- Got rid of newmodule.c
[python/dscho.git] / Doc / lib / libthreading.tex
bloba152a4d7e5efab3149d8ffc13aaa70c6a196120d
1 \section{\module{threading} ---
2 Higher-level threading interface}
4 \declaremodule{standard}{threading}
5 \modulesynopsis{Higher-level threading interface.}
8 This module constructs higher-level threading interfaces on top of the
9 lower level \refmodule{thread} module.
11 This module is safe for use with \samp{from threading import *}. It
12 defines the following functions and objects:
14 \begin{funcdesc}{activeCount}{}
15 Return the number of currently active \class{Thread} objects.
16 The returned count is equal to the length of the list returned by
17 \function{enumerate()}.
18 A function that returns the number of currently active threads.
19 \end{funcdesc}
21 \begin{funcdesc}{Condition}{}
22 A factory function that returns a new condition variable object.
23 A condition variable allows one or more threads to wait until they
24 are notified by another thread.
25 \end{funcdesc}
27 \begin{funcdesc}{currentThread}{}
28 Return the current \class{Thread} object, corresponding to the
29 caller's thread of control. If the caller's thread of control was not
30 created through the
31 \module{threading} module, a dummy thread object with limited functionality
32 is returned.
33 \end{funcdesc}
35 \begin{funcdesc}{enumerate}{}
36 Return a list of all currently active \class{Thread} objects.
37 The list includes daemonic threads, dummy thread objects created
38 by \function{currentThread()}, and the main thread. It excludes terminated
39 threads and threads that have not yet been started.
40 \end{funcdesc}
42 \begin{funcdesc}{Event}{}
43 A factory function that returns a new event object. An event manages
44 a flag that can be set to true with the \method{set()} method and
45 reset to false with the \method{clear()} method. The \method{wait()}
46 method blocks until the flag is true.
47 \end{funcdesc}
49 \begin{funcdesc}{Lock}{}
50 A factory function that returns a new primitive lock object. Once
51 a thread has acquired it, subsequent attempts to acquire it block,
52 until it is released; any thread may release it.
53 \end{funcdesc}
55 \begin{funcdesc}{RLock}{}
56 A factory function that returns a new reentrant lock object.
57 A reentrant lock must be released by the thread that acquired it.
58 Once a thread has acquired a reentrant lock, the same thread may
59 acquire it again without blocking; the thread must release it once
60 for each time it has acquired it.
61 \end{funcdesc}
63 \begin{funcdesc}{Semaphore}{\optional{value}}
64 A factory function that returns a new semaphore object. A
65 semaphore manages a counter representing the number of \method{release()}
66 calls minus the number of \method{acquire()} calls, plus an initial value.
67 The \method{acquire()} method blocks if necessary until it can return
68 without making the counter negative. If not given, \var{value} defaults to
69 1.
70 \end{funcdesc}
72 \begin{funcdesc}{BoundedSemaphore}{\optional{value}}
73 A factory function that returns a new bounded semaphore object. A bounded
74 semaphore checks to make sure its current value doesn't exceed its initial
75 value. If it does, \exception{ValueError} is raised. In most situations
76 semaphores are used to guard resources with limited capacity. If the
77 semaphore is released too many times it's a sign of a bug. If not given,
78 \var{value} defaults to 1.
79 \end{funcdesc}
81 \begin{classdesc*}{Thread}{}
82 A class that represents a thread of control. This class can be safely
83 subclassed in a limited fashion.
84 \end{classdesc*}
86 \begin{classdesc*}{Timer}{}
87 A thread that executes a function after a specified interval has passed.
88 \end{classdesc*}
90 Detailed interfaces for the objects are documented below.
92 The design of this module is loosely based on Java's threading model.
93 However, where Java makes locks and condition variables basic behavior
94 of every object, they are separate objects in Python. Python's \class{Thread}
95 class supports a subset of the behavior of Java's Thread class;
96 currently, there are no priorities, no thread groups, and threads
97 cannot be destroyed, stopped, suspended, resumed, or interrupted. The
98 static methods of Java's Thread class, when implemented, are mapped to
99 module-level functions.
101 All of the methods described below are executed atomically.
104 \subsection{Lock Objects \label{lock-objects}}
106 A primitive lock is a synchronization primitive that is not owned
107 by a particular thread when locked. In Python, it is currently
108 the lowest level synchronization primitive available, implemented
109 directly by the \refmodule{thread} extension module.
111 A primitive lock is in one of two states, ``locked'' or ``unlocked''.
112 It is created in the unlocked state. It has two basic methods,
113 \method{acquire()} and \method{release()}. When the state is
114 unlocked, \method{acquire()} changes the state to locked and returns
115 immediately. When the state is locked, \method{acquire()} blocks
116 until a call to \method{release()} in another thread changes it to
117 unlocked, then the \method{acquire()} call resets it to locked and
118 returns. The \method{release()} method should only be called in the
119 locked state; it changes the state to unlocked and returns
120 immediately. When more than one thread is blocked in
121 \method{acquire()} waiting for the state to turn to unlocked, only one
122 thread proceeds when a \method{release()} call resets the state to
123 unlocked; which one of the waiting threads proceeds is not defined,
124 and may vary across implementations.
126 All methods are executed atomically.
128 \begin{methoddesc}{acquire}{\optional{blocking\code{ = 1}}}
129 Acquire a lock, blocking or non-blocking.
131 When invoked without arguments, block until the lock is
132 unlocked, then set it to locked, and return. There is no
133 return value in this case.
135 When invoked with the \var{blocking} argument set to true, do the
136 same thing as when called without arguments, and return true.
138 When invoked with the \var{blocking} argument set to false, do not
139 block. If a call without an argument would block, return false
140 immediately; otherwise, do the same thing as when called
141 without arguments, and return true.
142 \end{methoddesc}
144 \begin{methoddesc}{release}{}
145 Release a lock.
147 When the lock is locked, reset it to unlocked, and return. If
148 any other threads are blocked waiting for the lock to become
149 unlocked, allow exactly one of them to proceed.
151 Do not call this method when the lock is unlocked.
153 There is no return value.
154 \end{methoddesc}
157 \subsection{RLock Objects \label{rlock-objects}}
159 A reentrant lock is a synchronization primitive that may be
160 acquired multiple times by the same thread. Internally, it uses
161 the concepts of ``owning thread'' and ``recursion level'' in
162 addition to the locked/unlocked state used by primitive locks. In
163 the locked state, some thread owns the lock; in the unlocked
164 state, no thread owns it.
166 To lock the lock, a thread calls its \method{acquire()} method; this
167 returns once the thread owns the lock. To unlock the lock, a
168 thread calls its \method{release()} method.
169 \method{acquire()}/\method{release()} call pairs may be nested; only
170 the final \method{release()} (the \method{release()} of the outermost
171 pair) resets the lock to unlocked and allows another thread blocked in
172 \method{acquire()} to proceed.
174 \begin{methoddesc}{acquire}{\optional{blocking\code{ = 1}}}
175 Acquire a lock, blocking or non-blocking.
177 When invoked without arguments: if this thread already owns
178 the lock, increment the recursion level by one, and return
179 immediately. Otherwise, if another thread owns the lock,
180 block until the lock is unlocked. Once the lock is unlocked
181 (not owned by any thread), then grab ownership, set the
182 recursion level to one, and return. If more than one thread
183 is blocked waiting until the lock is unlocked, only one at a
184 time will be able to grab ownership of the lock. There is no
185 return value in this case.
187 When invoked with the \var{blocking} argument set to true, do the
188 same thing as when called without arguments, and return true.
190 When invoked with the \var{blocking} argument set to false, do not
191 block. If a call without an argument would block, return false
192 immediately; otherwise, do the same thing as when called
193 without arguments, and return true.
194 \end{methoddesc}
196 \begin{methoddesc}{release}{}
197 Release a lock, decrementing the recursion level. If after the
198 decrement it is zero, reset the lock to unlocked (not owned by any
199 thread), and if any other threads are blocked waiting for the lock to
200 become unlocked, allow exactly one of them to proceed. If after the
201 decrement the recursion level is still nonzero, the lock remains
202 locked and owned by the calling thread.
204 Only call this method when the calling thread owns the lock.
205 Do not call this method when the lock is unlocked.
207 There is no return value.
208 \end{methoddesc}
211 \subsection{Condition Objects \label{condition-objects}}
213 A condition variable is always associated with some kind of lock;
214 this can be passed in or one will be created by default. (Passing
215 one in is useful when several condition variables must share the
216 same lock.)
218 A condition variable has \method{acquire()} and \method{release()}
219 methods that call the corresponding methods of the associated lock.
220 It also has a \method{wait()} method, and \method{notify()} and
221 \method{notifyAll()} methods. These three must only be called when
222 the calling thread has acquired the lock.
224 The \method{wait()} method releases the lock, and then blocks until it
225 is awakened by a \method{notify()} or \method{notifyAll()} call for
226 the same condition variable in another thread. Once awakened, it
227 re-acquires the lock and returns. It is also possible to specify a
228 timeout.
230 The \method{notify()} method wakes up one of the threads waiting for
231 the condition variable, if any are waiting. The \method{notifyAll()}
232 method wakes up all threads waiting for the condition variable.
234 Note: the \method{notify()} and \method{notifyAll()} methods don't
235 release the lock; this means that the thread or threads awakened will
236 not return from their \method{wait()} call immediately, but only when
237 the thread that called \method{notify()} or \method{notifyAll()}
238 finally relinquishes ownership of the lock.
240 Tip: the typical programming style using condition variables uses the
241 lock to synchronize access to some shared state; threads that are
242 interested in a particular change of state call \method{wait()}
243 repeatedly until they see the desired state, while threads that modify
244 the state call \method{notify()} or \method{notifyAll()} when they
245 change the state in such a way that it could possibly be a desired
246 state for one of the waiters. For example, the following code is a
247 generic producer-consumer situation with unlimited buffer capacity:
249 \begin{verbatim}
250 # Consume one item
251 cv.acquire()
252 while not an_item_is_available():
253 cv.wait()
254 get_an_available_item()
255 cv.release()
257 # Produce one item
258 cv.acquire()
259 make_an_item_available()
260 cv.notify()
261 cv.release()
262 \end{verbatim}
264 To choose between \method{notify()} and \method{notifyAll()}, consider
265 whether one state change can be interesting for only one or several
266 waiting threads. E.g. in a typical producer-consumer situation,
267 adding one item to the buffer only needs to wake up one consumer
268 thread.
270 \begin{classdesc}{Condition}{\optional{lock}}
271 If the \var{lock} argument is given and not \code{None}, it must be a
272 \class{Lock} or \class{RLock} object, and it is used as the underlying
273 lock. Otherwise, a new \class{RLock} object is created and used as
274 the underlying lock.
275 \end{classdesc}
277 \begin{methoddesc}{acquire}{*args}
278 Acquire the underlying lock.
279 This method calls the corresponding method on the underlying
280 lock; the return value is whatever that method returns.
281 \end{methoddesc}
283 \begin{methoddesc}{release}{}
284 Release the underlying lock.
285 This method calls the corresponding method on the underlying
286 lock; there is no return value.
287 \end{methoddesc}
289 \begin{methoddesc}{wait}{\optional{timeout}}
290 Wait until notified or until a timeout occurs.
291 This must only be called when the calling thread has acquired the
292 lock.
294 This method releases the underlying lock, and then blocks until it is
295 awakened by a \method{notify()} or \method{notifyAll()} call for the
296 same condition variable in another thread, or until the optional
297 timeout occurs. Once awakened or timed out, it re-acquires the lock
298 and returns.
300 When the \var{timeout} argument is present and not \code{None}, it
301 should be a floating point number specifying a timeout for the
302 operation in seconds (or fractions thereof).
304 When the underlying lock is an \class{RLock}, it is not released using
305 its \method{release()} method, since this may not actually unlock the
306 lock when it was acquired multiple times recursively. Instead, an
307 internal interface of the \class{RLock} class is used, which really
308 unlocks it even when it has been recursively acquired several times.
309 Another internal interface is then used to restore the recursion level
310 when the lock is reacquired.
311 \end{methoddesc}
313 \begin{methoddesc}{notify}{}
314 Wake up a thread waiting on this condition, if any.
315 This must only be called when the calling thread has acquired the
316 lock.
318 This method wakes up one of the threads waiting for the condition
319 variable, if any are waiting; it is a no-op if no threads are waiting.
321 The current implementation wakes up exactly one thread, if any are
322 waiting. However, it's not safe to rely on this behavior. A future,
323 optimized implementation may occasionally wake up more than one
324 thread.
326 Note: the awakened thread does not actually return from its
327 \method{wait()} call until it can reacquire the lock. Since
328 \method{notify()} does not release the lock, its caller should.
329 \end{methoddesc}
331 \begin{methoddesc}{notifyAll}{}
332 Wake up all threads waiting on this condition. This method acts like
333 \method{notify()}, but wakes up all waiting threads instead of one.
334 \end{methoddesc}
337 \subsection{Semaphore Objects \label{semaphore-objects}}
339 This is one of the oldest synchronization primitives in the history of
340 computer science, invented by the early Dutch computer scientist
341 Edsger W. Dijkstra (he used \method{P()} and \method{V()} instead of
342 \method{acquire()} and \method{release()}).
344 A semaphore manages an internal counter which is decremented by each
345 \method{acquire()} call and incremented by each \method{release()}
346 call. The counter can never go below zero; when \method{acquire()}
347 finds that it is zero, it blocks, waiting until some other thread
348 calls \method{release()}.
350 \begin{classdesc}{Semaphore}{\optional{value}}
351 The optional argument gives the initial value for the internal
352 counter; it defaults to \code{1}.
353 \end{classdesc}
355 \begin{methoddesc}{acquire}{\optional{blocking}}
356 Acquire a semaphore.
358 When invoked without arguments: if the internal counter is larger than
359 zero on entry, decrement it by one and return immediately. If it is
360 zero on entry, block, waiting until some other thread has called
361 \method{release()} to make it larger than zero. This is done with
362 proper interlocking so that if multiple \method{acquire()} calls are
363 blocked, \method{release()} will wake exactly one of them up. The
364 implementation may pick one at random, so the order in which blocked
365 threads are awakened should not be relied on. There is no return
366 value in this case.
368 When invoked with \var{blocking} set to true, do the same thing as
369 when called without arguments, and return true.
371 When invoked with \var{blocking} set to false, do not block. If a
372 call without an argument would block, return false immediately;
373 otherwise, do the same thing as when called without arguments, and
374 return true.
375 \end{methoddesc}
377 \begin{methoddesc}{release}{}
378 Release a semaphore,
379 incrementing the internal counter by one. When it was zero on
380 entry and another thread is waiting for it to become larger
381 than zero again, wake up that thread.
382 \end{methoddesc}
385 \subsubsection{\class{Semaphore} Example \label{semaphore-examples}}
387 Semaphores are often used to guard resources with limited capacity, for
388 example, a database server. In any situation where the size of the resource
389 size is fixed, you should use a bounded semaphore. Before spawning any
390 worker threads, your main thread would initialize the semaphore:
392 \begin{verbatim}
393 maxconnections = 5
395 pool_sema = BoundedSemaphore(value=maxconnections)
396 \end{verbatim}
398 Once spawned, worker threads call the semaphore's acquire and release
399 methods when they need to connect to the server:
401 \begin{verbatim}
402 pool_sema.acquire()
403 conn = connectdb()
404 ... use connection ...
405 conn.close()
406 pool_sema.release()
407 \end{verbatim}
409 The use of a bounded semaphore reduces the chance that a programming error
410 which causes the semaphore to be released more than it's acquired will go
411 undetected.
414 \subsection{Event Objects \label{event-objects}}
416 This is one of the simplest mechanisms for communication between
417 threads: one thread signals an event and other threads wait for it.
419 An event object manages an internal flag that can be set to true with
420 the \method{set()} method and reset to false with the \method{clear()}
421 method. The \method{wait()} method blocks until the flag is true.
424 \begin{classdesc}{Event}{}
425 The internal flag is initially false.
426 \end{classdesc}
428 \begin{methoddesc}{isSet}{}
429 Return true if and only if the internal flag is true.
430 \end{methoddesc}
432 \begin{methoddesc}{set}{}
433 Set the internal flag to true.
434 All threads waiting for it to become true are awakened.
435 Threads that call \method{wait()} once the flag is true will not block
436 at all.
437 \end{methoddesc}
439 \begin{methoddesc}{clear}{}
440 Reset the internal flag to false.
441 Subsequently, threads calling \method{wait()} will block until
442 \method{set()} is called to set the internal flag to true again.
443 \end{methoddesc}
445 \begin{methoddesc}{wait}{\optional{timeout}}
446 Block until the internal flag is true.
447 If the internal flag is true on entry, return immediately. Otherwise,
448 block until another thread calls \method{set()} to set the flag to
449 true, or until the optional timeout occurs.
451 When the timeout argument is present and not \code{None}, it should be a
452 floating point number specifying a timeout for the operation in
453 seconds (or fractions thereof).
454 \end{methoddesc}
457 \subsection{Thread Objects \label{thread-objects}}
459 This class represents an activity that is run in a separate thread
460 of control. There are two ways to specify the activity: by
461 passing a callable object to the constructor, or by overriding the
462 \method{run()} method in a subclass. No other methods (except for the
463 constructor) should be overridden in a subclass. In other words,
464 \emph{only} override the \method{__init__()} and \method{run()}
465 methods of this class.
467 Once a thread object is created, its activity must be started by
468 calling the thread's \method{start()} method. This invokes the
469 \method{run()} method in a separate thread of control.
471 Once the thread's activity is started, the thread is considered
472 'alive' and 'active' (these concepts are almost, but not quite
473 exactly, the same; their definition is intentionally somewhat
474 vague). It stops being alive and active when its \method{run()}
475 method terminates -- either normally, or by raising an unhandled
476 exception. The \method{isAlive()} method tests whether the thread is
477 alive.
479 Other threads can call a thread's \method{join()} method. This blocks
480 the calling thread until the thread whose \method{join()} method is
481 called is terminated.
483 A thread has a name. The name can be passed to the constructor,
484 set with the \method{setName()} method, and retrieved with the
485 \method{getName()} method.
487 A thread can be flagged as a ``daemon thread''. The significance
488 of this flag is that the entire Python program exits when only
489 daemon threads are left. The initial value is inherited from the
490 creating thread. The flag can be set with the \method{setDaemon()}
491 method and retrieved with the \method{isDaemon()} method.
493 There is a ``main thread'' object; this corresponds to the
494 initial thread of control in the Python program. It is not a
495 daemon thread.
497 There is the possibility that ``dummy thread objects'' are
498 created. These are thread objects corresponding to ``alien
499 threads''. These are threads of control started outside the
500 threading module, such as directly from C code. Dummy thread objects
501 have limited functionality; they are always considered alive,
502 active, and daemonic, and cannot be \method{join()}ed. They are never
503 deleted, since it is impossible to detect the termination of alien
504 threads.
507 \begin{classdesc}{Thread}{group=None, target=None, name=None,
508 args=(), kwargs=\{\}}
509 This constructor should always be called with keyword
510 arguments. Arguments are:
512 \var{group} should be \code{None}; reserved for future extension when
513 a \class{ThreadGroup} class is implemented.
515 \var{target} is the callable object to be invoked by the
516 \method{run()} method. Defaults to \code{None}, meaning nothing is
517 called.
519 \var{name} is the thread name. By default, a unique name is
520 constructed of the form ``Thread-\var{N}'' where \var{N} is a small
521 decimal number.
523 \var{args} is the argument tuple for the target invocation. Defaults
524 to \code{()}.
526 \var{kwargs} is a dictionary of keyword arguments for the target
527 invocation. Defaults to \code{\{\}}.
529 If the subclass overrides the constructor, it must make sure
530 to invoke the base class constructor (\code{Thread.__init__()})
531 before doing anything else to the thread.
532 \end{classdesc}
534 \begin{methoddesc}{start}{}
535 Start the thread's activity.
537 This must be called at most once per thread object. It
538 arranges for the object's \method{run()} method to be invoked in a
539 separate thread of control.
540 \end{methoddesc}
542 \begin{methoddesc}{run}{}
543 Method representing the thread's activity.
545 You may override this method in a subclass. The standard
546 \method{run()} method invokes the callable object passed to the
547 object's constructor as the \var{target} argument, if any, with
548 sequential and keyword arguments taken from the \var{args} and
549 \var{kwargs} arguments, respectively.
550 \end{methoddesc}
552 \begin{methoddesc}{join}{\optional{timeout}}
553 Wait until the thread terminates.
554 This blocks the calling thread until the thread whose \method{join()}
555 method is called terminates -- either normally or through an
556 unhandled exception -- or until the optional timeout occurs.
558 When the \var{timeout} argument is present and not \code{None}, it
559 should be a floating point number specifying a timeout for the
560 operation in seconds (or fractions thereof).
562 A thread can be \method{join()}ed many times.
564 A thread cannot join itself because this would cause a
565 deadlock.
567 It is an error to attempt to \method{join()} a thread before it has
568 been started.
569 \end{methoddesc}
571 \begin{methoddesc}{getName}{}
572 Return the thread's name.
573 \end{methoddesc}
575 \begin{methoddesc}{setName}{name}
576 Set the thread's name.
578 The name is a string used for identification purposes only.
579 It has no semantics. Multiple threads may be given the same
580 name. The initial name is set by the constructor.
581 \end{methoddesc}
583 \begin{methoddesc}{isAlive}{}
584 Return whether the thread is alive.
586 Roughly, a thread is alive from the moment the \method{start()} method
587 returns until its \method{run()} method terminates.
588 \end{methoddesc}
590 \begin{methoddesc}{isDaemon}{}
591 Return the thread's daemon flag.
592 \end{methoddesc}
594 \begin{methoddesc}{setDaemon}{daemonic}
595 Set the thread's daemon flag to the Boolean value \var{daemonic}.
596 This must be called before \method{start()} is called.
598 The initial value is inherited from the creating thread.
600 The entire Python program exits when no active non-daemon
601 threads are left.
602 \end{methoddesc}
605 \subsection{Timer Objects \label{timer-objects}}
607 This class represents an action that should be run only after a
608 certain amount of time has passed --- a timer. \class{Timer} is a
609 subclass of \class{Thread} and as such also functions as an example of
610 creating custom threads.
612 Timers are started, as with threads, by calling their \method{start()}
613 method. The timer can be stopped (before its action has begun) by
614 calling the \method{cancel()} method. The interval the timer will
615 wait before executing its action may not be exactly the same as the
616 interval specified by the user.
618 For example:
619 \begin{verbatim}
620 def hello():
621 print "hello, world"
623 t = Timer(30.0, hello)
624 t.start() # after 30 seconds, "hello, world" will be printed
625 \end{verbatim}
627 \begin{classdesc}{Timer}{interval, function, args=[], kwargs=\{\}}
628 Create a timer that will run \var{function} with arguments \var{args} and
629 keyword arguments \var{kwargs}, after \var{interval} seconds have passed.
630 \end{classdesc}
632 \begin{methoddesc}{cancel}{}
633 Stop the timer, and cancel the execution of the timer's action. This
634 will only work if the timer is still in its waiting stage.
635 \end{methoddesc}