Implemented serverSlots1 for HTTP/1.0 servers.
[polipo.git] / chunk.c
blob22244448b80b57a9d69b6239494d4c1670202446
1 /*
2 Copyright (c) 2003-2006 by Juliusz Chroboczek
4 Permission is hereby granted, free of charge, to any person obtaining a copy
5 of this software and associated documentation files (the "Software"), to deal
6 in the Software without restriction, including without limitation the rights
7 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 copies of the Software, and to permit persons to whom the Software is
9 furnished to do so, subject to the following conditions:
11 The above copyright notice and this permission notice shall be included in
12 all copies or substantial portions of the Software.
14 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20 THE SOFTWARE.
23 #include "polipo.h"
25 #define MB (1024 * 1024)
26 int chunkLowMark = 0,
27 chunkCriticalMark = 0,
28 chunkHighMark = 8 * MB;
30 void
31 preinitChunks()
33 CONFIG_VARIABLE(chunkLowMark, CONFIG_INT,
34 "Low mark for chunk memory (0 = auto).");
35 CONFIG_VARIABLE(chunkCriticalMark, CONFIG_INT,
36 "Critical mark for chunk memory (0 = auto).");
37 CONFIG_VARIABLE(chunkHighMark, CONFIG_INT,
38 "High mark for chunk memory.");
41 static void
42 initChunksCommon()
44 #define ROUND_CHUNKS(a) a = (((a) + CHUNK_SIZE - 1) / CHUNK_SIZE) * CHUNK_SIZE;
45 int q;
47 if(CHUNK_SIZE != 1 << log2_ceil(CHUNK_SIZE)) {
48 do_log(L_ERROR, "CHUNK SIZE %d is not a power of two.\n", CHUNK_SIZE);
49 exit(1);
52 ROUND_CHUNKS(chunkHighMark);
53 ROUND_CHUNKS(chunkCriticalMark);
54 ROUND_CHUNKS(chunkLowMark);
56 if(chunkHighMark < 8 * CHUNK_SIZE) {
57 chunkHighMark = 8 * CHUNK_SIZE;
58 do_log(L_WARN, "Impossibly low chunkHighMark -- setting to %d.\n",
59 chunkHighMark);
62 q = 0;
63 if(chunkLowMark <= 0) q = 1;
64 if(chunkLowMark < 4 * CHUNK_SIZE ||
65 chunkLowMark > chunkHighMark - 4 * CHUNK_SIZE) {
66 chunkLowMark = MIN(chunkHighMark - 4 * CHUNK_SIZE,
67 chunkHighMark * 3 / 4);
68 ROUND_CHUNKS(chunkLowMark);
69 if(!q) do_log(L_WARN, "Inconsistent chunkLowMark -- setting to %d.\n",
70 chunkLowMark);
73 q = 0;
74 if(chunkCriticalMark <= 0) q = 1;
75 if(chunkCriticalMark >= chunkHighMark - 2 * CHUNK_SIZE ||
76 chunkCriticalMark <= chunkLowMark + 2 * CHUNK_SIZE) {
77 chunkCriticalMark =
78 MIN(chunkHighMark - 2 * CHUNK_SIZE,
79 chunkLowMark + (chunkHighMark - chunkLowMark) * 15 / 16);
80 ROUND_CHUNKS(chunkCriticalMark);
81 if(!q) do_log(L_WARN, "Inconsistent chunkCriticalMark -- "
82 "setting to %d.\n", chunkCriticalMark);
84 #undef ROUND_CHUNKS
88 int used_chunks = 0;
90 static void
91 maybe_free_chunks(int arenas, int force)
93 if(force || used_chunks >= CHUNKS(chunkHighMark)) {
94 discardObjects(force, force);
97 if(arenas)
98 free_chunk_arenas();
100 if(used_chunks >= CHUNKS(chunkLowMark) && !objectExpiryScheduled) {
101 TimeEventHandlerPtr event;
102 event = scheduleTimeEvent(1, discardObjectsHandler, 0, NULL);
103 if(event)
104 objectExpiryScheduled = 1;
110 #ifdef MALLOC_CHUNKS
112 void
113 initChunks(void)
115 do_log(L_WARN, "Warning: using malloc(3) for chunk allocation.\n");
116 used_chunks = 0;
117 initChunksCommon();
120 void
121 free_chunk_arenas()
123 return;
126 void *
127 get_chunk()
129 void *chunk;
131 if(used_chunks > CHUNKS(chunkHighMark))
132 maybe_free_chunks(0, 0);
133 if(used_chunks > CHUNKS(chunkHighMark))
134 return NULL;
135 chunk = malloc(CHUNK_SIZE);
136 if(!chunk) {
137 maybe_free_chunks(1, 1);
138 chunk = malloc(CHUNK_SIZE);
139 if(!chunk)
140 return NULL;
142 used_chunks++;
143 return chunk;
146 void *
147 maybe_get_chunk()
149 void *chunk;
150 if(used_chunks > CHUNKS(chunkHighMark))
151 return NULL;
152 chunk = malloc(CHUNK_SIZE);
153 if(chunk)
154 used_chunks++;
155 return chunk;
158 void
159 dispose_chunk(void *chunk)
161 assert(chunk != NULL);
162 free(chunk);
163 used_chunks--;
166 void
167 free_chunks()
169 return;
173 totalChunkArenaSize()
175 return used_chunks * CHUNK_SIZE;
177 #else
179 #ifdef MINGW
180 #define MAP_FAILED NULL
181 #define getpagesize() (64 * 1024)
182 static void *
183 alloc_arena(size_t size)
185 return VirtualAlloc(NULL, size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
187 static int
188 free_arena(void *addr, size_t size)
190 int rc;
191 rc = VirtualFree(addr, size, MEM_RELEASE);
192 if(!rc)
193 rc = -1;
194 return rc;
196 #else
197 #ifndef MAP_FAILED
198 #define MAP_FAILED ((void*)((long int)-1))
199 #endif
200 static void *
201 alloc_arena(size_t size)
203 return mmap(NULL, size, PROT_READ | PROT_WRITE,
204 MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
206 static int
207 free_arena(void *addr, size_t size)
209 return munmap(addr, size);
211 #endif
213 /* Memory is organised into a number of chunks of ARENA_CHUNKS chunks
214 each. Every arena is pointed at by a struct _ChunkArena. */
215 /* If currentArena is not NULL, it points at the last arena used,
216 which gives very fast dispose/get sequences. */
218 #define DEFINE_FFS(type, ffs_name) \
219 int \
220 ffs_name(type i) \
222 int n; \
223 if(i == 0) return 0; \
224 n = 1; \
225 while((i & 1) == 0) { \
226 i >>= 1; \
227 n++; \
229 return n; \
232 #ifndef LONG_LONG_ARENA_BITMAPS
233 #ifndef LONG_ARENA_BITMAPS
234 #ifndef HAVE_FFS
235 DEFINE_FFS(int, ffs)
236 #endif
237 typedef unsigned int ChunkBitmap;
238 #define BITMAP_FFS(bitmap) (ffs(bitmap))
240 #else
242 #ifndef HAVE_FFSL
243 DEFINE_FFS(long, ffsl)
244 #endif
245 typedef unsigned long ChunkBitmap;
246 #define BITMAP_FFS(bitmap) (ffsl(bitmap))
247 #endif
249 #else
251 #ifndef HAVE_FFSLL
252 DEFINE_FFS(long long, ffsll)
253 #endif
254 typedef unsigned long long ChunkBitmap;
255 #define BITMAP_FFS(bitmap) (ffsll(bitmap))
256 #endif
258 #define ARENA_CHUNKS ((int)sizeof(ChunkBitmap) * 8)
259 #define EMPTY_BITMAP (~(ChunkBitmap)0)
260 #define BITMAP_BIT(i) (((ChunkBitmap)1) << (i))
262 static int pagesize;
263 typedef struct _ChunkArena {
264 ChunkBitmap bitmap;
265 char *chunks;
266 } ChunkArenaRec, *ChunkArenaPtr;
268 static ChunkArenaPtr chunkArenas, currentArena;
269 static int numArenas;
270 #define CHUNK_IN_ARENA(chunk, arena) \
271 ((arena)->chunks && \
272 (char*)(chunk) >= (arena)->chunks && \
273 (char*)(chunk) < (arena)->chunks + (ARENA_CHUNKS * CHUNK_SIZE))
275 #define CHUNK_ARENA_INDEX(chunk, arena) \
276 (((char*)(chunk) - (arena)->chunks) / CHUNK_SIZE)
278 void
279 initChunks(void)
281 int i;
282 used_chunks = 0;
283 initChunksCommon();
284 pagesize = getpagesize();
285 if((CHUNK_SIZE * ARENA_CHUNKS) % pagesize != 0) {
286 do_log(L_ERROR,
287 "The arena size %d (%d x %d) "
288 "is not a multiple of the page size %d.\n",
289 ARENA_CHUNKS * CHUNK_SIZE, ARENA_CHUNKS, CHUNK_SIZE, pagesize);
290 abort();
292 numArenas =
293 (CHUNKS(chunkHighMark) + (ARENA_CHUNKS - 1)) / ARENA_CHUNKS;
294 chunkArenas = malloc(numArenas * sizeof(ChunkArenaRec));
295 if(chunkArenas == NULL) {
296 do_log(L_ERROR, "Couldn't allocate chunk arenas.\n");
297 polipoExit();
299 for(i = 0; i < numArenas; i++) {
300 chunkArenas[i].bitmap = EMPTY_BITMAP;
301 chunkArenas[i].chunks = NULL;
303 currentArena = NULL;
306 static ChunkArenaPtr
307 findArena()
309 ChunkArenaPtr arena = NULL;
310 int i;
312 for(i = 0; i < numArenas; i++) {
313 arena = &(chunkArenas[i]);
314 if(arena->bitmap != 0)
315 break;
316 else
317 arena = NULL;
320 assert(arena != NULL);
322 if(!arena->chunks) {
323 void *p;
324 p = alloc_arena(CHUNK_SIZE * ARENA_CHUNKS);
325 if(p == MAP_FAILED) {
326 do_log_error(L_ERROR, errno, "Couldn't allocate chunk");
327 maybe_free_chunks(1, 1);
328 return NULL;
330 arena->chunks = p;
332 return arena;
335 void *
336 get_chunk()
338 int i;
339 ChunkArenaPtr arena = NULL;
341 if(currentArena && currentArena->bitmap != 0) {
342 arena = currentArena;
343 } else {
344 if(used_chunks >= CHUNKS(chunkHighMark))
345 maybe_free_chunks(0, 0);
347 if(used_chunks >= CHUNKS(chunkHighMark))
348 return NULL;
350 arena = findArena();
351 if(!arena)
352 return NULL;
353 currentArena = arena;
355 i = BITMAP_FFS(arena->bitmap) - 1;
356 arena->bitmap &= ~BITMAP_BIT(i);
357 used_chunks++;
358 return arena->chunks + CHUNK_SIZE * i;
361 void *
362 maybe_get_chunk()
364 int i;
365 ChunkArenaPtr arena = NULL;
367 if(currentArena && currentArena->bitmap != 0) {
368 arena = currentArena;
369 } else {
370 if(used_chunks >= CHUNKS(chunkHighMark))
371 return NULL;
373 arena = findArena();
374 if(!arena)
375 return NULL;
376 currentArena = arena;
378 i = ffs(arena->bitmap) - 1;
379 arena->bitmap &= ~BITMAP_BIT(i);
380 used_chunks++;
381 return arena->chunks + CHUNK_SIZE * i;
384 void
385 dispose_chunk(void *chunk)
387 ChunkArenaPtr arena = NULL;
388 int i;
390 assert(chunk != NULL);
392 if(currentArena && CHUNK_IN_ARENA(chunk, currentArena)) {
393 arena = currentArena;
394 } else {
395 for(i = 0; i < numArenas; i++) {
396 arena = &(chunkArenas[i]);
397 if(CHUNK_IN_ARENA(chunk, arena))
398 break;
400 assert(arena != NULL);
401 currentArena = arena;
404 i = CHUNK_ARENA_INDEX(chunk, arena);
405 arena->bitmap |= BITMAP_BIT(i);
406 used_chunks--;
409 void
410 free_chunk_arenas()
412 ChunkArenaPtr arena;
413 int i, rc;
415 for(i = 0; i < numArenas; i++) {
416 arena = &(chunkArenas[i]);
417 if(arena->bitmap == EMPTY_BITMAP && arena->chunks) {
418 rc = free_arena(arena->chunks, CHUNK_SIZE * ARENA_CHUNKS);
419 if(rc < 0) {
420 do_log_error(L_ERROR, errno, "Couldn't unmap memory");
421 continue;
423 arena->chunks = NULL;
426 if(currentArena && currentArena->chunks == NULL)
427 currentArena = NULL;
431 totalChunkArenaSize()
433 ChunkArenaPtr arena;
434 int i, size = 0;
436 for(i = 0; i < numArenas; i++) {
437 arena = &(chunkArenas[i]);
438 if(arena->chunks)
439 size += (CHUNK_SIZE * ARENA_CHUNKS);
441 return size;
443 #endif