More unsigned computation in chunk allocator.
[polipo.git] / chunk.c
blobdde8dcfaada316dc00bb8fcd8743f8315ff5c4c7
1 /*
2 Copyright (c) 2003-2006 by Juliusz Chroboczek
4 Permission is hereby granted, free of charge, to any person obtaining a copy
5 of this software and associated documentation files (the "Software"), to deal
6 in the Software without restriction, including without limitation the rights
7 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 copies of the Software, and to permit persons to whom the Software is
9 furnished to do so, subject to the following conditions:
11 The above copyright notice and this permission notice shall be included in
12 all copies or substantial portions of the Software.
14 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20 THE SOFTWARE.
23 #include "polipo.h"
25 #define MB (1024 * 1024)
26 int chunkLowMark = 0,
27 chunkCriticalMark = 0,
28 chunkHighMark = 0;
30 void
31 preinitChunks()
33 CONFIG_VARIABLE(chunkLowMark, CONFIG_INT,
34 "Low mark for chunk memory (0 = auto).");
35 CONFIG_VARIABLE(chunkCriticalMark, CONFIG_INT,
36 "Critical mark for chunk memory (0 = auto).");
37 CONFIG_VARIABLE(chunkHighMark, CONFIG_INT,
38 "High mark for chunk memory.");
41 static void
42 initChunksCommon()
44 #define ROUND_CHUNKS(a) a = (((unsigned long)(a) + CHUNK_SIZE - 1) / CHUNK_SIZE) * CHUNK_SIZE;
45 int q;
47 if(CHUNK_SIZE != 1 << log2_ceil(CHUNK_SIZE)) {
48 do_log(L_ERROR, "CHUNK SIZE %d is not a power of two.\n", CHUNK_SIZE);
49 exit(1);
52 ROUND_CHUNKS(chunkHighMark);
53 ROUND_CHUNKS(chunkCriticalMark);
54 ROUND_CHUNKS(chunkLowMark);
56 if(chunkHighMark < 8 * CHUNK_SIZE) {
57 int mem = physicalMemory();
58 if(mem > 0)
59 chunkHighMark = mem / 4;
60 else
61 chunkHighMark = 24 * MB;
62 chunkHighMark = MIN(chunkHighMark, 24 * MB);
63 chunkHighMark = MAX(chunkHighMark, 8 * CHUNK_SIZE);
66 if(chunkHighMark < MB / 2)
67 fprintf(stderr,
68 "Warning: little chunk memory (%d bytes)\n", chunkHighMark);
70 q = 0;
71 if(chunkLowMark <= 0) q = 1;
72 if(chunkLowMark < 4 * CHUNK_SIZE ||
73 chunkLowMark > chunkHighMark - 4 * CHUNK_SIZE) {
74 chunkLowMark = MIN(chunkHighMark - 4 * CHUNK_SIZE,
75 chunkHighMark * 3 / 4);
76 ROUND_CHUNKS(chunkLowMark);
77 if(!q) do_log(L_WARN, "Inconsistent chunkLowMark -- setting to %d.\n",
78 chunkLowMark);
81 q = 0;
82 if(chunkCriticalMark <= 0) q = 1;
83 if(chunkCriticalMark >= chunkHighMark - 2 * CHUNK_SIZE ||
84 chunkCriticalMark <= chunkLowMark + 2 * CHUNK_SIZE) {
85 chunkCriticalMark =
86 MIN(chunkHighMark - 2 * CHUNK_SIZE,
87 chunkLowMark + (chunkHighMark - chunkLowMark) * 15 / 16);
88 ROUND_CHUNKS(chunkCriticalMark);
89 if(!q) do_log(L_WARN, "Inconsistent chunkCriticalMark -- "
90 "setting to %d.\n", chunkCriticalMark);
92 #undef ROUND_CHUNKS
96 int used_chunks = 0;
98 static void
99 maybe_free_chunks(int arenas, int force)
101 if(force || used_chunks >= CHUNKS(chunkHighMark)) {
102 discardObjects(force, force);
105 if(arenas)
106 free_chunk_arenas();
108 if(used_chunks >= CHUNKS(chunkLowMark) && !objectExpiryScheduled) {
109 TimeEventHandlerPtr event;
110 event = scheduleTimeEvent(1, discardObjectsHandler, 0, NULL);
111 if(event)
112 objectExpiryScheduled = 1;
118 #ifdef MALLOC_CHUNKS
120 void
121 initChunks(void)
123 do_log(L_WARN, "Warning: using malloc(3) for chunk allocation.\n");
124 used_chunks = 0;
125 initChunksCommon();
128 void
129 free_chunk_arenas()
131 return;
134 void *
135 get_chunk()
137 void *chunk;
139 if(used_chunks > CHUNKS(chunkHighMark))
140 maybe_free_chunks(0, 0);
141 if(used_chunks > CHUNKS(chunkHighMark))
142 return NULL;
143 chunk = malloc(CHUNK_SIZE);
144 if(!chunk) {
145 maybe_free_chunks(1, 1);
146 chunk = malloc(CHUNK_SIZE);
147 if(!chunk)
148 return NULL;
150 used_chunks++;
151 return chunk;
154 void *
155 maybe_get_chunk()
157 void *chunk;
158 if(used_chunks > CHUNKS(chunkHighMark))
159 return NULL;
160 chunk = malloc(CHUNK_SIZE);
161 if(chunk)
162 used_chunks++;
163 return chunk;
166 void
167 dispose_chunk(void *chunk)
169 assert(chunk != NULL);
170 free(chunk);
171 used_chunks--;
174 void
175 free_chunks()
177 return;
181 totalChunkArenaSize()
183 return used_chunks * CHUNK_SIZE;
185 #else
187 #ifdef MINGW
188 #define MAP_FAILED NULL
189 #define getpagesize() (64 * 1024)
190 static void *
191 alloc_arena(size_t size)
193 return VirtualAlloc(NULL, size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
195 static int
196 free_arena(void *addr, size_t size)
198 int rc;
199 rc = VirtualFree(addr, size, MEM_RELEASE);
200 if(!rc)
201 rc = -1;
202 return rc;
204 #else
205 #ifndef MAP_FAILED
206 #define MAP_FAILED ((void*)((long int)-1))
207 #endif
208 static void *
209 alloc_arena(size_t size)
211 return mmap(NULL, size, PROT_READ | PROT_WRITE,
212 MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
214 static int
215 free_arena(void *addr, size_t size)
217 return munmap(addr, size);
219 #endif
221 /* Memory is organised into a number of chunks of ARENA_CHUNKS chunks
222 each. Every arena is pointed at by a struct _ChunkArena. */
223 /* If currentArena is not NULL, it points at the last arena used,
224 which gives very fast dispose/get sequences. */
226 #define DEFINE_FFS(type, ffs_name) \
227 int \
228 ffs_name(type i) \
230 int n; \
231 if(i == 0) return 0; \
232 n = 1; \
233 while((i & 1) == 0) { \
234 i >>= 1; \
235 n++; \
237 return n; \
240 #if defined(DEFAULT_ARENA_BITMAPS) + defined(LONG_ARENA_BITMAPS) + defined(LONG_LONG_ARENA_BITMAPS) > 1
241 #error "Multiple sizes of arenas defined"
242 #endif
244 #if defined(DEFAULT_ARENA_BITMAPS) + defined(LONG_ARENA_BITMAPS) + defined(LONG_LONG_ARENA_BITMAPS) == 0
245 #ifdef HAVE_FFSL
246 /* This gives us 32-bit arena bitmaps on LP32, and 64-bit ones on LP64 */
247 #define LONG_ARENA_BITMAPS
248 #else
249 #define DEFAULT_ARENA_BITMAPS
250 #endif
251 #endif
253 #if defined(DEFAULT_ARENA_BITMAPS)
255 #ifndef HAVE_FFS
256 DEFINE_FFS(int, ffs)
257 #endif
258 typedef unsigned int ChunkBitmap;
259 #define BITMAP_FFS(bitmap) (ffs(bitmap))
261 #elif defined(LONG_ARENA_BITMAPS)
263 #ifndef HAVE_FFSL
264 DEFINE_FFS(long, ffsl)
265 #endif
266 typedef unsigned long ChunkBitmap;
267 #define BITMAP_FFS(bitmap) (ffsl(bitmap))
269 #elif defined(LONG_LONG_ARENA_BITMAPS)
271 #ifndef HAVE_FFSLL
272 DEFINE_FFS(long long, ffsll)
273 #endif
274 typedef unsigned long long ChunkBitmap;
275 #define BITMAP_FFS(bitmap) (ffsll(bitmap))
277 #else
279 #error "You lose"
281 #endif
283 #define ARENA_CHUNKS ((unsigned)sizeof(ChunkBitmap) * 8)
284 #define EMPTY_BITMAP (~(ChunkBitmap)0)
285 #define BITMAP_BIT(i) (((ChunkBitmap)1) << (i))
287 static int pagesize;
288 typedef struct _ChunkArena {
289 ChunkBitmap bitmap;
290 char *chunks;
291 } ChunkArenaRec, *ChunkArenaPtr;
293 static ChunkArenaPtr chunkArenas, currentArena;
294 static int numArenas;
295 #define CHUNK_IN_ARENA(chunk, arena) \
296 ((arena)->chunks && \
297 (char*)(chunk) >= (arena)->chunks && \
298 (char*)(chunk) < (arena)->chunks + (ARENA_CHUNKS * CHUNK_SIZE))
300 #define CHUNK_ARENA_INDEX(chunk, arena) \
301 ((unsigned long)(((char*)(chunk) - (arena)->chunks)) / CHUNK_SIZE)
303 void
304 initChunks(void)
306 int i;
307 used_chunks = 0;
308 initChunksCommon();
309 pagesize = getpagesize();
310 if((CHUNK_SIZE * ARENA_CHUNKS) % pagesize != 0) {
311 do_log(L_ERROR,
312 "The arena size %d (%d x %d) "
313 "is not a multiple of the page size %d.\n",
314 ARENA_CHUNKS * CHUNK_SIZE, ARENA_CHUNKS, CHUNK_SIZE, pagesize);
315 abort();
317 numArenas =
318 (CHUNKS(chunkHighMark) + (ARENA_CHUNKS - 1)) / ARENA_CHUNKS;
319 chunkArenas = malloc(numArenas * sizeof(ChunkArenaRec));
320 if(chunkArenas == NULL) {
321 do_log(L_ERROR, "Couldn't allocate chunk arenas.\n");
322 polipoExit();
324 for(i = 0; i < numArenas; i++) {
325 chunkArenas[i].bitmap = EMPTY_BITMAP;
326 chunkArenas[i].chunks = NULL;
328 currentArena = NULL;
331 static ChunkArenaPtr
332 findArena()
334 ChunkArenaPtr arena = NULL;
335 int i;
337 for(i = 0; i < numArenas; i++) {
338 arena = &(chunkArenas[i]);
339 if(arena->bitmap != 0)
340 break;
341 else
342 arena = NULL;
345 assert(arena != NULL);
347 if(!arena->chunks) {
348 void *p;
349 p = alloc_arena(CHUNK_SIZE * ARENA_CHUNKS);
350 if(p == MAP_FAILED) {
351 do_log_error(L_ERROR, errno, "Couldn't allocate chunk");
352 maybe_free_chunks(1, 1);
353 return NULL;
355 arena->chunks = p;
357 return arena;
360 void *
361 get_chunk()
363 int i;
364 ChunkArenaPtr arena = NULL;
366 if(currentArena && currentArena->bitmap != 0) {
367 arena = currentArena;
368 } else {
369 if(used_chunks >= CHUNKS(chunkHighMark))
370 maybe_free_chunks(0, 0);
372 if(used_chunks >= CHUNKS(chunkHighMark))
373 return NULL;
375 arena = findArena();
376 if(!arena)
377 return NULL;
378 currentArena = arena;
380 i = BITMAP_FFS(arena->bitmap) - 1;
381 arena->bitmap &= ~BITMAP_BIT(i);
382 used_chunks++;
383 return arena->chunks + CHUNK_SIZE * i;
386 void *
387 maybe_get_chunk()
389 int i;
390 ChunkArenaPtr arena = NULL;
392 if(currentArena && currentArena->bitmap != 0) {
393 arena = currentArena;
394 } else {
395 if(used_chunks >= CHUNKS(chunkHighMark))
396 return NULL;
398 arena = findArena();
399 if(!arena)
400 return NULL;
401 currentArena = arena;
403 i = BITMAP_FFS(arena->bitmap) - 1;
404 arena->bitmap &= ~BITMAP_BIT(i);
405 used_chunks++;
406 return arena->chunks + CHUNK_SIZE * i;
409 void
410 dispose_chunk(void *chunk)
412 ChunkArenaPtr arena = NULL;
413 int i;
415 assert(chunk != NULL);
417 if(currentArena && CHUNK_IN_ARENA(chunk, currentArena)) {
418 arena = currentArena;
419 } else {
420 for(i = 0; i < numArenas; i++) {
421 arena = &(chunkArenas[i]);
422 if(CHUNK_IN_ARENA(chunk, arena))
423 break;
425 assert(arena != NULL);
426 currentArena = arena;
429 i = CHUNK_ARENA_INDEX(chunk, arena);
430 arena->bitmap |= BITMAP_BIT(i);
431 used_chunks--;
434 void
435 free_chunk_arenas()
437 ChunkArenaPtr arena;
438 int i, rc;
440 for(i = 0; i < numArenas; i++) {
441 arena = &(chunkArenas[i]);
442 if(arena->bitmap == EMPTY_BITMAP && arena->chunks) {
443 rc = free_arena(arena->chunks, CHUNK_SIZE * ARENA_CHUNKS);
444 if(rc < 0) {
445 do_log_error(L_ERROR, errno, "Couldn't unmap memory");
446 continue;
448 arena->chunks = NULL;
451 if(currentArena && currentArena->chunks == NULL)
452 currentArena = NULL;
456 totalChunkArenaSize()
458 ChunkArenaPtr arena;
459 int i, size = 0;
461 for(i = 0; i < numArenas; i++) {
462 arena = &(chunkArenas[i]);
463 if(arena->chunks)
464 size += (CHUNK_SIZE * ARENA_CHUNKS);
466 return size;
468 #endif