1 # Emulate sys.argv and run __main__.py or __main__.pyc in an environment that
2 # is as close to "normal" as possible.
4 # This script is put into __rawmain__.pyc for applets that need argv
5 # emulation, by BuildApplet and friends.
8 from warnings
import warnpy3k
9 warnpy3k("In 3.x, the appletrawmain module is removed.", stacklevel
=2)
17 # Make sure we have an argv[0], and make _dir point to the Resources
20 if not sys
.argv
or sys
.argv
[0][:1] == '-':
21 # Insert our (guessed) name.
22 _dir
= os
.path
.split(sys
.executable
)[0] # removes "python"
23 _dir
= os
.path
.split(_dir
)[0] # Removes "MacOS"
24 _dir
= os
.path
.join(_dir
, 'Resources')
25 sys
.argv
.insert(0, '__rawmain__')
27 _dir
= os
.path
.split(sys
.argv
[0])[0]
29 # Add the Resources directory to the path. This is where files installed
30 # by BuildApplet.py with the --extra option show up, and if those files are
31 # modules this sys.path modification is necessary to be able to import them.
33 sys
.path
.insert(0, _dir
)
37 argvemulator
.ArgvCollector().mainloop()
39 # Find the real main program to run
41 __file__
= os
.path
.join(_dir
, '__main__.py')
42 if os
.path
.exists(__file__
):
44 # Setup something resembling a normal environment and go.
46 sys
.argv
[0] = __file__
47 del argvemulator
, os
, sys
, _dir
50 __file__
= os
.path
.join(_dir
, '__main__.pyc')
51 if os
.path
.exists(__file__
):
53 # If we have only a .pyc file we read the code object from that
55 sys
.argv
[0] = __file__
56 _fp
= open(__file__
, 'rb')
58 __code__
= marshal
.load(_fp
)
60 # Again, we create an almost-normal environment (only __code__ is
63 del argvemulator
, os
, sys
, marshal
, _dir
, _fp
66 sys
.stderr
.write("%s: neither __main__.py nor __main__.pyc found\n"%sys
.argv
[0])