10 /* Test the constant expression handling of cross(). */
11 const vec3 arg0 = vec3(0.0, 0.0, 1.0);
12 const vec3 arg1 = vec3(1.0, 0.0, 0.0);
13 gl_Position = gl_Vertex;
15 color = cross(arg0, arg1);
22 gl_FragColor = vec4(color, 0.0);
27 probe rgba 1 1 0.0 1.0 0.0 0.0