2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 #include "qemu/osdep.h"
27 #include "qemu/module.h"
28 #include "qemu/cutils.h"
29 #include "ui/console.h"
32 #include "sysemu/runstate.h"
33 #include "sysemu/runstate-action.h"
34 #include "sysemu/sysemu.h"
35 #include "ui/win32-kbd-hook.h"
38 static int sdl2_num_outputs
;
39 static struct sdl2_console
*sdl2_console
;
41 static SDL_Surface
*guest_sprite_surface
;
42 static int gui_grab
; /* if true, all keyboard/mouse events are grabbed */
44 static bool ctrl_grab
;
46 static int gui_saved_grab
;
47 static int gui_fullscreen
;
48 static int gui_grab_code
= KMOD_LALT
| KMOD_LCTRL
;
49 static SDL_Cursor
*sdl_cursor_normal
;
50 static SDL_Cursor
*sdl_cursor_hidden
;
51 static int absolute_enabled
;
52 static bool guest_cursor
;
53 static int guest_x
, guest_y
;
54 static SDL_Cursor
*guest_sprite
;
55 static Notifier mouse_mode_notifier
;
57 #define SDL2_REFRESH_INTERVAL_BUSY 10
58 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
59 / SDL2_REFRESH_INTERVAL_BUSY + 1)
61 /* introduced in SDL 2.0.10 */
62 #ifndef SDL_HINT_RENDER_BATCHING
63 #define SDL_HINT_RENDER_BATCHING "SDL_RENDER_BATCHING"
66 static void sdl_update_caption(struct sdl2_console
*scon
);
68 static struct sdl2_console
*get_scon_from_window(uint32_t window_id
)
71 for (i
= 0; i
< sdl2_num_outputs
; i
++) {
72 if (sdl2_console
[i
].real_window
== SDL_GetWindowFromID(window_id
)) {
73 return &sdl2_console
[i
];
79 void sdl2_window_create(struct sdl2_console
*scon
)
86 assert(!scon
->real_window
);
89 flags
|= SDL_WINDOW_FULLSCREEN_DESKTOP
;
91 flags
|= SDL_WINDOW_RESIZABLE
;
94 flags
|= SDL_WINDOW_HIDDEN
;
98 flags
|= SDL_WINDOW_OPENGL
;
102 scon
->real_window
= SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED
,
103 SDL_WINDOWPOS_UNDEFINED
,
104 surface_width(scon
->surface
),
105 surface_height(scon
->surface
),
108 const char *driver
= "opengl";
110 if (scon
->opts
->gl
== DISPLAY_GL_MODE_ES
) {
111 driver
= "opengles2";
114 SDL_SetHint(SDL_HINT_RENDER_DRIVER
, driver
);
115 SDL_SetHint(SDL_HINT_RENDER_BATCHING
, "1");
117 scon
->winctx
= SDL_GL_CreateContext(scon
->real_window
);
118 SDL_GL_SetSwapInterval(0);
120 /* The SDL renderer is only used by sdl2-2D, when OpenGL is disabled */
121 scon
->real_renderer
= SDL_CreateRenderer(scon
->real_window
, -1, 0);
123 sdl_update_caption(scon
);
126 void sdl2_window_destroy(struct sdl2_console
*scon
)
128 if (!scon
->real_window
) {
133 SDL_GL_DeleteContext(scon
->winctx
);
136 if (scon
->real_renderer
) {
137 SDL_DestroyRenderer(scon
->real_renderer
);
138 scon
->real_renderer
= NULL
;
140 SDL_DestroyWindow(scon
->real_window
);
141 scon
->real_window
= NULL
;
144 void sdl2_window_resize(struct sdl2_console
*scon
)
146 if (!scon
->real_window
) {
150 SDL_SetWindowSize(scon
->real_window
,
151 surface_width(scon
->surface
),
152 surface_height(scon
->surface
));
155 static void sdl2_redraw(struct sdl2_console
*scon
)
159 sdl2_gl_redraw(scon
);
162 sdl2_2d_redraw(scon
);
166 static void sdl_update_caption(struct sdl2_console
*scon
)
168 char win_title
[1024];
169 char icon_title
[1024];
170 const char *status
= "";
172 if (!runstate_is_running()) {
173 status
= " [Stopped]";
174 } else if (gui_grab
) {
177 status
= " - Press ⌃⌥⇧G to exit grab";
179 status
= " - Press Ctrl-Alt-Shift-G to exit grab";
181 } else if (ctrl_grab
) {
182 status
= " - Press Right-Ctrl-G to exit grab";
185 status
= " - Press ⌃⌥G to exit grab";
187 status
= " - Press Ctrl-Alt-G to exit grab";
193 snprintf(win_title
, sizeof(win_title
), "QEMU (%s-%d)%s", qemu_name
,
195 snprintf(icon_title
, sizeof(icon_title
), "QEMU (%s)", qemu_name
);
197 snprintf(win_title
, sizeof(win_title
), "QEMU%s", status
);
198 snprintf(icon_title
, sizeof(icon_title
), "QEMU");
201 if (scon
->real_window
) {
202 SDL_SetWindowTitle(scon
->real_window
, win_title
);
206 static void sdl_hide_cursor(struct sdl2_console
*scon
)
208 if (scon
->opts
->has_show_cursor
&& scon
->opts
->show_cursor
) {
212 SDL_ShowCursor(SDL_DISABLE
);
213 SDL_SetCursor(sdl_cursor_hidden
);
215 if (!qemu_input_is_absolute(scon
->dcl
.con
)) {
216 SDL_SetRelativeMouseMode(SDL_TRUE
);
220 static void sdl_show_cursor(struct sdl2_console
*scon
)
222 if (scon
->opts
->has_show_cursor
&& scon
->opts
->show_cursor
) {
226 if (!qemu_input_is_absolute(scon
->dcl
.con
)) {
227 SDL_SetRelativeMouseMode(SDL_FALSE
);
231 (gui_grab
|| qemu_input_is_absolute(scon
->dcl
.con
) || absolute_enabled
)) {
232 SDL_SetCursor(guest_sprite
);
234 SDL_SetCursor(sdl_cursor_normal
);
237 SDL_ShowCursor(SDL_ENABLE
);
240 static void sdl_grab_start(struct sdl2_console
*scon
)
242 QemuConsole
*con
= scon
? scon
->dcl
.con
: NULL
;
244 if (!con
|| !qemu_console_is_graphic(con
)) {
248 * If the application is not active, do not try to enter grab state. This
249 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
250 * application (SDL bug).
252 if (!(SDL_GetWindowFlags(scon
->real_window
) & SDL_WINDOW_INPUT_FOCUS
)) {
256 SDL_SetCursor(guest_sprite
);
257 if (!qemu_input_is_absolute(scon
->dcl
.con
) && !absolute_enabled
) {
258 SDL_WarpMouseInWindow(scon
->real_window
, guest_x
, guest_y
);
261 sdl_hide_cursor(scon
);
263 SDL_SetWindowGrab(scon
->real_window
, SDL_TRUE
);
265 win32_kbd_set_grab(true);
266 sdl_update_caption(scon
);
269 static void sdl_grab_end(struct sdl2_console
*scon
)
271 SDL_SetWindowGrab(scon
->real_window
, SDL_FALSE
);
273 win32_kbd_set_grab(false);
274 sdl_show_cursor(scon
);
275 sdl_update_caption(scon
);
278 static void absolute_mouse_grab(struct sdl2_console
*scon
)
280 int mouse_x
, mouse_y
;
282 SDL_GetMouseState(&mouse_x
, &mouse_y
);
283 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
284 if (mouse_x
> 0 && mouse_x
< scr_w
- 1 &&
285 mouse_y
> 0 && mouse_y
< scr_h
- 1) {
286 sdl_grab_start(scon
);
290 static void sdl_mouse_mode_change(Notifier
*notify
, void *data
)
292 if (qemu_input_is_absolute(sdl2_console
[0].dcl
.con
)) {
293 if (!absolute_enabled
) {
294 absolute_enabled
= 1;
295 SDL_SetRelativeMouseMode(SDL_FALSE
);
296 absolute_mouse_grab(&sdl2_console
[0]);
298 } else if (absolute_enabled
) {
299 if (!gui_fullscreen
) {
300 sdl_grab_end(&sdl2_console
[0]);
302 absolute_enabled
= 0;
306 static void sdl_send_mouse_event(struct sdl2_console
*scon
, int dx
, int dy
,
307 int x
, int y
, int state
)
309 static uint32_t bmap
[INPUT_BUTTON__MAX
] = {
310 [INPUT_BUTTON_LEFT
] = SDL_BUTTON(SDL_BUTTON_LEFT
),
311 [INPUT_BUTTON_MIDDLE
] = SDL_BUTTON(SDL_BUTTON_MIDDLE
),
312 [INPUT_BUTTON_RIGHT
] = SDL_BUTTON(SDL_BUTTON_RIGHT
),
313 [INPUT_BUTTON_SIDE
] = SDL_BUTTON(SDL_BUTTON_X1
),
314 [INPUT_BUTTON_EXTRA
] = SDL_BUTTON(SDL_BUTTON_X2
)
316 static uint32_t prev_state
;
318 if (prev_state
!= state
) {
319 qemu_input_update_buttons(scon
->dcl
.con
, bmap
, prev_state
, state
);
323 if (qemu_input_is_absolute(scon
->dcl
.con
)) {
324 qemu_input_queue_abs(scon
->dcl
.con
, INPUT_AXIS_X
,
325 x
, 0, surface_width(scon
->surface
));
326 qemu_input_queue_abs(scon
->dcl
.con
, INPUT_AXIS_Y
,
327 y
, 0, surface_height(scon
->surface
));
337 qemu_input_queue_rel(scon
->dcl
.con
, INPUT_AXIS_X
, dx
);
338 qemu_input_queue_rel(scon
->dcl
.con
, INPUT_AXIS_Y
, dy
);
340 qemu_input_event_sync();
343 static void toggle_full_screen(struct sdl2_console
*scon
)
345 gui_fullscreen
= !gui_fullscreen
;
346 if (gui_fullscreen
) {
347 SDL_SetWindowFullscreen(scon
->real_window
,
348 SDL_WINDOW_FULLSCREEN_DESKTOP
);
349 gui_saved_grab
= gui_grab
;
350 sdl_grab_start(scon
);
352 if (!gui_saved_grab
) {
355 SDL_SetWindowFullscreen(scon
->real_window
, 0);
360 static int get_mod_state(void)
362 SDL_Keymod mod
= SDL_GetModState();
365 return (mod
& (gui_grab_code
| KMOD_LSHIFT
)) ==
366 (gui_grab_code
| KMOD_LSHIFT
);
367 } else if (ctrl_grab
) {
368 return (mod
& KMOD_RCTRL
) == KMOD_RCTRL
;
370 return (mod
& gui_grab_code
) == gui_grab_code
;
374 static void *sdl2_win32_get_hwnd(struct sdl2_console
*scon
)
379 SDL_VERSION(&info
.version
);
380 if (SDL_GetWindowWMInfo(scon
->real_window
, &info
)) {
381 return info
.info
.win
.window
;
387 static void handle_keydown(SDL_Event
*ev
)
390 struct sdl2_console
*scon
= get_scon_from_window(ev
->key
.windowID
);
391 int gui_key_modifier_pressed
= get_mod_state();
397 scon
->gui_keysym
= false;
399 if (!scon
->ignore_hotkeys
&& gui_key_modifier_pressed
&& !ev
->key
.repeat
) {
400 switch (ev
->key
.keysym
.scancode
) {
413 win
= ev
->key
.keysym
.scancode
- SDL_SCANCODE_1
;
414 if (win
< sdl2_num_outputs
) {
415 sdl2_console
[win
].hidden
= !sdl2_console
[win
].hidden
;
416 if (sdl2_console
[win
].real_window
) {
417 if (sdl2_console
[win
].hidden
) {
418 SDL_HideWindow(sdl2_console
[win
].real_window
);
420 SDL_ShowWindow(sdl2_console
[win
].real_window
);
423 sdl2_release_modifiers(scon
);
424 scon
->gui_keysym
= true;
428 toggle_full_screen(scon
);
429 scon
->gui_keysym
= true;
432 scon
->gui_keysym
= true;
434 sdl_grab_start(scon
);
435 } else if (!gui_fullscreen
) {
440 sdl2_window_resize(scon
);
442 /* re-create scon->texture */
443 sdl2_2d_switch(&scon
->dcl
, scon
->surface
);
445 scon
->gui_keysym
= true;
448 case SDL_SCANCODE_KP_PLUS
:
449 case SDL_SCANCODE_KP_MINUS
:
450 if (!gui_fullscreen
) {
453 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
455 width
= MAX(scr_w
+ (ev
->key
.keysym
.scancode
==
456 SDL_SCANCODE_KP_PLUS
? 50 : -50),
458 height
= (surface_height(scon
->surface
) * width
) /
459 surface_width(scon
->surface
);
460 fprintf(stderr
, "%s: scale to %dx%d\n",
461 __func__
, width
, height
);
462 sdl_scale(scon
, width
, height
);
464 scon
->gui_keysym
= true;
471 if (!scon
->gui_keysym
) {
472 sdl2_process_key(scon
, &ev
->key
);
476 static void handle_keyup(SDL_Event
*ev
)
478 struct sdl2_console
*scon
= get_scon_from_window(ev
->key
.windowID
);
484 scon
->ignore_hotkeys
= false;
485 sdl2_process_key(scon
, &ev
->key
);
488 static void handle_textinput(SDL_Event
*ev
)
490 struct sdl2_console
*scon
= get_scon_from_window(ev
->text
.windowID
);
491 QemuConsole
*con
= scon
? scon
->dcl
.con
: NULL
;
497 if (!scon
->gui_keysym
&& QEMU_IS_TEXT_CONSOLE(con
)) {
498 qemu_text_console_put_string(QEMU_TEXT_CONSOLE(con
), ev
->text
.text
, strlen(ev
->text
.text
));
502 static void handle_mousemotion(SDL_Event
*ev
)
505 struct sdl2_console
*scon
= get_scon_from_window(ev
->motion
.windowID
);
507 if (!scon
|| !qemu_console_is_graphic(scon
->dcl
.con
)) {
511 if (qemu_input_is_absolute(scon
->dcl
.con
) || absolute_enabled
) {
513 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
516 if (gui_grab
&& !gui_fullscreen
517 && (ev
->motion
.x
== 0 || ev
->motion
.y
== 0 ||
518 ev
->motion
.x
== max_x
|| ev
->motion
.y
== max_y
)) {
522 (ev
->motion
.x
> 0 && ev
->motion
.x
< max_x
&&
523 ev
->motion
.y
> 0 && ev
->motion
.y
< max_y
)) {
524 sdl_grab_start(scon
);
527 if (gui_grab
|| qemu_input_is_absolute(scon
->dcl
.con
) || absolute_enabled
) {
528 sdl_send_mouse_event(scon
, ev
->motion
.xrel
, ev
->motion
.yrel
,
529 ev
->motion
.x
, ev
->motion
.y
, ev
->motion
.state
);
533 static void handle_mousebutton(SDL_Event
*ev
)
535 int buttonstate
= SDL_GetMouseState(NULL
, NULL
);
536 SDL_MouseButtonEvent
*bev
;
537 struct sdl2_console
*scon
= get_scon_from_window(ev
->button
.windowID
);
539 if (!scon
|| !qemu_console_is_graphic(scon
->dcl
.con
)) {
544 if (!gui_grab
&& !qemu_input_is_absolute(scon
->dcl
.con
)) {
545 if (ev
->type
== SDL_MOUSEBUTTONUP
&& bev
->button
== SDL_BUTTON_LEFT
) {
546 /* start grabbing all events */
547 sdl_grab_start(scon
);
550 if (ev
->type
== SDL_MOUSEBUTTONDOWN
) {
551 buttonstate
|= SDL_BUTTON(bev
->button
);
553 buttonstate
&= ~SDL_BUTTON(bev
->button
);
555 sdl_send_mouse_event(scon
, 0, 0, bev
->x
, bev
->y
, buttonstate
);
559 static void handle_mousewheel(SDL_Event
*ev
)
561 struct sdl2_console
*scon
= get_scon_from_window(ev
->wheel
.windowID
);
562 SDL_MouseWheelEvent
*wev
= &ev
->wheel
;
565 if (!scon
|| !qemu_console_is_graphic(scon
->dcl
.con
)) {
570 btn
= INPUT_BUTTON_WHEEL_UP
;
571 } else if (wev
->y
< 0) {
572 btn
= INPUT_BUTTON_WHEEL_DOWN
;
573 } else if (wev
->x
< 0) {
574 btn
= INPUT_BUTTON_WHEEL_RIGHT
;
575 } else if (wev
->x
> 0) {
576 btn
= INPUT_BUTTON_WHEEL_LEFT
;
581 qemu_input_queue_btn(scon
->dcl
.con
, btn
, true);
582 qemu_input_event_sync();
583 qemu_input_queue_btn(scon
->dcl
.con
, btn
, false);
584 qemu_input_event_sync();
587 static void handle_windowevent(SDL_Event
*ev
)
589 struct sdl2_console
*scon
= get_scon_from_window(ev
->window
.windowID
);
590 bool allow_close
= true;
596 switch (ev
->window
.event
) {
597 case SDL_WINDOWEVENT_RESIZED
:
600 memset(&info
, 0, sizeof(info
));
601 info
.width
= ev
->window
.data1
;
602 info
.height
= ev
->window
.data2
;
603 dpy_set_ui_info(scon
->dcl
.con
, &info
, true);
607 case SDL_WINDOWEVENT_EXPOSED
:
610 case SDL_WINDOWEVENT_FOCUS_GAINED
:
611 win32_kbd_set_grab(gui_grab
);
612 if (qemu_console_is_graphic(scon
->dcl
.con
)) {
613 win32_kbd_set_window(sdl2_win32_get_hwnd(scon
));
616 case SDL_WINDOWEVENT_ENTER
:
617 if (!gui_grab
&& (qemu_input_is_absolute(scon
->dcl
.con
) || absolute_enabled
)) {
618 absolute_mouse_grab(scon
);
620 /* If a new console window opened using a hotkey receives the
621 * focus, SDL sends another KEYDOWN event to the new window,
622 * closing the console window immediately after.
624 * Work around this by ignoring further hotkey events until a
627 scon
->ignore_hotkeys
= get_mod_state();
629 case SDL_WINDOWEVENT_FOCUS_LOST
:
630 if (qemu_console_is_graphic(scon
->dcl
.con
)) {
631 win32_kbd_set_window(NULL
);
633 if (gui_grab
&& !gui_fullscreen
) {
637 case SDL_WINDOWEVENT_RESTORED
:
638 update_displaychangelistener(&scon
->dcl
, GUI_REFRESH_INTERVAL_DEFAULT
);
640 case SDL_WINDOWEVENT_MINIMIZED
:
641 update_displaychangelistener(&scon
->dcl
, 500);
643 case SDL_WINDOWEVENT_CLOSE
:
644 if (qemu_console_is_graphic(scon
->dcl
.con
)) {
645 if (scon
->opts
->has_window_close
&& !scon
->opts
->window_close
) {
649 shutdown_action
= SHUTDOWN_ACTION_POWEROFF
;
650 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI
);
653 SDL_HideWindow(scon
->real_window
);
657 case SDL_WINDOWEVENT_SHOWN
:
658 scon
->hidden
= false;
660 case SDL_WINDOWEVENT_HIDDEN
:
666 void sdl2_poll_events(struct sdl2_console
*scon
)
668 SDL_Event ev1
, *ev
= &ev1
;
669 bool allow_close
= true;
672 if (scon
->last_vm_running
!= runstate_is_running()) {
673 scon
->last_vm_running
= runstate_is_running();
674 sdl_update_caption(scon
);
677 while (SDL_PollEvent(ev
)) {
689 handle_textinput(ev
);
692 if (scon
->opts
->has_window_close
&& !scon
->opts
->window_close
) {
696 shutdown_action
= SHUTDOWN_ACTION_POWEROFF
;
697 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI
);
700 case SDL_MOUSEMOTION
:
702 handle_mousemotion(ev
);
704 case SDL_MOUSEBUTTONDOWN
:
705 case SDL_MOUSEBUTTONUP
:
707 handle_mousebutton(ev
);
711 handle_mousewheel(ev
);
713 case SDL_WINDOWEVENT
:
714 handle_windowevent(ev
);
722 if (scon
->idle_counter
< SDL2_MAX_IDLE_COUNT
) {
723 scon
->idle_counter
++;
724 if (scon
->idle_counter
>= SDL2_MAX_IDLE_COUNT
) {
725 scon
->dcl
.update_interval
= GUI_REFRESH_INTERVAL_DEFAULT
;
729 scon
->idle_counter
= 0;
730 scon
->dcl
.update_interval
= SDL2_REFRESH_INTERVAL_BUSY
;
734 static void sdl_mouse_warp(DisplayChangeListener
*dcl
,
735 int x
, int y
, bool on
)
737 struct sdl2_console
*scon
= container_of(dcl
, struct sdl2_console
, dcl
);
739 if (!qemu_console_is_graphic(scon
->dcl
.con
)) {
745 sdl_show_cursor(scon
);
747 if (gui_grab
|| qemu_input_is_absolute(scon
->dcl
.con
) || absolute_enabled
) {
748 SDL_SetCursor(guest_sprite
);
749 if (!qemu_input_is_absolute(scon
->dcl
.con
) && !absolute_enabled
) {
750 SDL_WarpMouseInWindow(scon
->real_window
, x
, y
);
753 } else if (gui_grab
) {
754 sdl_hide_cursor(scon
);
757 guest_x
= x
, guest_y
= y
;
760 static void sdl_mouse_define(DisplayChangeListener
*dcl
,
765 SDL_FreeCursor(guest_sprite
);
768 if (guest_sprite_surface
) {
769 SDL_FreeSurface(guest_sprite_surface
);
772 guest_sprite_surface
=
773 SDL_CreateRGBSurfaceFrom(c
->data
, c
->width
, c
->height
, 32, c
->width
* 4,
774 0xff0000, 0x00ff00, 0xff, 0xff000000);
776 if (!guest_sprite_surface
) {
777 fprintf(stderr
, "Failed to make rgb surface from %p\n", c
);
780 guest_sprite
= SDL_CreateColorCursor(guest_sprite_surface
,
783 fprintf(stderr
, "Failed to make color cursor from %p\n", c
);
787 (gui_grab
|| qemu_input_is_absolute(dcl
->con
) || absolute_enabled
)) {
788 SDL_SetCursor(guest_sprite
);
792 static void sdl_cleanup(void)
795 SDL_FreeCursor(guest_sprite
);
797 SDL_QuitSubSystem(SDL_INIT_VIDEO
);
800 static const DisplayChangeListenerOps dcl_2d_ops
= {
801 .dpy_name
= "sdl2-2d",
802 .dpy_gfx_update
= sdl2_2d_update
,
803 .dpy_gfx_switch
= sdl2_2d_switch
,
804 .dpy_gfx_check_format
= sdl2_2d_check_format
,
805 .dpy_refresh
= sdl2_2d_refresh
,
806 .dpy_mouse_set
= sdl_mouse_warp
,
807 .dpy_cursor_define
= sdl_mouse_define
,
811 static const DisplayChangeListenerOps dcl_gl_ops
= {
812 .dpy_name
= "sdl2-gl",
813 .dpy_gfx_update
= sdl2_gl_update
,
814 .dpy_gfx_switch
= sdl2_gl_switch
,
815 .dpy_gfx_check_format
= console_gl_check_format
,
816 .dpy_refresh
= sdl2_gl_refresh
,
817 .dpy_mouse_set
= sdl_mouse_warp
,
818 .dpy_cursor_define
= sdl_mouse_define
,
820 .dpy_gl_scanout_disable
= sdl2_gl_scanout_disable
,
821 .dpy_gl_scanout_texture
= sdl2_gl_scanout_texture
,
822 .dpy_gl_update
= sdl2_gl_scanout_flush
,
826 sdl2_gl_is_compatible_dcl(DisplayGLCtx
*dgc
,
827 DisplayChangeListener
*dcl
)
829 return dcl
->ops
== &dcl_gl_ops
;
832 static const DisplayGLCtxOps gl_ctx_ops
= {
833 .dpy_gl_ctx_is_compatible_dcl
= sdl2_gl_is_compatible_dcl
,
834 .dpy_gl_ctx_create
= sdl2_gl_create_context
,
835 .dpy_gl_ctx_destroy
= sdl2_gl_destroy_context
,
836 .dpy_gl_ctx_make_current
= sdl2_gl_make_context_current
,
840 static void sdl2_display_early_init(DisplayOptions
*o
)
842 assert(o
->type
== DISPLAY_TYPE_SDL
);
843 if (o
->has_gl
&& o
->gl
) {
850 static void sdl2_display_init(DisplayState
*ds
, DisplayOptions
*o
)
855 SDL_Surface
*icon
= NULL
;
858 assert(o
->type
== DISPLAY_TYPE_SDL
);
860 if (SDL_GetHintBoolean("QEMU_ENABLE_SDL_LOGGING", SDL_FALSE
)) {
861 SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE
);
864 if (SDL_Init(SDL_INIT_VIDEO
)) {
865 fprintf(stderr
, "Could not initialize SDL(%s) - exiting\n",
869 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
870 SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
, "0");
873 /* QEMU uses its own low level keyboard hook procedure on Windows */
874 SDL_SetHint(SDL_HINT_GRAB_KEYBOARD
, "1");
876 #ifdef SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
877 SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
, "0");
879 SDL_SetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4
, "1");
880 SDL_EnableScreenSaver();
881 memset(&info
, 0, sizeof(info
));
882 SDL_VERSION(&info
.version
);
884 gui_fullscreen
= o
->has_full_screen
&& o
->full_screen
;
886 if (o
->u
.sdl
.has_grab_mod
) {
887 if (o
->u
.sdl
.grab_mod
== HOT_KEY_MOD_LSHIFT_LCTRL_LALT
) {
889 } else if (o
->u
.sdl
.grab_mod
== HOT_KEY_MOD_RCTRL
) {
895 QemuConsole
*con
= qemu_console_lookup_by_index(i
);
900 sdl2_num_outputs
= i
;
901 if (sdl2_num_outputs
== 0) {
904 sdl2_console
= g_new0(struct sdl2_console
, sdl2_num_outputs
);
905 for (i
= 0; i
< sdl2_num_outputs
; i
++) {
906 QemuConsole
*con
= qemu_console_lookup_by_index(i
);
908 if (!qemu_console_is_graphic(con
) &&
909 qemu_console_get_index(con
) != 0) {
910 sdl2_console
[i
].hidden
= true;
912 sdl2_console
[i
].idx
= i
;
913 sdl2_console
[i
].opts
= o
;
915 sdl2_console
[i
].opengl
= display_opengl
;
916 sdl2_console
[i
].dcl
.ops
= display_opengl
? &dcl_gl_ops
: &dcl_2d_ops
;
917 sdl2_console
[i
].dgc
.ops
= display_opengl
? &gl_ctx_ops
: NULL
;
919 sdl2_console
[i
].opengl
= 0;
920 sdl2_console
[i
].dcl
.ops
= &dcl_2d_ops
;
922 sdl2_console
[i
].dcl
.con
= con
;
923 sdl2_console
[i
].kbd
= qkbd_state_init(con
);
924 if (display_opengl
) {
925 qemu_console_set_display_gl_ctx(con
, &sdl2_console
[i
].dgc
);
927 register_displaychangelistener(&sdl2_console
[i
].dcl
);
929 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
930 if (SDL_GetWindowWMInfo(sdl2_console
[i
].real_window
, &info
)) {
931 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
932 qemu_console_set_window_id(con
, (uintptr_t)info
.info
.win
.window
);
933 #elif defined(SDL_VIDEO_DRIVER_X11)
934 qemu_console_set_window_id(con
, info
.info
.x11
.window
);
940 #ifdef CONFIG_SDL_IMAGE
941 dir
= get_relocated_path(CONFIG_QEMU_ICONDIR
"/hicolor/128x128/apps/qemu.png");
942 icon
= IMG_Load(dir
);
944 /* Load a 32x32x4 image. White pixels are transparent. */
945 dir
= get_relocated_path(CONFIG_QEMU_ICONDIR
"/hicolor/32x32/apps/qemu.bmp");
946 icon
= SDL_LoadBMP(dir
);
948 uint32_t colorkey
= SDL_MapRGB(icon
->format
, 255, 255, 255);
949 SDL_SetColorKey(icon
, SDL_TRUE
, colorkey
);
954 SDL_SetWindowIcon(sdl2_console
[0].real_window
, icon
);
957 mouse_mode_notifier
.notify
= sdl_mouse_mode_change
;
958 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier
);
960 sdl_cursor_hidden
= SDL_CreateCursor(&data
, &data
, 8, 1, 0, 0);
961 sdl_cursor_normal
= SDL_GetCursor();
963 if (gui_fullscreen
) {
964 sdl_grab_start(&sdl2_console
[0]);
970 static QemuDisplay qemu_display_sdl2
= {
971 .type
= DISPLAY_TYPE_SDL
,
972 .early_init
= sdl2_display_early_init
,
973 .init
= sdl2_display_init
,
976 static void register_sdl1(void)
978 qemu_display_register(&qemu_display_sdl2
);
981 type_init(register_sdl1
);
984 module_dep("ui-opengl");