1 #include "MT_Optimize.h"
3 GEN_INLINE MT_Quaternion MT_Matrix3x3::getRotation() const {
4 static int next[3] = { 1, 2, 0 };
8 MT_Scalar trace = m_el[0][0] + m_el[1][1] + m_el[2][2];
12 MT_Scalar s = sqrt(trace + MT_Scalar(1.0));
13 result[3] = s * MT_Scalar(0.5);
14 s = MT_Scalar(0.5) / s;
16 result[0] = (m_el[2][1] - m_el[1][2]) * s;
17 result[1] = (m_el[0][2] - m_el[2][0]) * s;
18 result[2] = (m_el[1][0] - m_el[0][1]) * s;
23 if (m_el[1][1] > m_el[0][0])
25 if (m_el[2][2] > m_el[i][i])
31 MT_Scalar s = sqrt(m_el[i][i] - m_el[j][j] - m_el[k][k] + MT_Scalar(1.0));
33 result[i] = s * MT_Scalar(0.5);
35 s = MT_Scalar(0.5) / s;
37 result[3] = (m_el[k][j] - m_el[j][k]) * s;
38 result[j] = (m_el[j][i] + m_el[i][j]) * s;
39 result[k] = (m_el[k][i] + m_el[i][k]) * s;
44 GEN_INLINE MT_Matrix3x3& MT_Matrix3x3::operator*=(const MT_Matrix3x3& m) {
45 setValue(m.tdot(0, m_el[0]), m.tdot(1, m_el[0]), m.tdot(2, m_el[0]),
46 m.tdot(0, m_el[1]), m.tdot(1, m_el[1]), m.tdot(2, m_el[1]),
47 m.tdot(0, m_el[2]), m.tdot(1, m_el[2]), m.tdot(2, m_el[2]));
51 GEN_INLINE MT_Scalar MT_Matrix3x3::determinant() const {
52 return MT_triple((*this)[0], (*this)[1], (*this)[2]);
55 GEN_INLINE MT_Matrix3x3 MT_Matrix3x3::absolute() const {
57 MT_Matrix3x3(MT_abs(m_el[0][0]), MT_abs(m_el[0][1]), MT_abs(m_el[0][2]),
58 MT_abs(m_el[1][0]), MT_abs(m_el[1][1]), MT_abs(m_el[1][2]),
59 MT_abs(m_el[2][0]), MT_abs(m_el[2][1]), MT_abs(m_el[2][2]));
62 GEN_INLINE MT_Matrix3x3 MT_Matrix3x3::transposed() const {
63 return MT_Matrix3x3(m_el[0][0], m_el[1][0], m_el[2][0],
64 m_el[0][1], m_el[1][1], m_el[2][1],
65 m_el[0][2], m_el[1][2], m_el[2][2]);
68 GEN_INLINE void MT_Matrix3x3::transpose() {
72 GEN_INLINE MT_Matrix3x3 MT_Matrix3x3::adjoint() const {
74 MT_Matrix3x3(cofac(1, 1, 2, 2), cofac(0, 2, 2, 1), cofac(0, 1, 1, 2),
75 cofac(1, 2, 2, 0), cofac(0, 0, 2, 2), cofac(0, 2, 1, 0),
76 cofac(1, 0, 2, 1), cofac(0, 1, 2, 0), cofac(0, 0, 1, 1));
79 GEN_INLINE MT_Matrix3x3 MT_Matrix3x3::inverse() const {
80 MT_Vector3 co(cofac(1, 1, 2, 2), cofac(1, 2, 2, 0), cofac(1, 0, 2, 1));
81 MT_Scalar det = MT_dot((*this)[0], co);
82 MT_assert(!MT_fuzzyZero2(det));
83 MT_Scalar s = MT_Scalar(1.0) / det;
85 MT_Matrix3x3(co[0] * s, cofac(0, 2, 2, 1) * s, cofac(0, 1, 1, 2) * s,
86 co[1] * s, cofac(0, 0, 2, 2) * s, cofac(0, 2, 1, 0) * s,
87 co[2] * s, cofac(0, 1, 2, 0) * s, cofac(0, 0, 1, 1) * s);
90 GEN_INLINE void MT_Matrix3x3::invert() {
94 GEN_INLINE MT_Vector3 operator*(const MT_Matrix3x3& m, const MT_Vector3& v) {
95 return MT_Vector3(MT_dot(m[0], v), MT_dot(m[1], v), MT_dot(m[2], v));
98 GEN_INLINE MT_Vector3 operator*(const MT_Vector3& v, const MT_Matrix3x3& m) {
99 return MT_Vector3(m.tdot(0, v), m.tdot(1, v), m.tdot(2, v));
102 GEN_INLINE MT_Matrix3x3 operator*(const MT_Matrix3x3& m1, const MT_Matrix3x3& m2) {
104 MT_Matrix3x3(m2.tdot(0, m1[0]), m2.tdot(1, m1[0]), m2.tdot(2, m1[0]),
105 m2.tdot(0, m1[1]), m2.tdot(1, m1[1]), m2.tdot(2, m1[1]),
106 m2.tdot(0, m1[2]), m2.tdot(1, m1[2]), m2.tdot(2, m1[2]));
109 GEN_INLINE MT_Matrix3x3 MT_multTransposeLeft(const MT_Matrix3x3& m1, const MT_Matrix3x3& m2) {
111 m1[0][0] * m2[0][0] + m1[1][0] * m2[1][0] + m1[2][0] * m2[2][0],
112 m1[0][0] * m2[0][1] + m1[1][0] * m2[1][1] + m1[2][0] * m2[2][1],
113 m1[0][0] * m2[0][2] + m1[1][0] * m2[1][2] + m1[2][0] * m2[2][2],
114 m1[0][1] * m2[0][0] + m1[1][1] * m2[1][0] + m1[2][1] * m2[2][0],
115 m1[0][1] * m2[0][1] + m1[1][1] * m2[1][1] + m1[2][1] * m2[2][1],
116 m1[0][1] * m2[0][2] + m1[1][1] * m2[1][2] + m1[2][1] * m2[2][2],
117 m1[0][2] * m2[0][0] + m1[1][2] * m2[1][0] + m1[2][2] * m2[2][0],
118 m1[0][2] * m2[0][1] + m1[1][2] * m2[1][1] + m1[2][2] * m2[2][1],
119 m1[0][2] * m2[0][2] + m1[1][2] * m2[1][2] + m1[2][2] * m2[2][2]);
122 GEN_INLINE MT_Matrix3x3 MT_multTransposeRight(const MT_Matrix3x3& m1, const MT_Matrix3x3& m2) {
124 MT_Matrix3x3(m1[0].dot(m2[0]), m1[0].dot(m2[1]), m1[0].dot(m2[2]),
125 m1[1].dot(m2[0]), m1[1].dot(m2[1]), m1[1].dot(m2[2]),
126 m1[2].dot(m2[0]), m1[2].dot(m2[1]), m1[2].dot(m2[2]));