1 /* Author: Toby Dickenson <htrd90@zepler.org>
3 * Copyright (c) 1999 Toby Dickenson
5 * Permission to use this software in any way is granted without
6 * fee, provided that the copyright notice above appears in all
7 * copies. This software is provided "as is" without any warranty.
10 /* Modified by Guido van Rossum */
11 /* Beep added by Mark Hammond */
12 /* Win9X Beep and platform identification added by Uncle Timmy */
20 winsound.PlaySound('c:/windows/media/Chord.wav', winsound.SND_FILENAME)
22 # Play sound from control panel settings
23 winsound.PlaySound('SystemQuestion', winsound.SND_ALIAS)
25 # Play wav file from memory
26 data=open('c:/windows/media/Chimes.wav',"rb").read()
27 winsound.PlaySound(data, winsound.SND_MEMORY)
29 # Start playing the first bit of wav file asynchronously
30 winsound.PlaySound('c:/windows/media/Chord.wav',
31 winsound.SND_FILENAME|winsound.SND_ASYNC)
32 # But dont let it go for too long...
34 # ...Before stopping it
35 winsound.PlaySound(None, 0)
40 #include <conio.h> /* port functions on Win9x */
43 PyDoc_STRVAR(sound_playsound_doc
,
44 "PlaySound(sound, flags) - a wrapper around the Windows PlaySound API\n"
46 "The sound argument can be a filename, data, or None.\n"
47 "For flag values, ored together, see module documentation.");
49 PyDoc_STRVAR(sound_beep_doc
,
50 "Beep(frequency, duration) - a wrapper around the Windows Beep API\n"
52 "The frequency argument specifies frequency, in hertz, of the sound.\n"
53 "This parameter must be in the range 37 through 32,767.\n"
54 "The duration argument specifies the number of milliseconds.\n"
55 "On WinNT and 2000, the platform Beep API is used directly. Else funky\n"
56 "code doing direct port manipulation is used; it's unknown whether that\n"
57 "will work on all systems.");
59 PyDoc_STRVAR(sound_module_doc
,
60 "PlaySound(sound, flags) - play a sound\n"
61 "SND_FILENAME - sound is a wav file name\n"
62 "SND_ALIAS - sound is a registry sound association name\n"
63 "SND_LOOP - Play the sound repeatedly; must also specify SND_ASYNC\n"
64 "SND_MEMORY - sound is a memory image of a wav file\n"
65 "SND_PURGE - stop all instances of the specified sound\n"
66 "SND_ASYNC - PlaySound returns immediately\n"
67 "SND_NODEFAULT - Do not play a default beep if the sound can not be found\n"
68 "SND_NOSTOP - Do not interrupt any sounds currently playing\n" // Raising RuntimeError if needed
69 "SND_NOWAIT - Return immediately if the sound driver is busy\n" // Without any errors
71 "Beep(frequency, duration) - Make a beep through the PC speaker.");
74 sound_playsound(PyObject
*s
, PyObject
*args
)
81 if(!PyArg_ParseTuple(args
,"z#i:PlaySound",&sound
,&length
,&flags
)) {
85 if(flags
&SND_ASYNC
&& flags
&SND_MEMORY
) {
86 /* Sidestep reference counting headache; unfortunately this also
87 prevent SND_LOOP from memory. */
88 PyErr_SetString(PyExc_RuntimeError
,"Cannot play asynchronously from memory");
92 Py_BEGIN_ALLOW_THREADS
93 ok
= PlaySound(sound
,NULL
,flags
);
97 PyErr_SetString(PyExc_RuntimeError
,"Failed to play sound");
105 enum OSType
{Win9X
, WinNT2000
};
106 static enum OSType whichOS
; /* set by module init */
109 sound_beep(PyObject
*self
, PyObject
*args
)
114 if (!PyArg_ParseTuple(args
, "ii:Beep", &freq
, &dur
))
117 if (freq
< 37 || freq
> 32767) {
118 PyErr_SetString(PyExc_ValueError
,
119 "frequency must be in 37 thru 32767");
123 /* On NT and 2000, the SDK Beep() function does the whole job.
124 * But while Beep() exists before NT, it ignores its arguments and
125 * plays the system default sound. Sheesh ...
126 * The Win9X code is mondo bizarre. I (Tim) pieced it together from
127 * crap all over the web. The original IBM PC used some particular
128 * pieces of hardware (Intel 8255 and 8254 chips) hardwired to
129 * particular port addresses and running at particular clock speeds,
130 * and the poor sound card folks have been forced to emulate that in
131 * all particulars ever since. But NT and 2000 don't support port
132 * manipulation. Don't know about WinME; guessing it's like 98.
135 if (whichOS
== WinNT2000
) {
137 Py_BEGIN_ALLOW_THREADS
138 ok
= Beep(freq
, dur
);
141 PyErr_SetString(PyExc_RuntimeError
,"Failed to beep");
145 else if (whichOS
== Win9X
) {
147 /* Force timer into oscillator mode via timer control port. */
149 /* Compute ratio of ancient hardcoded timer frequency to
150 * frequency we want. Then feed that ratio (lowest byte
151 * first) into timer data port.
153 freq
= 1193180 / freq
;
154 _outp(0x42, freq
& 0xff);
155 _outp(0x42, (freq
>> 8) & 0xff);
156 /* Get speaker control state. */
157 speaker_state
= _inp(0x61);
158 /* Turn the speaker on (bit 1)
159 * and drive speaker from timer (bit 0).
161 _outp(0x61, speaker_state
| 0x3);
162 /* Let it blast in peace for the duration. */
163 Py_BEGIN_ALLOW_THREADS
166 /* Restore speaker control to original state. */
167 _outp(0x61, speaker_state
);
170 assert(!"winsound's whichOS has insane value");
176 static struct PyMethodDef sound_methods
[] =
178 {"PlaySound", sound_playsound
, METH_VARARGS
, sound_playsound_doc
},
179 {"Beep", sound_beep
, METH_VARARGS
, sound_beep_doc
},
184 add_define(PyObject
*dict
, const char *key
, long value
)
186 PyObject
*k
=PyString_FromString(key
);
187 PyObject
*v
=PyLong_FromLong(value
);
190 PyDict_SetItem(dict
,k
,v
);
196 #define ADD_DEFINE(tok) add_define(dict,#tok,tok)
201 OSVERSIONINFO version
;
203 PyObject
*module
= Py_InitModule3("winsound",
206 PyObject
*dict
= PyModule_GetDict(module
);
208 ADD_DEFINE(SND_ASYNC
);
209 ADD_DEFINE(SND_NODEFAULT
);
210 ADD_DEFINE(SND_NOSTOP
);
211 ADD_DEFINE(SND_NOWAIT
);
212 ADD_DEFINE(SND_ALIAS
);
213 ADD_DEFINE(SND_FILENAME
);
214 ADD_DEFINE(SND_MEMORY
);
215 ADD_DEFINE(SND_PURGE
);
216 ADD_DEFINE(SND_LOOP
);
217 ADD_DEFINE(SND_APPLICATION
);
219 version
.dwOSVersionInfoSize
= sizeof(OSVERSIONINFO
);
220 GetVersionEx(&version
);
222 if (version
.dwPlatformId
!= VER_PLATFORM_WIN32s
&&
223 version
.dwPlatformId
!= VER_PLATFORM_WIN32_WINDOWS
)