2 * $Id: grip.c,v 1.21 2002/01/22 20:27:57 vojtech Exp $
4 * Copyright (c) 1998-2001 Vojtech Pavlik
8 * Gravis/Kensington GrIP protocol joystick and gamepad driver for Linux
12 * This program is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation; either version 2 of the License, or
15 * (at your option) any later version.
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
26 * Should you need to contact me, the author, you can do so either by
27 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
28 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
31 #include <linux/kernel.h>
32 #include <linux/module.h>
33 #include <linux/init.h>
34 #include <linux/slab.h>
35 #include <linux/gameport.h>
36 #include <linux/input.h>
37 #include <linux/jiffies.h>
39 #define DRIVER_DESC "Gravis GrIP protocol joystick driver"
41 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
42 MODULE_DESCRIPTION(DRIVER_DESC
);
43 MODULE_LICENSE("GPL");
45 #define GRIP_MODE_GPP 1
46 #define GRIP_MODE_BD 2
47 #define GRIP_MODE_XT 3
48 #define GRIP_MODE_DC 4
50 #define GRIP_LENGTH_GPP 24
51 #define GRIP_STROBE_GPP 200 /* 200 us */
52 #define GRIP_LENGTH_XT 4
53 #define GRIP_STROBE_XT 64 /* 64 us */
54 #define GRIP_MAX_CHUNKS_XT 10
55 #define GRIP_MAX_BITS_XT 30
58 struct gameport
*gameport
;
59 struct input_dev
*dev
[2];
60 unsigned char mode
[2];
66 static int grip_btn_gpp
[] = { BTN_START
, BTN_SELECT
, BTN_TR2
, BTN_Y
, 0, BTN_TL2
, BTN_A
, BTN_B
, BTN_X
, 0, BTN_TL
, BTN_TR
, -1 };
67 static int grip_btn_bd
[] = { BTN_THUMB
, BTN_THUMB2
, BTN_TRIGGER
, BTN_TOP
, BTN_BASE
, -1 };
68 static int grip_btn_xt
[] = { BTN_TRIGGER
, BTN_THUMB
, BTN_A
, BTN_B
, BTN_C
, BTN_X
, BTN_Y
, BTN_Z
, BTN_SELECT
, BTN_START
, BTN_MODE
, -1 };
69 static int grip_btn_dc
[] = { BTN_TRIGGER
, BTN_THUMB
, BTN_TOP
, BTN_TOP2
, BTN_BASE
, BTN_BASE2
, BTN_BASE3
, BTN_BASE4
, BTN_BASE5
, -1 };
71 static int grip_abs_gpp
[] = { ABS_X
, ABS_Y
, -1 };
72 static int grip_abs_bd
[] = { ABS_X
, ABS_Y
, ABS_THROTTLE
, ABS_HAT0X
, ABS_HAT0Y
, -1 };
73 static int grip_abs_xt
[] = { ABS_X
, ABS_Y
, ABS_BRAKE
, ABS_GAS
, ABS_THROTTLE
, ABS_HAT0X
, ABS_HAT0Y
, ABS_HAT1X
, ABS_HAT1Y
, -1 };
74 static int grip_abs_dc
[] = { ABS_X
, ABS_Y
, ABS_RX
, ABS_RY
, ABS_THROTTLE
, ABS_HAT0X
, ABS_HAT0Y
, -1 };
76 static char *grip_name
[] = { NULL
, "Gravis GamePad Pro", "Gravis Blackhawk Digital",
77 "Gravis Xterminator Digital", "Gravis Xterminator DualControl" };
78 static int *grip_abs
[] = { NULL
, grip_abs_gpp
, grip_abs_bd
, grip_abs_xt
, grip_abs_dc
};
79 static int *grip_btn
[] = { NULL
, grip_btn_gpp
, grip_btn_bd
, grip_btn_xt
, grip_btn_dc
};
80 static char grip_anx
[] = { 0, 0, 3, 5, 5 };
81 static char grip_cen
[] = { 0, 0, 2, 2, 4 };
84 * grip_gpp_read_packet() reads a Gravis GamePad Pro packet.
87 static int grip_gpp_read_packet(struct gameport
*gameport
, int shift
, unsigned int *data
)
94 int strobe
= gameport_time(gameport
, GRIP_STROBE_GPP
);
100 local_irq_save(flags
);
102 v
= gameport_read(gameport
) >> shift
;
106 u
= v
; v
= (gameport_read(gameport
) >> shift
) & 3;
108 data
[0] |= (v
>> 1) << i
++;
111 } while (i
< GRIP_LENGTH_GPP
&& t
> 0);
113 local_irq_restore(flags
);
115 if (i
< GRIP_LENGTH_GPP
) return -1;
117 for (i
= 0; i
< GRIP_LENGTH_GPP
&& (data
[0] & 0xfe4210) ^ 0x7c0000; i
++)
118 data
[0] = data
[0] >> 1 | (data
[0] & 1) << (GRIP_LENGTH_GPP
- 1);
120 return -(i
== GRIP_LENGTH_GPP
);
124 * grip_xt_read_packet() reads a Gravis Xterminator packet.
127 static int grip_xt_read_packet(struct gameport
*gameport
, int shift
, unsigned int *data
)
129 unsigned int i
, j
, buf
, crc
;
130 unsigned char u
, v
, w
;
135 int strobe
= gameport_time(gameport
, GRIP_STROBE_XT
);
137 data
[0] = data
[1] = data
[2] = data
[3] = 0;
138 status
= buf
= i
= j
= 0;
141 local_irq_save(flags
);
143 v
= w
= (gameport_read(gameport
) >> shift
) & 3;
147 u
= (gameport_read(gameport
) >> shift
) & 3;
152 buf
= (buf
<< 1) | (u
>> 1);
157 if ((((u
^ v
) & (v
^ w
)) >> 1) & ~(u
| v
| w
) & 1) {
159 crc
= buf
^ (buf
>> 7) ^ (buf
>> 14);
160 if (!((crc
^ (0x25cb9e70 >> ((crc
>> 2) & 0x1c))) & 0xf)) {
161 data
[buf
>> 18] = buf
>> 4;
162 status
|= 1 << (buf
>> 18);
174 } while (status
!= 0xf && i
< GRIP_MAX_BITS_XT
&& j
< GRIP_MAX_CHUNKS_XT
&& t
> 0);
176 local_irq_restore(flags
);
178 return -(status
!= 0xf);
182 * grip_timer() repeatedly polls the joysticks and generates events.
185 static void grip_poll(struct gameport
*gameport
)
187 struct grip
*grip
= gameport_get_drvdata(gameport
);
188 unsigned int data
[GRIP_LENGTH_XT
];
189 struct input_dev
*dev
;
192 for (i
= 0; i
< 2; i
++) {
197 switch (grip
->mode
[i
]) {
201 if (grip_gpp_read_packet(grip
->gameport
, (i
<< 1) + 4, data
)) {
206 input_report_abs(dev
, ABS_X
, ((*data
>> 15) & 1) - ((*data
>> 16) & 1));
207 input_report_abs(dev
, ABS_Y
, ((*data
>> 13) & 1) - ((*data
>> 12) & 1));
209 for (j
= 0; j
< 12; j
++)
211 input_report_key(dev
, grip_btn_gpp
[j
], (*data
>> j
) & 1);
217 if (grip_xt_read_packet(grip
->gameport
, (i
<< 1) + 4, data
)) {
222 input_report_abs(dev
, ABS_X
, (data
[0] >> 2) & 0x3f);
223 input_report_abs(dev
, ABS_Y
, 63 - ((data
[0] >> 8) & 0x3f));
224 input_report_abs(dev
, ABS_THROTTLE
, (data
[2] >> 8) & 0x3f);
226 input_report_abs(dev
, ABS_HAT0X
, ((data
[2] >> 1) & 1) - ( data
[2] & 1));
227 input_report_abs(dev
, ABS_HAT0Y
, ((data
[2] >> 2) & 1) - ((data
[2] >> 3) & 1));
229 for (j
= 0; j
< 5; j
++)
230 input_report_key(dev
, grip_btn_bd
[j
], (data
[3] >> (j
+ 4)) & 1);
236 if (grip_xt_read_packet(grip
->gameport
, (i
<< 1) + 4, data
)) {
241 input_report_abs(dev
, ABS_X
, (data
[0] >> 2) & 0x3f);
242 input_report_abs(dev
, ABS_Y
, 63 - ((data
[0] >> 8) & 0x3f));
243 input_report_abs(dev
, ABS_BRAKE
, (data
[1] >> 2) & 0x3f);
244 input_report_abs(dev
, ABS_GAS
, (data
[1] >> 8) & 0x3f);
245 input_report_abs(dev
, ABS_THROTTLE
, (data
[2] >> 8) & 0x3f);
247 input_report_abs(dev
, ABS_HAT0X
, ((data
[2] >> 1) & 1) - ( data
[2] & 1));
248 input_report_abs(dev
, ABS_HAT0Y
, ((data
[2] >> 2) & 1) - ((data
[2] >> 3) & 1));
249 input_report_abs(dev
, ABS_HAT1X
, ((data
[2] >> 5) & 1) - ((data
[2] >> 4) & 1));
250 input_report_abs(dev
, ABS_HAT1Y
, ((data
[2] >> 6) & 1) - ((data
[2] >> 7) & 1));
252 for (j
= 0; j
< 11; j
++)
253 input_report_key(dev
, grip_btn_xt
[j
], (data
[3] >> (j
+ 3)) & 1);
258 if (grip_xt_read_packet(grip
->gameport
, (i
<< 1) + 4, data
)) {
263 input_report_abs(dev
, ABS_X
, (data
[0] >> 2) & 0x3f);
264 input_report_abs(dev
, ABS_Y
, (data
[0] >> 8) & 0x3f);
265 input_report_abs(dev
, ABS_RX
, (data
[1] >> 2) & 0x3f);
266 input_report_abs(dev
, ABS_RY
, (data
[1] >> 8) & 0x3f);
267 input_report_abs(dev
, ABS_THROTTLE
, (data
[2] >> 8) & 0x3f);
269 input_report_abs(dev
, ABS_HAT0X
, ((data
[2] >> 1) & 1) - ( data
[2] & 1));
270 input_report_abs(dev
, ABS_HAT0Y
, ((data
[2] >> 2) & 1) - ((data
[2] >> 3) & 1));
272 for (j
= 0; j
< 9; j
++)
273 input_report_key(dev
, grip_btn_dc
[j
], (data
[3] >> (j
+ 3)) & 1);
283 static int grip_open(struct input_dev
*dev
)
285 struct grip
*grip
= dev
->private;
287 gameport_start_polling(grip
->gameport
);
291 static void grip_close(struct input_dev
*dev
)
293 struct grip
*grip
= dev
->private;
295 gameport_stop_polling(grip
->gameport
);
298 static int grip_connect(struct gameport
*gameport
, struct gameport_driver
*drv
)
301 struct input_dev
*input_dev
;
302 unsigned int data
[GRIP_LENGTH_XT
];
306 if (!(grip
= kzalloc(sizeof(struct grip
), GFP_KERNEL
)))
309 grip
->gameport
= gameport
;
311 gameport_set_drvdata(gameport
, grip
);
313 err
= gameport_open(gameport
, drv
, GAMEPORT_MODE_RAW
);
317 for (i
= 0; i
< 2; i
++) {
318 if (!grip_gpp_read_packet(gameport
, (i
<< 1) + 4, data
)) {
319 grip
->mode
[i
] = GRIP_MODE_GPP
;
322 if (!grip_xt_read_packet(gameport
, (i
<< 1) + 4, data
)) {
323 if (!(data
[3] & 7)) {
324 grip
->mode
[i
] = GRIP_MODE_BD
;
327 if (!(data
[2] & 0xf0)) {
328 grip
->mode
[i
] = GRIP_MODE_XT
;
331 grip
->mode
[i
] = GRIP_MODE_DC
;
336 if (!grip
->mode
[0] && !grip
->mode
[1]) {
341 gameport_set_poll_handler(gameport
, grip_poll
);
342 gameport_set_poll_interval(gameport
, 20);
344 for (i
= 0; i
< 2; i
++) {
348 grip
->dev
[i
] = input_dev
= input_allocate_device();
354 sprintf(grip
->phys
[i
], "%s/input%d", gameport
->phys
, i
);
356 input_dev
->name
= grip_name
[grip
->mode
[i
]];
357 input_dev
->phys
= grip
->phys
[i
];
358 input_dev
->id
.bustype
= BUS_GAMEPORT
;
359 input_dev
->id
.vendor
= GAMEPORT_ID_VENDOR_GRAVIS
;
360 input_dev
->id
.product
= grip
->mode
[i
];
361 input_dev
->id
.version
= 0x0100;
362 input_dev
->cdev
.dev
= &gameport
->dev
;
363 input_dev
->private = grip
;
365 input_dev
->open
= grip_open
;
366 input_dev
->close
= grip_close
;
368 input_dev
->evbit
[0] = BIT(EV_KEY
) | BIT(EV_ABS
);
370 for (j
= 0; (t
= grip_abs
[grip
->mode
[i
]][j
]) >= 0; j
++) {
372 if (j
< grip_cen
[grip
->mode
[i
]])
373 input_set_abs_params(input_dev
, t
, 14, 52, 1, 2);
374 else if (j
< grip_anx
[grip
->mode
[i
]])
375 input_set_abs_params(input_dev
, t
, 3, 57, 1, 0);
377 input_set_abs_params(input_dev
, t
, -1, 1, 0, 0);
380 for (j
= 0; (t
= grip_btn
[grip
->mode
[i
]][j
]) >= 0; j
++)
382 set_bit(t
, input_dev
->keybit
);
384 input_register_device(grip
->dev
[i
]);
389 fail3
: for (i
= 0; i
< 2; i
++)
391 input_unregister_device(grip
->dev
[i
]);
392 fail2
: gameport_close(gameport
);
393 fail1
: gameport_set_drvdata(gameport
, NULL
);
398 static void grip_disconnect(struct gameport
*gameport
)
400 struct grip
*grip
= gameport_get_drvdata(gameport
);
403 for (i
= 0; i
< 2; i
++)
405 input_unregister_device(grip
->dev
[i
]);
406 gameport_close(gameport
);
407 gameport_set_drvdata(gameport
, NULL
);
411 static struct gameport_driver grip_drv
= {
415 .description
= DRIVER_DESC
,
416 .connect
= grip_connect
,
417 .disconnect
= grip_disconnect
,
420 static int __init
grip_init(void)
422 gameport_register_driver(&grip_drv
);
426 static void __exit
grip_exit(void)
428 gameport_unregister_driver(&grip_drv
);
431 module_init(grip_init
);
432 module_exit(grip_exit
);