3 shaders involved in this test have a global variable called
29 * \c global_variable. Two of the shaders have (differing) initializers for
30 * this variable, and the other lacks an initalizer. The test verifies that
31 * linking the 3 shaders together results in an error due to the conflicting
34 * \author Ian Romanick
37 #include "piglit-util.h"
39 int piglit_width
= 100, piglit_height
= 100;
40 int piglit_window_mode
= GLUT_RGB
| GLUT_DOUBLE
;
45 return PIGLIT_FAILURE
;
49 * Don't use piglit_link_check_status because it will log a message to stderr
50 * when the link fails. Since this test wants the link to fail, logging an
51 * error message will cause the test to be listed as "warn" instead of "pass".
54 link_check_status(GLint prog
)
58 glGetProgramiv(prog
, GL_LINK_STATUS
, &ok
);
63 glGetProgramiv(prog
, GL_INFO_LOG_LENGTH
, &size
);
66 glGetProgramInfoLog(prog
, size
, NULL
, info
);
67 printf("Failed to link: %s\n", info
);
75 void piglit_init(int argc
, char **argv
)
81 if (!GLEW_VERSION_2_0
) {
82 printf("Requires OpenGL 2.0\n");
83 piglit_report_result(PIGLIT_SKIP
);
87 piglit_compile_shader(GL_VERTEX_SHADER
,
88 "shaders/glsl-link-initializer-01a.vert");
90 piglit_compile_shader(GL_VERTEX_SHADER
,
91 "shaders/glsl-link-initializer-01b.vert");
93 piglit_compile_shader(GL_VERTEX_SHADER
,
94 "shaders/glsl-link-initializer-01c.vert");
95 prog
= glCreateProgram();
96 glAttachShader(prog
, vert
[0]);
97 glAttachShader(prog
, vert
[1]);
98 glAttachShader(prog
, vert
[2]);
101 ok
= link_check_status(prog
);
104 "Program should have failed linking, but "
105 "it was (incorrectly) successful.\n");
107 piglit_report_result((!ok
) ? PIGLIT_SUCCESS
: PIGLIT_FAILURE
);