1 /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
3 * Copyright (c) 1999-2002 Vojtech Pavlik
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
14 #include <sys/types.h>
15 #include "standard-headers/linux/types.h"
17 #include "standard-headers/linux/input-event-codes.h"
20 * The event structure itself
21 * Note that __USE_TIME_BITS64 is defined by libc based on
22 * application's request to use 64 bit time_t.
26 #if (HOST_LONG_BITS != 32 || !defined(__USE_TIME_BITS64)) && !defined(__KERNEL__)
28 #define input_event_sec time.tv_sec
29 #define input_event_usec time.tv_usec
32 #if defined(__sparc__) && defined(__arch64__)
38 #define input_event_sec __sec
39 #define input_event_usec __usec
50 #define EV_VERSION 0x010001
53 * IOCTLs (0x00 - 0x7f)
64 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
65 * @value: latest reported value for the axis.
66 * @minimum: specifies minimum value for the axis.
67 * @maximum: specifies maximum value for the axis.
68 * @fuzz: specifies fuzz value that is used to filter noise from
70 * @flat: values that are within this value will be discarded by
71 * joydev interface and reported as 0 instead.
72 * @resolution: specifies resolution for the values reported for
75 * Note that input core does not clamp reported values to the
76 * [minimum, maximum] limits, such task is left to userspace.
78 * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z,
79 * ABS_MT_POSITION_X, ABS_MT_POSITION_Y) is reported in units
80 * per millimeter (units/mm), resolution for rotational axes
81 * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian.
82 * The resolution for the size axes (ABS_MT_TOUCH_MAJOR,
83 * ABS_MT_TOUCH_MINOR, ABS_MT_WIDTH_MAJOR, ABS_MT_WIDTH_MINOR)
84 * is reported in units per millimeter (units/mm).
85 * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
86 * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
87 * units per g (units/g) and in units per degree per second
88 * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
90 struct input_absinfo
{
100 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
101 * @scancode: scancode represented in machine-endian form.
102 * @len: length of the scancode that resides in @scancode buffer.
103 * @index: index in the keymap, may be used instead of scancode
104 * @flags: allows to specify how kernel should handle the request. For
105 * example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
106 * should perform lookup in keymap by @index instead of @scancode
107 * @keycode: key code assigned to this scancode
109 * The structure is used to retrieve and modify keymap data. Users have
110 * option of performing lookup either by @scancode itself or by @index
111 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
112 * (depending on which element was used to perform lookup).
114 struct input_keymap_entry
{
115 #define INPUT_KEYMAP_BY_INDEX (1 << 0)
120 uint8_t scancode
[32];
129 #define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */
130 #define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */
131 #define EVIOCGREP _IOR('E', 0x03, unsigned int[2]) /* get repeat settings */
132 #define EVIOCSREP _IOW('E', 0x03, unsigned int[2]) /* set repeat settings */
134 #define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2]) /* get keycode */
135 #define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry)
136 #define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2]) /* set keycode */
137 #define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry)
139 #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */
140 #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */
141 #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */
142 #define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len) /* get device properties */
145 * EVIOCGMTSLOTS(len) - get MT slot values
146 * @len: size of the data buffer in bytes
148 * The ioctl buffer argument should be binary equivalent to
150 * struct input_mt_request_layout {
152 * int32_t values[num_slots];
155 * where num_slots is the (arbitrary) number of MT slots to extract.
157 * The ioctl size argument (len) is the size of the buffer, which
158 * should satisfy len = (num_slots + 1) * sizeof(int32_t). If len is
159 * too small to fit all available slots, the first num_slots are
162 * Before the call, code is set to the wanted ABS_MT event type. On
163 * return, values[] is filled with the slot values for the specified
166 * If the request code is not an ABS_MT value, -EINVAL is returned.
168 #define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len)
170 #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */
171 #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
172 #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
173 #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */
175 #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len) /* get event bits */
176 #define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */
177 #define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */
179 #define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */
180 #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
181 #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
183 #define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
184 #define EVIOCREVOKE _IOW('E', 0x91, int) /* Revoke device access */
187 * EVIOCGMASK - Retrieve current event mask
189 * This ioctl allows user to retrieve the current event mask for specific
190 * event type. The argument must be of type "struct input_mask" and
191 * specifies the event type to query, the address of the receive buffer and
192 * the size of the receive buffer.
194 * The event mask is a per-client mask that specifies which events are
195 * forwarded to the client. Each event code is represented by a single bit
196 * in the event mask. If the bit is set, the event is passed to the client
197 * normally. Otherwise, the event is filtered and will never be queued on
198 * the client's receive buffer.
200 * Event masks do not affect global state of the input device. They only
201 * affect the file descriptor they are applied to.
203 * The default event mask for a client has all bits set, i.e. all events
204 * are forwarded to the client. If the kernel is queried for an unknown
205 * event type or if the receive buffer is larger than the number of
206 * event codes known to the kernel, the kernel returns all zeroes for those
209 * At maximum, codes_size bytes are copied.
211 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
212 * if the receive-buffer points to invalid memory, or EINVAL if the kernel
213 * does not implement the ioctl.
215 #define EVIOCGMASK _IOR('E', 0x92, struct input_mask) /* Get event-masks */
218 * EVIOCSMASK - Set event mask
220 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
221 * current event mask, this changes the client's event mask for a specific
222 * type. See EVIOCGMASK for a description of event-masks and the
225 * This ioctl provides full forward compatibility. If the passed event type
226 * is unknown to the kernel, or if the number of event codes specified in
227 * the mask is bigger than what is known to the kernel, the ioctl is still
228 * accepted and applied. However, any unknown codes are left untouched and
229 * stay cleared. That means, the kernel always filters unknown codes
230 * regardless of what the client requests. If the new mask doesn't cover
231 * all known event-codes, all remaining codes are automatically cleared and
234 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
235 * returned if the receive-buffer points to invalid memory. EINVAL is returned
236 * if the kernel does not implement the ioctl.
238 #define EVIOCSMASK _IOW('E', 0x93, struct input_mask) /* Set event-masks */
240 #define EVIOCSCLOCKID _IOW('E', 0xa0, int) /* Set clockid to be used for timestamps */
252 #define BUS_ISAPNP 0x02
255 #define BUS_BLUETOOTH 0x05
256 #define BUS_VIRTUAL 0x06
259 #define BUS_I8042 0x11
260 #define BUS_XTKBD 0x12
261 #define BUS_RS232 0x13
262 #define BUS_GAMEPORT 0x14
263 #define BUS_PARPORT 0x15
264 #define BUS_AMIGA 0x16
267 #define BUS_HOST 0x19
269 #define BUS_ATARI 0x1B
273 #define BUS_INTEL_ISHTP 0x1F
274 #define BUS_AMD_SFH 0x20
279 #define MT_TOOL_FINGER 0x00
280 #define MT_TOOL_PEN 0x01
281 #define MT_TOOL_PALM 0x02
282 #define MT_TOOL_DIAL 0x0a
283 #define MT_TOOL_MAX 0x0f
286 * Values describing the status of a force-feedback effect
288 #define FF_STATUS_STOPPED 0x00
289 #define FF_STATUS_PLAYING 0x01
290 #define FF_STATUS_MAX 0x01
293 * Structures used in ioctls to upload effects to a device
294 * They are pieces of a bigger structure (called ff_effect)
298 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
299 * should not be used and have unspecified results.
303 * struct ff_replay - defines scheduling of the force-feedback effect
304 * @length: duration of the effect
305 * @delay: delay before effect should start playing
313 * struct ff_trigger - defines what triggers the force-feedback effect
314 * @button: number of the button triggering the effect
315 * @interval: controls how soon the effect can be re-triggered
323 * struct ff_envelope - generic force-feedback effect envelope
324 * @attack_length: duration of the attack (ms)
325 * @attack_level: level at the beginning of the attack
326 * @fade_length: duration of fade (ms)
327 * @fade_level: level at the end of fade
329 * The @attack_level and @fade_level are absolute values; when applying
330 * envelope force-feedback core will convert to positive/negative
331 * value based on polarity of the default level of the effect.
332 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
335 uint16_t attack_length
;
336 uint16_t attack_level
;
337 uint16_t fade_length
;
342 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
343 * @level: strength of the effect; may be negative
344 * @envelope: envelope data
346 struct ff_constant_effect
{
348 struct ff_envelope envelope
;
352 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
353 * @start_level: beginning strength of the effect; may be negative
354 * @end_level: final strength of the effect; may be negative
355 * @envelope: envelope data
357 struct ff_ramp_effect
{
360 struct ff_envelope envelope
;
364 * struct ff_condition_effect - defines a spring or friction force-feedback effect
365 * @right_saturation: maximum level when joystick moved all way to the right
366 * @left_saturation: same for the left side
367 * @right_coeff: controls how fast the force grows when the joystick moves
369 * @left_coeff: same for the left side
370 * @deadband: size of the dead zone, where no force is produced
371 * @center: position of the dead zone
373 struct ff_condition_effect
{
374 uint16_t right_saturation
;
375 uint16_t left_saturation
;
385 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
386 * @waveform: kind of the effect (wave)
387 * @period: period of the wave (ms)
388 * @magnitude: peak value
389 * @offset: mean value of the wave (roughly)
390 * @phase: 'horizontal' shift
391 * @envelope: envelope data
392 * @custom_len: number of samples (FF_CUSTOM only)
393 * @custom_data: buffer of samples (FF_CUSTOM only)
395 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
396 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
397 * for the time being as no driver supports it yet.
399 * Note: the data pointed by custom_data is copied by the driver.
400 * You can therefore dispose of the memory after the upload/update.
402 struct ff_periodic_effect
{
409 struct ff_envelope envelope
;
412 int16_t *custom_data
;
416 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
417 * @strong_magnitude: magnitude of the heavy motor
418 * @weak_magnitude: magnitude of the light one
420 * Some rumble pads have two motors of different weight. Strong_magnitude
421 * represents the magnitude of the vibration generated by the heavy one.
423 struct ff_rumble_effect
{
424 uint16_t strong_magnitude
;
425 uint16_t weak_magnitude
;
429 * struct ff_effect - defines force feedback effect
430 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
431 * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
432 * @id: an unique id assigned to an effect
433 * @direction: direction of the effect
434 * @trigger: trigger conditions (struct ff_trigger)
435 * @replay: scheduling of the effect (struct ff_replay)
436 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
437 * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
438 * defining effect parameters
440 * This structure is sent through ioctl from the application to the driver.
441 * To create a new effect application should set its @id to -1; the kernel
442 * will return assigned @id which can later be used to update or delete
445 * Direction of the effect is encoded as follows:
446 * 0 deg -> 0x0000 (down)
447 * 90 deg -> 0x4000 (left)
448 * 180 deg -> 0x8000 (up)
449 * 270 deg -> 0xC000 (right)
455 struct ff_trigger trigger
;
456 struct ff_replay replay
;
459 struct ff_constant_effect constant
;
460 struct ff_ramp_effect ramp
;
461 struct ff_periodic_effect periodic
;
462 struct ff_condition_effect condition
[2]; /* One for each axis */
463 struct ff_rumble_effect rumble
;
468 * Force feedback effect types
471 #define FF_RUMBLE 0x50
472 #define FF_PERIODIC 0x51
473 #define FF_CONSTANT 0x52
474 #define FF_SPRING 0x53
475 #define FF_FRICTION 0x54
476 #define FF_DAMPER 0x55
477 #define FF_INERTIA 0x56
480 #define FF_EFFECT_MIN FF_RUMBLE
481 #define FF_EFFECT_MAX FF_RAMP
484 * Force feedback periodic effect types
487 #define FF_SQUARE 0x58
488 #define FF_TRIANGLE 0x59
490 #define FF_SAW_UP 0x5b
491 #define FF_SAW_DOWN 0x5c
492 #define FF_CUSTOM 0x5d
494 #define FF_WAVEFORM_MIN FF_SQUARE
495 #define FF_WAVEFORM_MAX FF_CUSTOM
498 * Set ff device properties
502 #define FF_AUTOCENTER 0x61
505 * ff->playback(effect_id = FF_GAIN) is the first effect_id to
506 * cause a collision with another ff method, in this case ff->set_gain().
507 * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
508 * and thus the total number of effects should never exceed FF_GAIN.
510 #define FF_MAX_EFFECTS FF_GAIN
513 #define FF_CNT (FF_MAX+1)
515 #endif /* _INPUT_H */