monitor: Fix tracepoint crash on JSON syntax error
[qemu/armbru.git] / include / standard-headers / drm / drm_fourcc.h
blob11912fde24bba5f2d86414c592817c0cac1618e1
1 /*
2 * Copyright 2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21 * OTHER DEALINGS IN THE SOFTWARE.
24 #ifndef DRM_FOURCC_H
25 #define DRM_FOURCC_H
28 #if defined(__cplusplus)
29 extern "C" {
30 #endif
32 #define fourcc_code(a, b, c, d) ((uint32_t)(a) | ((uint32_t)(b) << 8) | \
33 ((uint32_t)(c) << 16) | ((uint32_t)(d) << 24))
35 #define DRM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */
37 /* color index */
38 #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
40 /* 8 bpp Red */
41 #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
43 /* 16 bpp Red */
44 #define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
46 /* 16 bpp RG */
47 #define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
48 #define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
50 /* 32 bpp RG */
51 #define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
52 #define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
54 /* 8 bpp RGB */
55 #define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
56 #define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
58 /* 16 bpp RGB */
59 #define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
60 #define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
61 #define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
62 #define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
64 #define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
65 #define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
66 #define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
67 #define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
69 #define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
70 #define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
71 #define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
72 #define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
74 #define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
75 #define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
76 #define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
77 #define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
79 #define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
80 #define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
82 /* 24 bpp RGB */
83 #define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
84 #define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
86 /* 32 bpp RGB */
87 #define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
88 #define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
89 #define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
90 #define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
92 #define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
93 #define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
94 #define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
95 #define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
97 #define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
98 #define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
99 #define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
100 #define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
102 #define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
103 #define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
104 #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
105 #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
107 /* packed YCbCr */
108 #define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
109 #define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
110 #define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
111 #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
113 #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
116 * 2 plane RGB + A
117 * index 0 = RGB plane, same format as the corresponding non _A8 format has
118 * index 1 = A plane, [7:0] A
120 #define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8')
121 #define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8')
122 #define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8')
123 #define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8')
124 #define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8')
125 #define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8')
126 #define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8')
127 #define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8')
130 * 2 plane YCbCr
131 * index 0 = Y plane, [7:0] Y
132 * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
133 * or
134 * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
136 #define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
137 #define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
138 #define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
139 #define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
140 #define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
141 #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
144 * 3 plane YCbCr
145 * index 0: Y plane, [7:0] Y
146 * index 1: Cb plane, [7:0] Cb
147 * index 2: Cr plane, [7:0] Cr
148 * or
149 * index 1: Cr plane, [7:0] Cr
150 * index 2: Cb plane, [7:0] Cb
152 #define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
153 #define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
154 #define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
155 #define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
156 #define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
157 #define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
158 #define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
159 #define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
160 #define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
161 #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
165 * Format Modifiers:
167 * Format modifiers describe, typically, a re-ordering or modification
168 * of the data in a plane of an FB. This can be used to express tiled/
169 * swizzled formats, or compression, or a combination of the two.
171 * The upper 8 bits of the format modifier are a vendor-id as assigned
172 * below. The lower 56 bits are assigned as vendor sees fit.
175 /* Vendor Ids: */
176 #define DRM_FORMAT_MOD_NONE 0
177 #define DRM_FORMAT_MOD_VENDOR_NONE 0
178 #define DRM_FORMAT_MOD_VENDOR_INTEL 0x01
179 #define DRM_FORMAT_MOD_VENDOR_AMD 0x02
180 #define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03
181 #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
182 #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
183 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
184 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
185 /* add more to the end as needed */
187 #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
189 #define fourcc_mod_code(vendor, val) \
190 ((((uint64_t)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
193 * Format Modifier tokens:
195 * When adding a new token please document the layout with a code comment,
196 * similar to the fourcc codes above. drm_fourcc.h is considered the
197 * authoritative source for all of these.
201 * Invalid Modifier
203 * This modifier can be used as a sentinel to terminate the format modifiers
204 * list, or to initialize a variable with an invalid modifier. It might also be
205 * used to report an error back to userspace for certain APIs.
207 #define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
210 * Linear Layout
212 * Just plain linear layout. Note that this is different from no specifying any
213 * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
214 * which tells the driver to also take driver-internal information into account
215 * and so might actually result in a tiled framebuffer.
217 #define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
219 /* Intel framebuffer modifiers */
222 * Intel X-tiling layout
224 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
225 * in row-major layout. Within the tile bytes are laid out row-major, with
226 * a platform-dependent stride. On top of that the memory can apply
227 * platform-depending swizzling of some higher address bits into bit6.
229 * This format is highly platforms specific and not useful for cross-driver
230 * sharing. It exists since on a given platform it does uniquely identify the
231 * layout in a simple way for i915-specific userspace.
233 #define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1)
236 * Intel Y-tiling layout
238 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
239 * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
240 * chunks column-major, with a platform-dependent height. On top of that the
241 * memory can apply platform-depending swizzling of some higher address bits
242 * into bit6.
244 * This format is highly platforms specific and not useful for cross-driver
245 * sharing. It exists since on a given platform it does uniquely identify the
246 * layout in a simple way for i915-specific userspace.
248 #define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2)
251 * Intel Yf-tiling layout
253 * This is a tiled layout using 4Kb tiles in row-major layout.
254 * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
255 * are arranged in four groups (two wide, two high) with column-major layout.
256 * Each group therefore consits out of four 256 byte units, which are also laid
257 * out as 2x2 column-major.
258 * 256 byte units are made out of four 64 byte blocks of pixels, producing
259 * either a square block or a 2:1 unit.
260 * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
261 * in pixel depends on the pixel depth.
263 #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
266 * Intel color control surface (CCS) for render compression
268 * The framebuffer format must be one of the 8:8:8:8 RGB formats.
269 * The main surface will be plane index 0 and must be Y/Yf-tiled,
270 * the CCS will be plane index 1.
272 * Each CCS tile matches a 1024x512 pixel area of the main surface.
273 * To match certain aspects of the 3D hardware the CCS is
274 * considered to be made up of normal 128Bx32 Y tiles, Thus
275 * the CCS pitch must be specified in multiples of 128 bytes.
277 * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
278 * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
279 * But that fact is not relevant unless the memory is accessed
280 * directly.
282 #define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4)
283 #define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5)
286 * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
288 * Macroblocks are laid in a Z-shape, and each pixel data is following the
289 * standard NV12 style.
290 * As for NV12, an image is the result of two frame buffers: one for Y,
291 * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
292 * Alignment requirements are (for each buffer):
293 * - multiple of 128 pixels for the width
294 * - multiple of 32 pixels for the height
296 * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
298 #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
300 /* Vivante framebuffer modifiers */
303 * Vivante 4x4 tiling layout
305 * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
306 * layout.
308 #define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1)
311 * Vivante 64x64 super-tiling layout
313 * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
314 * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
315 * major layout.
317 * For more information: see
318 * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
320 #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2)
323 * Vivante 4x4 tiling layout for dual-pipe
325 * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
326 * different base address. Offsets from the base addresses are therefore halved
327 * compared to the non-split tiled layout.
329 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3)
332 * Vivante 64x64 super-tiling layout for dual-pipe
334 * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
335 * starts at a different base address. Offsets from the base addresses are
336 * therefore halved compared to the non-split super-tiled layout.
338 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
340 /* NVIDIA frame buffer modifiers */
343 * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
345 * Pixels are arranged in simple tiles of 16 x 16 bytes.
347 #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
350 * 16Bx2 Block Linear layout, used by desktop GPUs, and Tegra K1 and later
352 * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
353 * vertically by a power of 2 (1 to 32 GOBs) to form a block.
355 * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
357 * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
358 * Valid values are:
360 * 0 == ONE_GOB
361 * 1 == TWO_GOBS
362 * 2 == FOUR_GOBS
363 * 3 == EIGHT_GOBS
364 * 4 == SIXTEEN_GOBS
365 * 5 == THIRTYTWO_GOBS
367 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
368 * in full detail.
370 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
371 fourcc_mod_code(NVIDIA, 0x10 | ((v) & 0xf))
373 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
374 fourcc_mod_code(NVIDIA, 0x10)
375 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
376 fourcc_mod_code(NVIDIA, 0x11)
377 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
378 fourcc_mod_code(NVIDIA, 0x12)
379 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
380 fourcc_mod_code(NVIDIA, 0x13)
381 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
382 fourcc_mod_code(NVIDIA, 0x14)
383 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
384 fourcc_mod_code(NVIDIA, 0x15)
387 * Broadcom VC4 "T" format
389 * This is the primary layout that the V3D GPU can texture from (it
390 * can't do linear). The T format has:
392 * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4
393 * pixels at 32 bit depth.
395 * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
396 * 16x16 pixels).
398 * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On
399 * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
400 * they're (TR, BR, BL, TL), where bottom left is start of memory.
402 * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
403 * tiles) or right-to-left (odd rows of 4k tiles).
405 #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
407 #if defined(__cplusplus)
409 #endif
411 #endif /* DRM_FOURCC_H */