1 \section{Built-in Functions
}
3 The Python interpreter has a number of functions built into it that
4 are always available. They are listed here in alphabetical order.
7 \renewcommand{\indexsubitem}{(built-in function)
}
8 \begin{funcdesc
}{abs
}{x
}
9 Return the absolute value of a number. The argument may be a plain
10 or long integer or a floating point number.
13 \begin{funcdesc
}{apply
}{function\, args
}
14 The
\var{function
} argument must be a callable object (a user-defined or
15 built-in function or method, or a class object) and the
\var{args
}
16 argument must be a tuple. The
\var{function
} is called with
17 \var{args
} as argument list; the number of arguments is the the length
18 of the tuple. (This is different from just calling
19 \code{\var{func
}(
\var{args
})
}, since in that case there is always
20 exactly one argument.)
23 \begin{funcdesc
}{chr
}{i
}
24 Return a string of one character whose
\ASCII{} code is the integer
25 \var{i
}, e.g.,
\code{chr(
97)
} returns the string
\code{'a'
}. This is the
26 inverse of
\code{ord()
}. The argument must be in the range
[0.
.255],
30 \begin{funcdesc
}{cmp
}{x\, y
}
31 Compare the two objects
\var{x
} and
\var{y
} and return an integer
32 according to the outcome. The return value is negative if
\code{\var{x
}
33 <
\var{y
}}, zero if
\code{\var{x
} ==
\var{y
}} and strictly positive if
34 \code{\var{x
} >
\var{y
}}.
37 \begin{funcdesc
}{coerce
}{x\, y
}
38 Return a tuple consisting of the two numeric arguments converted to
39 a common type, using the same rules as used by arithmetic
43 \begin{funcdesc
}{compile
}{string\, filename\, kind
}
44 Compile the
\var{string
} into a code object. Code objects can be
45 executed by a
\code{exec()
} statement or evaluated by a call to
46 \code{eval()
}. The
\var{filename
} argument should
47 give the file from which the code was read; pass e.g.
\code{'<string>'
}
48 if it wasn't read from a file. The
\var{kind
} argument specifies
49 what kind of code must be compiled; it can be
\code{'exec'
} if
50 \var{string
} consists of a sequence of statements, or
\code{'eval'
}
51 if it consists of a single expression.
54 \begin{funcdesc
}{delattr
}{object\, name
}
55 This is a relative of
\code{setattr
}. The arguments are an
56 object and a string. The string must be the name
57 of one of the object's attributes. The function deletes
58 the named attribute, provided the object allows it. For example,
59 \code{setattr(
\var{x
}, '
\var{foobar
}')
} is equivalent to
60 \code{del
\var{x
}.
\var{foobar
}}.
63 \begin{funcdesc
}{dir
}{}
64 Without arguments, return the list of names in the current local
65 symbol table. With a module, class or class instance object as
66 argument (or anything else that has a
\code{__dict__
} attribute),
67 returns the list of names in that object's attribute dictionary.
68 The resulting list is sorted. For example:
70 \bcode\begin{verbatim
}
75 ['argv', 'exit', 'modules', 'path', 'stderr', 'stdin', 'stdout'
]
80 \begin{funcdesc
}{divmod
}{a\, b
}
81 Take two numbers as arguments and return a pair of integers
82 consisting of their integer quotient and remainder. With mixed
83 operand types, the rules for binary arithmetic operators apply. For
84 plain and long integers, the result is the same as
85 \code{(
\var{a
} /
\var{b
},
\var{a
} \%
{} \var{b
})
}.
86 For floating point numbers the result is the same as
87 \code{(math.floor(
\var{a
} /
\var{b
}),
\var{a
} \%
{} \var{b
})
}.
90 \begin{funcdesc
}{eval
}{expression
\optional{\, globals
\optional{\, locals
}}}
91 The arguments are a string and two optional dictionaries. The
92 \var{expression
} argument is parsed and evaluated as a Python
93 expression (technically speaking, a condition list) using the
94 \var{globals
} and
\var{locals
} dictionaries as global and local name
95 space. If the
\var{globals
} dictionary is omitted it defaults to
96 the
\var{locals
} dictionary. If both dictionaries are omitted, the
97 expression is executed in the environment where
\code{eval
} is
98 called. The return value is the result of the evaluated expression.
99 Syntax errors are reported as exceptions. Example:
101 \bcode\begin{verbatim
}
103 >>> print eval('x+
1')
108 This function can also be used to execute arbitrary code objects
109 (e.g. created by
\code{compile()
}). In this case pass a code
110 object instead of a string. The code object must have been compiled
111 passing
\code{'eval'
} to the
\var{kind
} argument.
113 Note: dynamic execution of statements is supported by the
114 \code{exec
} statement. Execution of statements from a file is
115 supported by the
\code{execfile()
} function.
119 \begin{funcdesc
}{execfile
}{file
\optional{\, globals
\optional{\, locals
}}}
120 This function is similar to the
\code{eval()
} function or the
121 \code{exec
} statement, but parses a file instead of a string. It is
122 different from the
\code{import
} statement in that it does not use
123 the module administration -- it reads the file unconditionally and
124 does not create a new module.
126 The arguments are a file name and two optional dictionaries. The
127 file is parsed and evaluated as a sequence of Python statements
128 (similarly to a module) using the
\var{globals
} and
\var{locals
}
129 dictionaries as global and local name space. If the
\var{globals
}
130 dictionary is omitted it defaults to the
\var{locals
} dictionary.
131 If both dictionaries are omitted, the expression is executed in the
132 environment where
\code{execfile
} is called. The return value is
136 \begin{funcdesc
}{filter
}{function\, list
}
137 Construct a list from those elements of
\var{list
} for which
138 \var{function
} returns true. If
\var{list
} is a string or a tuple,
139 the result also has that type; otherwise it is always a list. If
140 \var{function
} is
\code{None
}, the identity function is assumed,
141 i.e. all elements of
\var{list
} that are false (zero or empty) are
145 \begin{funcdesc
}{float
}{x
}
146 Convert a number to floating point. The argument may be a plain or
147 long integer or a floating point number.
150 \begin{funcdesc
}{getattr
}{object\, name
}
151 The arguments are an object and a string. The string must be the
153 of one of the object's attributes. The result is the value of that
154 attribute. For example,
\code{getattr(
\var{x
}, '
\var{foobar
}')
} is equivalent to
155 \code{\var{x
}.
\var{foobar
}}.
158 \begin{funcdesc
}{hasattr
}{object\, name
}
159 The arguments are an object and a string. The result is
1 if the
160 string is the name of one of the object's attributes,
0 if not.
161 (This is implemented by calling
\code{getattr(object, name)
} and
162 seeing whether it raises an exception or not.)
165 \begin{funcdesc
}{hash
}{object
}
166 Return the hash value of the object (if it has one). Hash values
167 are
32-bit integers. They are used to quickly compare dictionary
168 keys during a dictionary lookup. Numeric values that compare equal
169 have the same hash value (even if they are of different types, e.g.
173 \begin{funcdesc
}{hex
}{x
}
174 Convert a number to a hexadecimal string. The result is a valid
178 \begin{funcdesc
}{id
}{object
}
179 Return the `identity' of an object. This is an integer which is
180 guaranteed to be unique and constant for this object during its
181 lifetime. (Two objects whose lifetimes are disjunct may have the
182 same id() value.) (Implementation note: this is the address of the
186 \begin{funcdesc
}{input
}{\optional{prompt
}}
187 Almost equivalent to
\code{eval(raw_input(
\var{prompt
}))
}. Like
188 \code{raw_input()
}, the
\var{prompt
} argument is optional. The difference
189 is that a long input expression may be broken over multiple lines using
190 the backslash convention.
193 \begin{funcdesc
}{int
}{x
}
194 Convert a number to a plain integer. The argument may be a plain or
195 long integer or a floating point number.
198 \begin{funcdesc
}{len
}{s
}
199 Return the length (the number of items) of an object. The argument
200 may be a sequence (string, tuple or list) or a mapping (dictionary).
203 \begin{funcdesc
}{long
}{x
}
204 Convert a number to a long integer. The argument may be a plain or
205 long integer or a floating point number.
208 \begin{funcdesc
}{map
}{function\, list\, ...
}
209 Apply
\var{function
} to every item of
\var{list
} and return a list
210 of the results. If additional
\var{list
} arguments are passed,
211 \var{function
} must take that many arguments and is applied to
212 the items of all lists in parallel; if a list is shorter than another
213 it is assumed to be extended with
\code{None
} items. If
214 \var{function
} is
\code{None
}, the identity function is assumed; if
215 there are multiple list arguments,
\code{map
} returns a list
216 consisting of tuples containing the corresponding items from all lists
217 (i.e. a kind of transpose operation). The
\var{list
} arguments may be
218 any kind of sequence; the result is always a list.
221 \begin{funcdesc
}{max
}{s
}
222 Return the largest item of a non-empty sequence (string, tuple or
226 \begin{funcdesc
}{min
}{s
}
227 Return the smallest item of a non-empty sequence (string, tuple or
231 \begin{funcdesc
}{oct
}{x
}
232 Convert a number to an octal string. The result is a valid Python
236 \begin{funcdesc
}{open
}{filename
\optional{\, mode
\optional{\, bufsize
}}}
237 Return a new file object (described earlier under Built-in Types).
238 The first two arguments are the same as for
\code{stdio
}'s
239 \code{fopen()
}:
\var{filename
} is the file name to be opened,
240 \var{mode
} indicates how the file is to be opened:
\code{'r'
} for
241 reading,
\code{'w'
} for writing (truncating an existing file), and
242 \code{'a'
} opens it for appending. Modes
\code{'r+'
},
\code{'w+'
} and
243 \code{'a+'
} open the file for updating, provided the underlying
244 \code{stdio
} library understands this. On systems that differentiate
245 between binary and text files,
\code{'b'
} appended to the mode opens
246 the file in binary mode. If the file cannot be opened,
\code{IOError
}
248 If
\var{mode
} is omitted, it defaults to
\code{'r'
}.
249 The optional
\var{bufsize
} argument specifies the file's desired
250 buffer size:
0 means unbuffered,
1 means line buffered, any other
251 positive value means use a buffer of (approximately) that size. A
252 negative
\var{bufsize
} means to use the system default, which is
253 usually line buffered for for tty devices and fully buffered for other
255 \footnote{Specifying a buffer size currently has no effect on systems
256 that don't have
\code{setvbuf()
}. The interface to specify the buffer
257 size is not done using a method that calls
\code{setvbuf()
}, because
258 that may dump core when called after any I/O has been performed, and
259 there's no reliable way to determine whether this is the case.
}
262 \begin{funcdesc
}{ord
}{c
}
263 Return the
\ASCII{} value of a string of one character. E.g.,
264 \code{ord('a')
} returns the integer
\code{97}. This is the inverse of
268 \begin{funcdesc
}{pow
}{x\, y
\optional{\, z
}}
269 Return
\var{x
} to the power
\var{y
}; if
\var{z
} is present, return
270 \var{x
} to the power
\var{y
}, modulo
\var{z
} (computed more
271 efficiently that
\code{pow(
\var{x
},
\var{y
}) \%
\var{z
}}).
272 The arguments must have
273 numeric types. With mixed operand types, the rules for binary
274 arithmetic operators apply. The effective operand type is also the
275 type of the result; if the result is not expressible in this type, the
276 function raises an exception; e.g.,
\code{pow(
2, -
1)
} or
\code{pow(
2,
277 35000)
} is not allowed.
280 \begin{funcdesc
}{range
}{\optional{start\,
} end
\optional{\, step
}}
281 This is a versatile function to create lists containing arithmetic
282 progressions. It is most often used in
\code{for
} loops. The
283 arguments must be plain integers. If the
\var{step
} argument is
284 omitted, it defaults to
\code{1}. If the
\var{start
} argument is
285 omitted, it defaults to
\code{0}. The full form returns a list of
286 plain integers
\code{[\var{start
},
\var{start
} +
\var{step
},
287 \var{start
} +
2 *
\var{step
},
\ldots]}. If
\var{step
} is positive,
288 the last element is the largest
\code{\var{start
} +
\var{i
} *
289 \var{step
}} less than
\var{end
}; if
\var{step
} is negative, the last
290 element is the largest
\code{\var{start
} +
\var{i
} *
\var{step
}}
291 greater than
\var{end
}.
\var{step
} must not be zero. Example:
293 \bcode\begin{verbatim
}
295 [0,
1,
2,
3,
4,
5,
6,
7,
8,
9]
297 [1,
2,
3,
4,
5,
6,
7,
8,
9,
10]
299 [0,
5,
10,
15,
20,
25]
302 >>> range(
0, -
10, -
1)
303 [0, -
1, -
2, -
3, -
4, -
5, -
6, -
7, -
8, -
9]
312 \begin{funcdesc
}{raw_input
}{\optional{prompt
}}
313 If the
\var{prompt
} argument is present, it is written to standard output
314 without a trailing newline. The function then reads a line from input,
315 converts it to a string (stripping a trailing newline), and returns that.
316 When
\EOF{} is read,
\code{EOFError
} is raised. Example:
318 \bcode\begin{verbatim
}
319 >>> s = raw_input('--> ')
320 --> Monty Python's Flying Circus
322 'Monty Python\'s Flying Circus'
327 \begin{funcdesc
}{reduce
}{function\, list
\optional{\, initializer
}}
328 Apply the binary
\var{function
} to the items of
\var{list
} so as to
329 reduce the list to a single value. E.g.,
330 \code{reduce(lambda x, y: x*y,
\var{list
},
1)
} returns the product of
331 the elements of
\var{list
}. The optional
\var{initializer
} can be
332 thought of as being prepended to
\var{list
} so as to allow reduction
333 of an empty
\var{list
}. The
\var{list
} arguments may be any kind of
337 \begin{funcdesc
}{reload
}{module
}
338 Re-parse and re-initialize an already imported
\var{module
}. The
339 argument must be a module object, so it must have been successfully
340 imported before. This is useful if you have edited the module source
341 file using an external editor and want to try out the new version
342 without leaving the Python interpreter. Note that if a module is
343 syntactically correct but its initialization fails, the first
344 \code{import
} statement for it does not import the name, but does
345 create a (partially initialized) module object; to reload the module
346 you must first
\code{import
} it again (this will just make the
347 partially initialized module object available) before you can
351 \begin{funcdesc
}{repr
}{object
}
352 Return a string containing a printable representation of an object.
353 This is the same value yielded by conversions (reverse quotes).
354 It is sometimes useful to be able to access this operation as an
355 ordinary function. For many types, this function makes an attempt
356 to return a string that would yield an object with the same value
357 when passed to
\code{eval()
}.
360 \begin{funcdesc
}{round
}{x\, n
}
361 Return the floating point value
\var{x
} rounded to
\var{n
} digits
362 after the decimal point. If
\var{n
} is omitted, it defaults to zero.
363 The result is a floating point number. Values are rounded to the
364 closest multiple of
10 to the power minus
\var{n
}; if two multiples
365 are equally close, rounding is done away from
0 (so e.g.
366 \code{round(
0.5)
} is
\code{1.0} and
\code{round(-
0.5)
} is
\code{-
1.0}).
369 \begin{funcdesc
}{setattr
}{object\, name\, value
}
370 This is the counterpart of
\code{getattr
}. The arguments are an
371 object, a string and an arbitrary value. The string must be the name
372 of one of the object's attributes. The function assigns the value to
373 the attribute, provided the object allows it. For example,
374 \code{setattr(
\var{x
}, '
\var{foobar
}',
123)
} is equivalent to
375 \code{\var{x
}.
\var{foobar
} =
123}.
378 \begin{funcdesc
}{str
}{object
}
379 Return a string containing a nicely printable representation of an
380 object. For strings, this returns the string itself. The difference
381 with
\code{repr(
\var{object
}} is that
\code{str(
\var{object
}} does not
382 always attempt to return a string that is acceptable to
\code{eval()
};
383 its goal is to return a printable string.
386 \begin{funcdesc
}{tuple
}{object
}
387 Return a tuple whose items are the same and in the same order as
388 \var{object
}'s items. If
\var{object
} is alread a tuple, it
389 is returned unchanged. For instance,
\code{tuple('abc')
} returns
390 returns
\code{('a', 'b', 'c')
} and
\code{tuple(
[1,
2,
3])
} returns
394 \begin{funcdesc
}{type
}{object
}
395 % XXXJH xref to buil-in objects here?
396 Return the type of an
\var{object
}. The return value is a type
397 object. There is not much you can do with type objects except compare
398 them to other type objects; e.g., the following checks if a variable
401 \bcode\begin{verbatim
}
402 >>> if type(x) == type(''): print 'It is a string'
406 \begin{funcdesc
}{vars
}{}
407 Without arguments, return a dictionary corresponding to the current
408 local symbol table. With a module, class or class instance object as
409 argument (or anything else that has a
\code{__dict__
} attribute),
410 returns a dictionary corresponding to the object's symbol table.
411 The returned dictionary should not be modified: the effects on the
412 corresponding symbol table are undefined.
%
413 \footnote{In the current implementation, local variable bindings
414 cannot normally be affected this way, but variables retrieved from
415 other scopes can be. This may change.
}
418 \begin{funcdesc
}{xrange
}{\optional{start\,
} end
\optional{\, step
}}
419 This function is very similar to
\code{range()
}, but returns an
420 ``xrange object'' instead of a list. This is an opaque sequence type
421 which yields the same values as the corresponding list, without
422 actually storing them all simultaneously. The advantage of
423 \code{xrange()
} over
\code{range()
} is minimal (since
\code{xrange()
}
424 still has to create the values when asked for them) except when a very
425 large range is used on a memory-starved machine (e.g. DOS) or when all
426 of the range's elements are never used (e.g. when the loop is usually
427 terminated with
\code{break
}).