1 # This script generates a Python interface for an Apple Macintosh Manager.
2 # It uses the "bgen" package to generate C code.
3 # The function specifications are generated by scanning the mamager's header file,
4 # using the "scantools" package (customized for this particular manager).
8 # Declarations that change for each manager
9 MACHEADERFILE
= 'Windows.h' # The Apple header file
10 MODNAME
= 'Win' # The name of the module
11 OBJECTNAME
= 'Window' # The basic name of the objects used here
13 # The following is *usually* unchanged but may still require tuning
14 MODPREFIX
= MODNAME
# The prefix for module-wide routines
15 OBJECTTYPE
= OBJECTNAME
+ 'Ptr' # The C type used to represent them
16 OBJECTPREFIX
= MODPREFIX
+ 'Obj' # The prefix for object methods
17 INPUTFILE
= string
.lower(MODPREFIX
) + 'gen.py' # The file generated by the scanner
18 EDITFILE
= string
.lower(MODPREFIX
) + 'edit.py' # The manual definitions
19 OUTPUTFILE
= MODNAME
+ "module.c" # The file generated by this program
21 from macsupport
import *
23 # Create the type objects
25 WindowPtr
= OpaqueByValueType(OBJECTTYPE
, OBJECTPREFIX
)
27 WindowPeek
= OpaqueByValueType("WindowPeek", OBJECTPREFIX
)
28 WindowPeek
.passInput
= lambda name
: "(WindowPeek)(%s)" % name
29 CGrafPtr
= OpaqueByValueType("CGrafPtr", "GrafObj")
30 GrafPtr
= OpaqueByValueType("GrafPtr", "GrafObj")
32 RgnHandle
= OpaqueByValueType("RgnHandle", "ResObj")
33 PicHandle
= OpaqueByValueType("PicHandle", "ResObj")
34 WCTabHandle
= OpaqueByValueType("WCTabHandle", "ResObj")
35 AuxWinHandle
= OpaqueByValueType("AuxWinHandle", "ResObj")
36 PixPatHandle
= OpaqueByValueType("PixPatHandle", "ResObj")
37 AliasHandle
= OpaqueByValueType("AliasHandle", "ResObj")
38 IconRef
= OpaqueByValueType("IconRef", "ResObj")
40 WindowRegionCode
= Type("WindowRegionCode", "h")
41 WindowClass
= Type("WindowClass", "l")
42 WindowAttributes
= Type("WindowAttributes", "l")
43 WindowPositionMethod
= Type("WindowPositionMethod", "l")
44 WindowTransitionEffect
= Type("WindowTransitionEffect", "l")
45 WindowTransitionAction
= Type("WindowTransitionAction", "l")
46 WindowRegionCode
= Type("WindowRegionCode", "h")
47 RGBColor
= OpaqueType("RGBColor", "QdRGB")
48 PropertyCreator
= OSTypeType("PropertyCreator")
49 PropertyTag
= OSTypeType("PropertyTag")
51 includestuff
= includestuff
+ """
52 #include <%s>""" % MACHEADERFILE
+ """
54 extern PyObject *QdRGB_New(RGBColor *);
55 extern int QdRGB_Convert(PyObject *, RGBColor *);
57 #define resNotFound -192 /* Can't include <Errors.h> because of Python's "errors.h" */
61 finalstuff
= finalstuff
+ """
62 /* Return the object corresponding to the window, or NULL */
70 /* XXX What if we find a stdwin window or a window belonging
71 to some other package? */
75 it = (PyObject *) GetWRefCon(w);
76 if (it == NULL || ((WindowObject *)it)->ob_itself != w)
83 class MyObjectDefinition(GlobalObjectDefinition
):
84 def outputCheckNewArg(self
):
85 Output("if (itself == NULL) return PyMac_Error(resNotFound);")
86 def outputInitStructMembers(self
):
87 GlobalObjectDefinition
.outputInitStructMembers(self
)
88 Output("SetWRefCon(itself, (long)it);")
89 def outputCheckConvertArg(self
):
90 OutLbrace("if (DlgObj_Check(v))")
91 Output("*p_itself = ((WindowObject *)v)->ob_itself;")
95 if (v == Py_None) { *p_itself = NULL; return 1; }
96 if (PyInt_Check(v)) { *p_itself = (WindowPtr)PyInt_AsLong(v); return 1; }
98 def outputFreeIt(self
, itselfname
):
99 Output("DisposeWindow(%s);", itselfname
)
100 # From here on it's basically all boiler plate...
102 # Create the generator groups and link them
103 module
= MacModule(MODNAME
, MODPREFIX
, includestuff
, finalstuff
, initstuff
)
104 object = MyObjectDefinition(OBJECTNAME
, OBJECTPREFIX
, OBJECTTYPE
)
105 module
.addobject(object)
107 # Create the generator classes used to populate the lists
108 Function
= OSErrFunctionGenerator
109 Method
= OSErrMethodGenerator
111 # Create and populate the lists
116 # Add manual routines for converting integer WindowPtr's (as returned by
117 # various event routines) and Dialog objects to a WindowObject.
121 if ( !PyArg_ParseTuple(_args, "i", &ptr) )
123 return WinObj_WhichWindow((WindowPtr)ptr);
126 f
= ManualGenerator("WhichWindow", whichwin_body
)
127 f
.docstring
= lambda : "Resolve an integer WindowPtr address to a Window object"
131 # And add the routines that access the internal bits of a window struct. They
132 # are currently #defined in Windows.h, they will be real routines in Copland
133 # (at which time this execfile can go)
136 # add the populated lists to the generator groups
137 # (in a different wordl the scan program would generate this)
138 for f
in functions
: module
.add(f
)
139 for f
in methods
: object.add(f
)
143 # generate output (open the output file as late as possible)
144 SetOutputFileName(OUTPUTFILE
)