Add Game::is_dangerous() for Futility Pruning
[purplehaze.git] / src / tree.h
blob4f4fc687fe78f744ca2fb5c80ee3ead048ec6936
1 /* Copyright (C) 2007-2011 Vincent Ollivier
3 * Purple Haze is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
8 * Purple Haze is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef TREE_H
18 #define TREE_H
20 #include "position.h"
22 static const unsigned int MAX_TREE = 512;
24 class Tree
26 private:
27 Position tree[MAX_TREE];
28 unsigned int tree_top; // TODO Redundant? current_position().get_ply()
29 public:
30 Tree() : tree_top(0) {}
31 void push() {
32 tree[tree_top + 1] = tree[tree_top];
33 ++tree_top;
35 void pop() {
36 --tree_top;
38 Position& top() {
39 return tree[tree_top];
41 bool has_repetition_draw();
44 #endif /* !TREE_H */