4 sources
= Split('BPY_interface.c BPY_menus.c') + env
.Glob('api2_2x/*.c')
6 incs
= 'api2_2x ../blenkernel ../blenlib ../blenloader'
7 incs
+= ' ../render/extern/include ../radiosity/extern/include'
8 incs
+= ' ../makesdna #intern/guardedalloc #intern/bmfont ../imbuf ../include'
9 incs
+= ' ' + env
['BF_PYTHON_INC']
10 incs
+= ' ' + env
['BF_OPENGL_INC']
13 if env
['OURPLATFORM'] in ('win32-mingw') and env
['BF_DEBUG']:
14 defs
.append('Py_TRACE_REFS')
16 if env
['WITH_BF_QUICKTIME']==1:
17 incs
+= ' ' + env
['BF_QUICKTIME_INC']
18 defs
.append('WITH_QUICKTIME')
20 if env
['WITH_BF_OPENEXR'] == 1:
21 defs
.append('WITH_OPENEXR')
23 if env
['WITH_BF_FFMPEG'] == 1:
24 defs
.append('WITH_FFMPEG')
26 env
.BlenderLib ( libname
='blender_python', sources
= Split(sources
), includes
= Split(incs
), defines
= defs
, libtype
=['core','game2'], priority
= [60,115] )