2 * Copyright (C) 2011, 2012 glevand <geoffrey.levand@mail.ru>
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer,
10 * without modification, immediately at the beginning of the file.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
16 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
17 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
18 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
19 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
20 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 #include <sys/types.h>
37 #include <sys/ioctl.h>
40 #include <sys/consio.h>
44 #include "ps3gpu_ctl.h"
45 #include "ps3gpu_mth.h"
46 #include "reset_gpu_state.h"
51 main(int argc
, char **argv
)
53 struct ps3gpu_ctl_context_allocate context_allocate
;
54 struct ps3gpu_ctl_context_free context_free
;
56 volatile uint32_t *control
;
57 volatile uint8_t *driver_info
;
58 uint32_t *fifo
, *reset_gpu
, *db
[2], *zb
, *fp
;
59 unsigned long fifo_handle
, reset_gpu_handle
, db_handle
[2], zb_handle
, fp_handle
;
60 unsigned int fifo_gaddr
, reset_gpu_gaddr
, db_gaddr
[2], zb_gaddr
, fp_gaddr
;
61 matrix_t mat_proj
, mat_view
, mat
;
67 fd
= open(PS3GPU_DEV_PATH
, O_RDWR
);
73 /* Create GPU context */
75 context_allocate
.vram_size
= 64; /* MB */
77 err
= ioctl(fd
, PS3GPU_CTL_CONTEXT_ALLOCATE
, &context_allocate
);
83 context_id
= context_allocate
.context_id
;
85 printf("context id %d\n", context_id
);
86 printf("control handle 0x%lx size %d\n",
87 context_allocate
.control_handle
, context_allocate
.control_size
);
88 printf("driver_info handle 0x%lx size %d\n",
89 context_allocate
.driver_info_handle
, context_allocate
.driver_info_size
);
91 /* Map control registers */
93 control
= mmap(NULL
, context_allocate
.control_size
,
94 PROT_READ
| PROT_WRITE
, MAP_SHARED
, fd
, context_allocate
.control_handle
);
95 if (control
== (void *) MAP_FAILED
) {
100 /* Map driver info */
102 driver_info
= mmap(NULL
, context_allocate
.driver_info_size
,
103 PROT_READ
| PROT_WRITE
, MAP_SHARED
, fd
, context_allocate
.driver_info_handle
);
104 if (driver_info
== (void *) MAP_FAILED
) {
109 printf("channel id %d\n", get_channel_id(driver_info
));
113 err
= memory_allocate(fd
, context_id
, PS3GPU_CTL_MEMORY_TYPE_GART
,
114 64 * 1024, 12, &fifo_handle
, &fifo_gaddr
, (void **) &fifo
);
116 perror("memory_allocate");
120 printf("FIFO handle 0x%lx gpu addr 0x%08x\n",
121 fifo_handle
, fifo_gaddr
);
125 err
= setup_control(fd
, context_id
, fifo_handle
, fifo_handle
, 0xdeadbabe);
127 perror("setup_control");
131 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
132 control
[0x10], control
[0x11], control
[0x12]);
134 /* Allocate FIFO for resetting GPU state */
136 err
= memory_allocate(fd
, context_id
, PS3GPU_CTL_MEMORY_TYPE_GART
,
137 4 * 1024, 12, &reset_gpu_handle
, &reset_gpu_gaddr
, (void **)&reset_gpu
);
139 perror("memory_allocate");
143 printf("reset GPU state handle 0x%lx gpu addr 0x%08x\n",
144 reset_gpu_handle
, reset_gpu_gaddr
);
146 memcpy(reset_gpu
, reset_gpu_state_3d
, reset_gpu_state_3d_size
);
150 fifo
[0] = PS3GPU_MTH_HDR(0, 0, reset_gpu_gaddr
| PS3GPU_MTH_ADDR_CALL
);
151 fifo
[1] = PS3GPU_MTH_HDR(1, 0, PS3GPU_MTH_ADDR_REF
);
152 fifo
[2] = 0xcafef00d;
154 control
[0x10] = fifo_gaddr
+ 3 * sizeof(uint32_t);
156 err
= wait_fifo_idle(control
);
158 fprintf(stderr
, "FIFO timeout: put 0x%08x get 0x%08x ref 0x%08x\n",
159 control
[0x10], control
[0x11], control
[0x12]);
160 dump_fifo(stderr
, fifo
, 0x400);
164 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
165 control
[0x10], control
[0x11], control
[0x12]);
167 /* Allocate display buffers */
169 err
= memory_allocate(fd
, context_id
, PS3GPU_CTL_MEMORY_TYPE_VIDEO
,
170 ROUNDUP(DISPLAY_HEIGHT
* DISPLAY_PITCH
, 4 * 1024), 12,
171 &db_handle
[0], &db_gaddr
[0], (void **) &db
[0]);
173 perror("memory_allocate");
177 printf("DB0 handle 0x%lx gpu addr 0x%08x\n",
178 db_handle
[0], db_gaddr
[0]);
180 err
= memory_allocate(fd
, context_id
, PS3GPU_CTL_MEMORY_TYPE_VIDEO
,
181 ROUNDUP(DISPLAY_HEIGHT
* DISPLAY_PITCH
, 4 * 1024), 12,
182 &db_handle
[1], &db_gaddr
[1], (void **) &db
[1]);
184 perror("memory_allocate");
188 printf("DB1 handle 0x%lx gpu addr 0x%08x\n",
189 db_handle
[1], db_gaddr
[1]);
191 /* Allocate depth buffer */
193 err
= memory_allocate(fd
, context_id
, PS3GPU_CTL_MEMORY_TYPE_VIDEO
,
194 ROUNDUP(DISPLAY_HEIGHT
* DISPLAY_PITCH
, 4 * 1024), 12,
195 &zb_handle
, &zb_gaddr
, (void **) &zb
);
197 perror("memory_allocate");
201 printf("ZB handle 0x%lx gpu addr 0x%08x\n",
202 zb_handle
, zb_gaddr
);
204 /* Allocate fragment program */
206 err
= memory_allocate(fd
, context_id
, PS3GPU_CTL_MEMORY_TYPE_VIDEO
,
207 4 * 1024, 12, &fp_handle
, &fp_gaddr
, (void **) &fp
);
209 perror("memory_allocate");
213 printf("FP handle 0x%lx gpu addr 0x%08x\n",
214 fp_handle
, fp_gaddr
);
216 /* Set display buffers */
218 err
= display_buffer_set(fd
, context_id
, 0, DISPLAY_WIDTH
, DISPLAY_HEIGHT
,
219 DISPLAY_PITCH
, db_handle
[0]);
221 perror("display_buffer_set");
225 err
= display_buffer_set(fd
, context_id
, 1, DISPLAY_WIDTH
, DISPLAY_HEIGHT
,
226 DISPLAY_PITCH
, db_handle
[1]);
228 perror("display_buffer_set");
232 const struct surface_desc surf_desc
[] = {
233 /* display buffer 0 */
235 .sd_color_loc
= { 0xfeed0000, 0xfeed0000, 0xfeed0000, 0xfeed0000 },
236 .sd_color_off
= { db_gaddr
[0], 0, 0, 0 },
237 .sd_color_pitch
= { DISPLAY_PITCH
, 64, 64, 64 },
239 .sd_color_target
= 0x1,
240 .sd_depth_loc
= 0xfeed0000,
241 .sd_depth_off
= zb_gaddr
,
242 .sd_depth_pitch
= DISPLAY_PITCH
,
246 .sd_w
= DISPLAY_WIDTH
,
247 .sd_h
= DISPLAY_HEIGHT
,
249 /* display buffer 1 */
251 .sd_color_loc
= { 0xfeed0000, 0xfeed0000, 0xfeed0000, 0xfeed0000 },
252 .sd_color_off
= { db_gaddr
[1], 0, 0, 0 },
253 .sd_color_pitch
= { DISPLAY_PITCH
, 64, 64, 64 },
255 .sd_color_target
= 0x1,
256 .sd_depth_loc
= 0xfeed0000,
257 .sd_depth_off
= zb_gaddr
,
258 .sd_depth_pitch
= DISPLAY_PITCH
,
262 .sd_w
= DISPLAY_WIDTH
,
263 .sd_h
= DISPLAY_HEIGHT
,
267 const uint32_t clear_color
[] = {
272 const float vp_offset
[] = { DISPLAY_WIDTH
* 0.5f
, DISPLAY_HEIGHT
* 0.5f
, 0.5f
, 0.0f
};
273 const float vp_scale
[] = { DISPLAY_WIDTH
* 0.5f
, DISPLAY_HEIGHT
* 0.5f
, 0.5f
, 0.0f
};
275 const uint32_t vertex_prg
[] = {
277 0x401f9c6c, 0x0040030d, 0x8106c083, 0x6041ff84,
278 /* DP4 o[0].w, v[0], c[259] */
279 0x401f9c6c, 0x01d0300d, 0x8106c0c3, 0x60403f80,
280 /* DP4 o[0].z, v[0], c[258] */
281 0x401f9c6c, 0x01d0200d, 0x8106c0c3, 0x60405f80,
282 /* DP4 o[0].y, v[0], c[257] */
283 0x401f9c6c, 0x01d0100d, 0x8106c0c3, 0x60409f80,
284 /* DP4 o[0].x, v[0], c[256] */
285 0x401f9c6c, 0x01d0000d, 0x8106c0c3, 0x60411f81,
288 uint32_t frag_prg
[] = {
290 0x3e010100, 0xc8011c9d, 0xc8000001, 0xc8003fe1,
299 * (-0.5, 0.5) /________\ (0.5, 0.5)
303 const float triangle_pos
[][4] = {
305 { 0.0f
, -0.5f
, -1.0f
, 1.0f
},
306 { -0.5f
, 0.5f
, -1.0f
, 1.0f
},
307 { 0.5f
, 0.5f
, -1.0f
, 1.0f
},
309 const float triangle_color
[][4] = {
311 { 1.0f
, 0.0f
, 0.0f
, 1.0f
},
312 { 0.0f
, 1.0f
, 0.0f
, 1.0f
},
313 { 0.0f
, 0.0f
, 1.0f
, 1.0f
},
316 err
= setup_control(fd
, context_id
, fifo_handle
, fifo_handle
, 0xdeadbabe);
318 perror("setup_control");
322 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
323 control
[0x10], control
[0x11], control
[0x12]);
325 /* Transfer fragment program to VRAM */
327 err
+= transfer_inline(fifo
+ err
, 0xfeed0000, fp_gaddr
,
328 frag_prg
, ARRAY_SIZE(frag_prg
));
330 control
[0x10] = fifo_gaddr
+ err
* sizeof(uint32_t);
332 err
= wait_fifo_idle(control
);
334 fprintf(stderr
, "FIFO timeout: put 0x%08x get 0x%08x ref 0x%08x\n",
335 control
[0x10], control
[0x11], control
[0x12]);
336 dump_fifo(stderr
, fifo
, 0x400);
340 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
341 control
[0x10], control
[0x11], control
[0x12]);
343 for (i
= 0; i
< ARRAY_SIZE(surf_desc
); i
++) {
344 err
= setup_control(fd
, context_id
, fifo_handle
, fifo_handle
, 0xdeadbabe);
346 perror("setup_control");
350 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
351 control
[0x10], control
[0x11], control
[0x12]);
353 err
+= set_surface(fifo
+ err
, &surf_desc
[i
]);
354 err
+= set_depth_mask(fifo
+ err
, 0x00000000);
355 err
+= set_color_mask(fifo
+ err
, 0x01010101);
356 err
+= set_color_mask_mrt(fifo
+ err
, 0x00000000);
357 err
+= set_clear_color(fifo
+ err
, clear_color
[i
]);
358 err
+= set_scissor(fifo
+ err
, 0, 0, 4095, 4095);
359 err
+= clear_surface(fifo
+ err
, 0x000000f1);
361 err
+= set_viewport(fifo
+ err
, 0, 0, DISPLAY_WIDTH
, DISPLAY_HEIGHT
,
362 0.0f
, 1.0f
, vp_offset
, vp_scale
);
364 /* Compute MVP matrix */
366 matrix_proj(mat_proj
, -1.0f
, 1.0f
, -1.0f
, 1.0f
, 1.0f
, 10000.0f
);
367 matrix_trans(mat_view
, 0.0f
, 0.0f
, -4.0f
);
368 MATRIX_ELEM(mat_view
, 0, 0) = 1.0f
/ (16.0f
/ 9.0f
);
369 matrix_mult(mat
, mat_proj
, mat_view
);
371 /* Set vertex shader */
373 err
+= load_vertex_prg(fifo
+ err
, 0, vertex_prg
, ARRAY_SIZE(vertex_prg
) / 4);
374 err
+= set_vertex_prg_start_slot(fifo
+ err
, 0);
375 err
+= set_vertex_prg_reg_count(fifo
+ err
, 1);
376 err
+= set_vertex_prg_const(fifo
+ err
, 256, 16, mat
);
377 err
+= set_vertex_attr_inmask(fifo
+ err
, (1 << 3) | (1 << 0));
378 err
+= set_vertex_attr_outmask(fifo
+ err
, (1 << 2) | (1 << 0));
380 /* Set fragment shader */
382 err
+= set_frag_prg(fifo
+ err
, 0x1, fp_gaddr
);
383 err
+= frag_prg_ctrl(fifo
+ err
, 2, 0, 0, 0, 0);
385 err
+= set_front_poly_mode(fifo
+ err
, 0x1b02);
386 err
+= set_shade_mode(fifo
+ err
, 0x1d01);
388 /* register 0 - position */
389 err
+= set_vertex_data_arrfmt(fifo
+ err
, 0, 0, 0, 0, 2);
390 /* register 3 - color */
391 err
+= set_vertex_data_arrfmt(fifo
+ err
, 3, 0, 0, 0, 2);
393 err
+= draw_begin(fifo
+ err
, 0x5);
394 err
+= set_vertex_data_4f(fifo
+ err
, 3, triangle_color
[0]);
395 err
+= set_vertex_data_4f(fifo
+ err
, 0, triangle_pos
[0]);
396 err
+= set_vertex_data_4f(fifo
+ err
, 3, triangle_color
[1]);
397 err
+= set_vertex_data_4f(fifo
+ err
, 0, triangle_pos
[1]);
398 err
+= set_vertex_data_4f(fifo
+ err
, 3, triangle_color
[2]);
399 err
+= set_vertex_data_4f(fifo
+ err
, 0, triangle_pos
[2]);
400 err
+= draw_end(fifo
+ err
);
402 err
+= flip_display_buffer(fifo
+ err
, get_channel_id(driver_info
), i
, 0);
405 * Label with index 0 (head 0) is set by LV1 to 0x00000000 when flip is complete.
406 * Let GPU wait for it.
409 err
+= wait_label(fifo
+ err
, 0, 0x00000000);
411 control
[0x10] = fifo_gaddr
+ err
* sizeof(uint32_t);
413 err
= wait_fifo_idle(control
);
415 fprintf(stderr
, "FIFO timeout: put 0x%08x get 0x%08x ref 0x%08x\n",
416 control
[0x10], control
[0x11], control
[0x12]);
417 dump_fifo(stderr
, fifo
, 0x400);
421 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
422 control
[0x10], control
[0x11], control
[0x12]);
427 save_image("image.argb", (const char *) db
[0], DISPLAY_PITCH
* DISPLAY_HEIGHT
);
429 /* Destroy GPU context */
431 context_free
.context_id
= context_id
;
433 err
= ioctl(fd
, PS3GPU_CTL_CONTEXT_FREE
, &context_free
);
444 /* Restore console */
446 ioctl(0, SW_TEXT_80x25
, NULL
);