Add more structure constructor tests.
[piglit/hramrach.git] / tests / texturing / gen-nonzero-unit.c
blob7355d839afcb14dba3437d669c3dbd97bafd082e
1 /*
2 * Copyright © 2008, 2009 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
23 * Authors:
24 * Chris Lord <chris@openedhand.com>
25 * Eric Anholt <eric@anholt.net>
26 * Ian Romanick <ian.d.romanick@intel.com>
30 /** @file gen-nonzero-unit.c
32 * Tests that:
33 * - Only uses textures bound to texture unit 1. This seems to be the source
34 * of bugzilla #24219.
35 * - The full mipmap tree is generated when level 0 is set in a new
36 * texture object.
37 * - Changing GL_GENERATE_MIPMAP state flushes previous vertices.
38 * - The full mipmap tree is regenerated when level 0 is updated in an
39 * existing texture.
42 #include "piglit-util.h"
44 int piglit_width = 512, piglit_height = 512;
45 int piglit_window_mode = GLUT_RGB | GLUT_DOUBLE;
47 static PFNGLACTIVETEXTUREPROC ActiveTexture = NULL;
49 #define SIZE 128
51 static void display_mipmaps(int start_x, int start_y)
53 int i;
55 /* Disply all the mipmap levels */
56 for (i = SIZE; i > 0; i /= 2) {
57 glBegin(GL_QUADS);
58 glTexCoord2f(0.0, 0.0); glVertex2f(start_x + 0, start_y + 0);
59 glTexCoord2f(1.0, 0.0); glVertex2f(start_x + i, start_y + 0);
60 glTexCoord2f(1.0, 1.0); glVertex2f(start_x + i, start_y + i);
61 glTexCoord2f(0.0, 1.0); glVertex2f(start_x + 0, start_y + i);
62 glEnd();
64 start_x += i;
68 static void fill_level(int level, const GLfloat *color)
70 GLfloat *data;
71 int size = SIZE / (1 << level);
72 int i;
74 /* Update a square inside the texture to red */
75 data = malloc(size * size * 4 * sizeof(GLfloat));
76 for (i = 0; i < 4 * size * size; i += 4) {
77 data[i + 0] = color[0];
78 data[i + 1] = color[1];
79 data[i + 2] = color[2];
80 data[i + 3] = color[3];
82 glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, size, size, 0,
83 GL_RGBA, GL_FLOAT, data);
84 free(data);
87 static GLboolean check_resulting_mipmaps(int x, int y, const GLfloat *color)
89 GLboolean pass = GL_TRUE;
90 int i;
92 for (i = SIZE; i > 4; i /= 2) {
93 pass = pass && piglit_probe_pixel_rgb(x + i / 2, y + i / 2,
94 color);
95 x += i;
98 return pass;
101 enum piglit_result
102 piglit_display(void)
104 GLboolean pass = GL_TRUE;
105 const GLfloat red[4] = {1.0, 0.0, 0.0, 0.0};
106 const GLfloat blue[4] = {0.0, 0.0, 1.0, 0.0};
107 GLuint textures[3];
108 int i;
110 glClearColor(0, 0, 0, 0);
111 glClear(GL_COLOR_BUFFER_BIT);
113 glGenTextures(3, textures);
115 ActiveTexture(GL_TEXTURE0);
116 glDisable(GL_TEXTURE_2D);
117 glBindTexture(GL_TEXTURE_2D, textures[0]);
118 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SIZE, SIZE, 0,
119 GL_RGBA, GL_FLOAT, NULL);
121 ActiveTexture(GL_TEXTURE1);
122 glEnable(GL_TEXTURE_2D);
124 /* Set up a texture object with mipmap generation */
125 glBindTexture(GL_TEXTURE_2D, textures[1]);
127 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
128 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
129 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
130 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
131 GL_LINEAR_MIPMAP_NEAREST);
132 glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
134 /* Set the first level of the new texture to red and display. */
135 fill_level(0, red);
136 display_mipmaps(0, 0);
138 /* Set up texture object without mipmap generation */
139 glBindTexture(GL_TEXTURE_2D, textures[2]);
141 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
142 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
143 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
144 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
145 GL_LINEAR_MIPMAP_NEAREST);
147 /* Paint normal blue mipmap set */
148 for (i = 0; SIZE / (1 << i) > 0; i++)
149 fill_level(i, blue);
151 display_mipmaps(0, SIZE);
153 /* Enable GENERATE_MIPMAP and set the first (and thus all) levels to
154 * red.
156 glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
157 fill_level(0, red);
158 display_mipmaps(0, SIZE * 2);
160 glDeleteTextures(3, textures);
162 glutSwapBuffers();
163 glFlush();
165 pass = pass && check_resulting_mipmaps(0, 0, red);
166 pass = pass && check_resulting_mipmaps(0, SIZE, blue);
167 pass = pass && check_resulting_mipmaps(0, SIZE * 2, red);
169 return pass ? PIGLIT_SUCCESS : PIGLIT_FAILURE;
172 void
173 piglit_init(int argc, char **argv)
175 piglit_require_extension("GL_SGIS_generate_mipmap");
177 if (GLEW_VERSION_1_3) {
178 ActiveTexture = GLEW_GET_FUN(__glewActiveTexture);
179 } else {
180 piglit_require_extension("GL_ARB_multitexture");
181 ActiveTexture = GLEW_GET_FUN(__glewActiveTextureARB);
184 piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);