4 * Copyright IBM, Corp. 2011
7 * Anthony Liguori <aliguori@us.ibm.com>
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
17 #include "qapi/qapi-builtin-types.h"
18 #include "qemu/module.h"
21 typedef struct TypeImpl
*Type
;
23 typedef struct Object Object
;
25 typedef struct TypeInfo TypeInfo
;
27 typedef struct InterfaceClass InterfaceClass
;
28 typedef struct InterfaceInfo InterfaceInfo
;
30 #define TYPE_OBJECT "object"
34 * @title:Base Object Type System
35 * @short_description: interfaces for creating new types and objects
37 * The QEMU Object Model provides a framework for registering user creatable
38 * types and instantiating objects from those types. QOM provides the following
41 * - System for dynamically registering types
42 * - Support for single-inheritance of types
43 * - Multiple inheritance of stateless interfaces
46 * <title>Creating a minimal type</title>
50 * #define TYPE_MY_DEVICE "my-device"
52 * // No new virtual functions: we can reuse the typedef for the
54 * typedef DeviceClass MyDeviceClass;
55 * typedef struct MyDevice
59 * int reg0, reg1, reg2;
62 * static const TypeInfo my_device_info = {
63 * .name = TYPE_MY_DEVICE,
64 * .parent = TYPE_DEVICE,
65 * .instance_size = sizeof(MyDevice),
68 * static void my_device_register_types(void)
70 * type_register_static(&my_device_info);
73 * type_init(my_device_register_types)
77 * In the above example, we create a simple type that is described by #TypeInfo.
78 * #TypeInfo describes information about the type including what it inherits
79 * from, the instance and class size, and constructor/destructor hooks.
81 * Alternatively several static types could be registered using helper macro
86 * static const TypeInfo device_types_info[] = {
88 * .name = TYPE_MY_DEVICE_A,
89 * .parent = TYPE_DEVICE,
90 * .instance_size = sizeof(MyDeviceA),
93 * .name = TYPE_MY_DEVICE_B,
94 * .parent = TYPE_DEVICE,
95 * .instance_size = sizeof(MyDeviceB),
99 * DEFINE_TYPES(device_types_info)
103 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives
104 * are instantiated dynamically but there is only ever one instance for any
105 * given type. The #ObjectClass typically holds a table of function pointers
106 * for the virtual methods implemented by this type.
108 * Using object_new(), a new #Object derivative will be instantiated. You can
109 * cast an #Object to a subclass (or base-class) type using
110 * object_dynamic_cast(). You typically want to define macro wrappers around
111 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
115 * <title>Typecasting macros</title>
117 * #define MY_DEVICE_GET_CLASS(obj) \
118 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
119 * #define MY_DEVICE_CLASS(klass) \
120 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
121 * #define MY_DEVICE(obj) \
122 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
126 * # Class Initialization #
128 * Before an object is initialized, the class for the object must be
129 * initialized. There is only one class object for all instance objects
130 * that is created lazily.
132 * Classes are initialized by first initializing any parent classes (if
133 * necessary). After the parent class object has initialized, it will be
134 * copied into the current class object and any additional storage in the
135 * class object is zero filled.
137 * The effect of this is that classes automatically inherit any virtual
138 * function pointers that the parent class has already initialized. All
139 * other fields will be zero filled.
141 * Once all of the parent classes have been initialized, #TypeInfo::class_init
142 * is called to let the class being instantiated provide default initialize for
143 * its virtual functions. Here is how the above example might be modified
144 * to introduce an overridden virtual function:
147 * <title>Overriding a virtual function</title>
151 * void my_device_class_init(ObjectClass *klass, void *class_data)
153 * DeviceClass *dc = DEVICE_CLASS(klass);
154 * dc->reset = my_device_reset;
157 * static const TypeInfo my_device_info = {
158 * .name = TYPE_MY_DEVICE,
159 * .parent = TYPE_DEVICE,
160 * .instance_size = sizeof(MyDevice),
161 * .class_init = my_device_class_init,
166 * Introducing new virtual methods requires a class to define its own
167 * struct and to add a .class_size member to the #TypeInfo. Each method
168 * will also have a wrapper function to call it easily:
171 * <title>Defining an abstract class</title>
175 * typedef struct MyDeviceClass
177 * DeviceClass parent;
179 * void (*frobnicate) (MyDevice *obj);
182 * static const TypeInfo my_device_info = {
183 * .name = TYPE_MY_DEVICE,
184 * .parent = TYPE_DEVICE,
185 * .instance_size = sizeof(MyDevice),
186 * .abstract = true, // or set a default in my_device_class_init
187 * .class_size = sizeof(MyDeviceClass),
190 * void my_device_frobnicate(MyDevice *obj)
192 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
194 * klass->frobnicate(obj);
201 * Interfaces allow a limited form of multiple inheritance. Instances are
202 * similar to normal types except for the fact that are only defined by
203 * their classes and never carry any state. You can dynamically cast an object
204 * to one of its #Interface types and vice versa.
208 * A <emphasis>method</emphasis> is a function within the namespace scope of
209 * a class. It usually operates on the object instance by passing it as a
210 * strongly-typed first argument.
211 * If it does not operate on an object instance, it is dubbed
212 * <emphasis>class method</emphasis>.
214 * Methods cannot be overloaded. That is, the #ObjectClass and method name
215 * uniquely identity the function to be called; the signature does not vary
216 * except for trailing varargs.
218 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
219 * #TypeInfo.class_init of a subclass leads to any user of the class obtained
220 * via OBJECT_GET_CLASS() accessing the overridden function.
221 * The original function is not automatically invoked. It is the responsibility
222 * of the overriding class to determine whether and when to invoke the method
225 * To invoke the method being overridden, the preferred solution is to store
226 * the original value in the overriding class before overriding the method.
227 * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
228 * respectively; this frees the overriding class from hardcoding its parent
229 * class, which someone might choose to change at some point.
232 * <title>Overriding a virtual method</title>
234 * typedef struct MyState MyState;
236 * typedef void (*MyDoSomething)(MyState *obj);
238 * typedef struct MyClass {
239 * ObjectClass parent_class;
241 * MyDoSomething do_something;
244 * static void my_do_something(MyState *obj)
249 * static void my_class_init(ObjectClass *oc, void *data)
251 * MyClass *mc = MY_CLASS(oc);
253 * mc->do_something = my_do_something;
256 * static const TypeInfo my_type_info = {
258 * .parent = TYPE_OBJECT,
259 * .instance_size = sizeof(MyState),
260 * .class_size = sizeof(MyClass),
261 * .class_init = my_class_init,
264 * typedef struct DerivedClass {
265 * MyClass parent_class;
267 * MyDoSomething parent_do_something;
270 * static void derived_do_something(MyState *obj)
272 * DerivedClass *dc = DERIVED_GET_CLASS(obj);
274 * // do something here
275 * dc->parent_do_something(obj);
276 * // do something else here
279 * static void derived_class_init(ObjectClass *oc, void *data)
281 * MyClass *mc = MY_CLASS(oc);
282 * DerivedClass *dc = DERIVED_CLASS(oc);
284 * dc->parent_do_something = mc->do_something;
285 * mc->do_something = derived_do_something;
288 * static const TypeInfo derived_type_info = {
289 * .name = TYPE_DERIVED,
291 * .class_size = sizeof(DerivedClass),
292 * .class_init = derived_class_init,
297 * Alternatively, object_class_by_name() can be used to obtain the class and
298 * its non-overridden methods for a specific type. This would correspond to
299 * |[ MyClass::method(...) ]| in C++.
301 * The first example of such a QOM method was #CPUClass.reset,
302 * another example is #DeviceClass.realize.
307 * ObjectPropertyAccessor:
308 * @obj: the object that owns the property
309 * @v: the visitor that contains the property data
310 * @name: the name of the property
311 * @opaque: the object property opaque
312 * @errp: a pointer to an Error that is filled if getting/setting fails.
314 * Called when trying to get/set a property.
316 typedef void (ObjectPropertyAccessor
)(Object
*obj
,
323 * ObjectPropertyResolve:
324 * @obj: the object that owns the property
325 * @opaque: the opaque registered with the property
326 * @part: the name of the property
328 * Resolves the #Object corresponding to property @part.
330 * The returned object can also be used as a starting point
331 * to resolve a relative path starting with "@part".
333 * Returns: If @path is the path that led to @obj, the function
334 * returns the #Object corresponding to "@path/@part".
335 * If "@path/@part" is not a valid object path, it returns #NULL.
337 typedef Object
*(ObjectPropertyResolve
)(Object
*obj
,
342 * ObjectPropertyRelease:
343 * @obj: the object that owns the property
344 * @name: the name of the property
345 * @opaque: the opaque registered with the property
347 * Called when a property is removed from a object.
349 typedef void (ObjectPropertyRelease
)(Object
*obj
,
353 typedef struct ObjectProperty
358 ObjectPropertyAccessor
*get
;
359 ObjectPropertyAccessor
*set
;
360 ObjectPropertyResolve
*resolve
;
361 ObjectPropertyRelease
*release
;
367 * @obj: the object that is being removed from the composition tree
369 * Called when an object is being removed from the QOM composition tree.
370 * The function should remove any backlinks from children objects to @obj.
372 typedef void (ObjectUnparent
)(Object
*obj
);
376 * @obj: the object being freed
378 * Called when an object's last reference is removed.
380 typedef void (ObjectFree
)(void *obj
);
382 #define OBJECT_CLASS_CAST_CACHE 4
387 * The base for all classes. The only thing that #ObjectClass contains is an
388 * integer type handle.
396 const char *object_cast_cache
[OBJECT_CLASS_CAST_CACHE
];
397 const char *class_cast_cache
[OBJECT_CLASS_CAST_CACHE
];
399 ObjectUnparent
*unparent
;
401 GHashTable
*properties
;
407 * The base for all objects. The first member of this object is a pointer to
408 * a #ObjectClass. Since C guarantees that the first member of a structure
409 * always begins at byte 0 of that structure, as long as any sub-object places
410 * its parent as the first member, we can cast directly to a #Object.
412 * As a result, #Object contains a reference to the objects type as its
413 * first member. This allows identification of the real type of the object at
421 GHashTable
*properties
;
428 * @name: The name of the type.
429 * @parent: The name of the parent type.
430 * @instance_size: The size of the object (derivative of #Object). If
431 * @instance_size is 0, then the size of the object will be the size of the
433 * @instance_init: This function is called to initialize an object. The parent
434 * class will have already been initialized so the type is only responsible
435 * for initializing its own members.
436 * @instance_post_init: This function is called to finish initialization of
437 * an object, after all @instance_init functions were called.
438 * @instance_finalize: This function is called during object destruction. This
439 * is called before the parent @instance_finalize function has been called.
440 * An object should only free the members that are unique to its type in this
442 * @abstract: If this field is true, then the class is considered abstract and
443 * cannot be directly instantiated.
444 * @class_size: The size of the class object (derivative of #ObjectClass)
445 * for this object. If @class_size is 0, then the size of the class will be
446 * assumed to be the size of the parent class. This allows a type to avoid
447 * implementing an explicit class type if they are not adding additional
449 * @class_init: This function is called after all parent class initialization
450 * has occurred to allow a class to set its default virtual method pointers.
451 * This is also the function to use to override virtual methods from a parent
453 * @class_base_init: This function is called for all base classes after all
454 * parent class initialization has occurred, but before the class itself
455 * is initialized. This is the function to use to undo the effects of
456 * memcpy from the parent class to the descendants.
457 * @class_data: Data to pass to the @class_init,
458 * @class_base_init. This can be useful when building dynamic
460 * @interfaces: The list of interfaces associated with this type. This
461 * should point to a static array that's terminated with a zero filled
469 size_t instance_size
;
470 void (*instance_init
)(Object
*obj
);
471 void (*instance_post_init
)(Object
*obj
);
472 void (*instance_finalize
)(Object
*obj
);
477 void (*class_init
)(ObjectClass
*klass
, void *data
);
478 void (*class_base_init
)(ObjectClass
*klass
, void *data
);
481 InterfaceInfo
*interfaces
;
486 * @obj: A derivative of #Object
488 * Converts an object to a #Object. Since all objects are #Objects,
489 * this function will always succeed.
491 #define OBJECT(obj) \
496 * @class: A derivative of #ObjectClass.
498 * Converts a class to an #ObjectClass. Since all objects are #Objects,
499 * this function will always succeed.
501 #define OBJECT_CLASS(class) \
502 ((ObjectClass *)(class))
506 * @type: The C type to use for the return value.
507 * @obj: A derivative of @type to cast.
508 * @name: The QOM typename of @type
510 * A type safe version of @object_dynamic_cast_assert. Typically each class
511 * will define a macro based on this type to perform type safe dynamic_casts to
514 * If an invalid object is passed to this function, a run time assert will be
517 #define OBJECT_CHECK(type, obj, name) \
518 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
519 __FILE__, __LINE__, __func__))
522 * OBJECT_CLASS_CHECK:
523 * @class_type: The C type to use for the return value.
524 * @class: A derivative class of @class_type to cast.
525 * @name: the QOM typename of @class_type.
527 * A type safe version of @object_class_dynamic_cast_assert. This macro is
528 * typically wrapped by each type to perform type safe casts of a class to a
529 * specific class type.
531 #define OBJECT_CLASS_CHECK(class_type, class, name) \
532 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
533 __FILE__, __LINE__, __func__))
537 * @class: The C type to use for the return value.
538 * @obj: The object to obtain the class for.
539 * @name: The QOM typename of @obj.
541 * This function will return a specific class for a given object. Its generally
542 * used by each type to provide a type safe macro to get a specific class type
545 #define OBJECT_GET_CLASS(class, obj, name) \
546 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
550 * @type: The name of the interface.
552 * The information associated with an interface.
554 struct InterfaceInfo
{
560 * @parent_class: the base class
562 * The class for all interfaces. Subclasses of this class should only add
565 struct InterfaceClass
567 ObjectClass parent_class
;
569 ObjectClass
*concrete_class
;
573 #define TYPE_INTERFACE "interface"
577 * @klass: class to cast from
578 * Returns: An #InterfaceClass or raise an error if cast is invalid
580 #define INTERFACE_CLASS(klass) \
581 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
585 * @interface: the type to return
586 * @obj: the object to convert to an interface
587 * @name: the interface type name
589 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
591 #define INTERFACE_CHECK(interface, obj, name) \
592 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
593 __FILE__, __LINE__, __func__))
597 * @typename: The name of the type of the object to instantiate.
599 * This function will initialize a new object using heap allocated memory.
600 * The returned object has a reference count of 1, and will be freed when
601 * the last reference is dropped.
603 * Returns: The newly allocated and instantiated object.
605 Object
*object_new(const char *typename
);
608 * object_new_with_props:
609 * @typename: The name of the type of the object to instantiate.
610 * @parent: the parent object
611 * @id: The unique ID of the object
612 * @errp: pointer to error object
613 * @...: list of property names and values
615 * This function will initialize a new object using heap allocated memory.
616 * The returned object has a reference count of 1, and will be freed when
617 * the last reference is dropped.
619 * The @id parameter will be used when registering the object as a
620 * child of @parent in the composition tree.
622 * The variadic parameters are a list of pairs of (propname, propvalue)
623 * strings. The propname of %NULL indicates the end of the property
624 * list. If the object implements the user creatable interface, the
625 * object will be marked complete once all the properties have been
629 * <title>Creating an object with properties</title>
634 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
635 * object_get_objects_root(),
639 * "mem-path", "/dev/shm/somefile",
645 * g_printerr("Cannot create memory backend: %s\n",
646 * error_get_pretty(err));
651 * The returned object will have one stable reference maintained
652 * for as long as it is present in the object hierarchy.
654 * Returns: The newly allocated, instantiated & initialized object.
656 Object
*object_new_with_props(const char *typename
,
663 * object_new_with_propv:
664 * @typename: The name of the type of the object to instantiate.
665 * @parent: the parent object
666 * @id: The unique ID of the object
667 * @errp: pointer to error object
668 * @vargs: list of property names and values
670 * See object_new_with_props() for documentation.
672 Object
*object_new_with_propv(const char *typename
,
678 void object_apply_global_props(Object
*obj
, const GPtrArray
*props
,
680 void object_set_machine_compat_props(GPtrArray
*compat_props
);
681 void object_set_accelerator_compat_props(GPtrArray
*compat_props
);
682 void object_apply_compat_props(Object
*obj
);
686 * @obj: the object instance to set properties on
687 * @errp: pointer to error object
688 * @...: list of property names and values
690 * This function will set a list of properties on an existing object
693 * The variadic parameters are a list of pairs of (propname, propvalue)
694 * strings. The propname of %NULL indicates the end of the property
698 * <title>Update an object's properties</title>
701 * Object *obj = ...get / create object...;
703 * obj = object_set_props(obj,
706 * "mem-path", "/dev/shm/somefile",
712 * g_printerr("Cannot set properties: %s\n",
713 * error_get_pretty(err));
718 * The returned object will have one stable reference maintained
719 * for as long as it is present in the object hierarchy.
721 * Returns: -1 on error, 0 on success
723 int object_set_props(Object
*obj
,
729 * @obj: the object instance to set properties on
730 * @errp: pointer to error object
731 * @vargs: list of property names and values
733 * See object_set_props() for documentation.
735 * Returns: -1 on error, 0 on success
737 int object_set_propv(Object
*obj
,
743 * @obj: A pointer to the memory to be used for the object.
744 * @size: The maximum size available at @obj for the object.
745 * @typename: The name of the type of the object to instantiate.
747 * This function will initialize an object. The memory for the object should
748 * have already been allocated. The returned object has a reference count of 1,
749 * and will be finalized when the last reference is dropped.
751 void object_initialize(void *obj
, size_t size
, const char *typename
);
754 * object_initialize_child:
755 * @parentobj: The parent object to add a property to
756 * @propname: The name of the property
757 * @childobj: A pointer to the memory to be used for the object.
758 * @size: The maximum size available at @childobj for the object.
759 * @type: The name of the type of the object to instantiate.
760 * @errp: If an error occurs, a pointer to an area to store the error
761 * @...: list of property names and values
763 * This function will initialize an object. The memory for the object should
764 * have already been allocated. The object will then be added as child property
765 * to a parent with object_property_add_child() function. The returned object
766 * has a reference count of 1 (for the "child<...>" property from the parent),
767 * so the object will be finalized automatically when the parent gets removed.
769 * The variadic parameters are a list of pairs of (propname, propvalue)
770 * strings. The propname of %NULL indicates the end of the property list.
771 * If the object implements the user creatable interface, the object will
772 * be marked complete once all the properties have been processed.
774 void object_initialize_child(Object
*parentobj
, const char *propname
,
775 void *childobj
, size_t size
, const char *type
,
776 Error
**errp
, ...) QEMU_SENTINEL
;
779 * object_initialize_childv:
780 * @parentobj: The parent object to add a property to
781 * @propname: The name of the property
782 * @childobj: A pointer to the memory to be used for the object.
783 * @size: The maximum size available at @childobj for the object.
784 * @type: The name of the type of the object to instantiate.
785 * @errp: If an error occurs, a pointer to an area to store the error
786 * @vargs: list of property names and values
788 * See object_initialize_child() for documentation.
790 void object_initialize_childv(Object
*parentobj
, const char *propname
,
791 void *childobj
, size_t size
, const char *type
,
792 Error
**errp
, va_list vargs
);
795 * object_dynamic_cast:
796 * @obj: The object to cast.
797 * @typename: The @typename to cast to.
799 * This function will determine if @obj is-a @typename. @obj can refer to an
800 * object or an interface associated with an object.
802 * Returns: This function returns @obj on success or #NULL on failure.
804 Object
*object_dynamic_cast(Object
*obj
, const char *typename
);
807 * object_dynamic_cast_assert:
809 * See object_dynamic_cast() for a description of the parameters of this
810 * function. The only difference in behavior is that this function asserts
811 * instead of returning #NULL on failure if QOM cast debugging is enabled.
812 * This function is not meant to be called directly, but only through
813 * the wrapper macro OBJECT_CHECK.
815 Object
*object_dynamic_cast_assert(Object
*obj
, const char *typename
,
816 const char *file
, int line
, const char *func
);
820 * @obj: A derivative of #Object
822 * Returns: The #ObjectClass of the type associated with @obj.
824 ObjectClass
*object_get_class(Object
*obj
);
827 * object_get_typename:
828 * @obj: A derivative of #Object.
830 * Returns: The QOM typename of @obj.
832 const char *object_get_typename(const Object
*obj
);
835 * type_register_static:
836 * @info: The #TypeInfo of the new type.
838 * @info and all of the strings it points to should exist for the life time
839 * that the type is registered.
841 * Returns: the new #Type.
843 Type
type_register_static(const TypeInfo
*info
);
847 * @info: The #TypeInfo of the new type
849 * Unlike type_register_static(), this call does not require @info or its
850 * string members to continue to exist after the call returns.
852 * Returns: the new #Type.
854 Type
type_register(const TypeInfo
*info
);
857 * type_register_static_array:
858 * @infos: The array of the new type #TypeInfo structures.
859 * @nr_infos: number of entries in @infos
861 * @infos and all of the strings it points to should exist for the life time
862 * that the type is registered.
864 void type_register_static_array(const TypeInfo
*infos
, int nr_infos
);
868 * @type_array: The array containing #TypeInfo structures to register
870 * @type_array should be static constant that exists for the life time
871 * that the type is registered.
873 #define DEFINE_TYPES(type_array) \
874 static void do_qemu_init_ ## type_array(void) \
876 type_register_static_array(type_array, ARRAY_SIZE(type_array)); \
878 type_init(do_qemu_init_ ## type_array)
881 * object_class_dynamic_cast_assert:
882 * @klass: The #ObjectClass to attempt to cast.
883 * @typename: The QOM typename of the class to cast to.
885 * See object_class_dynamic_cast() for a description of the parameters
886 * of this function. The only difference in behavior is that this function
887 * asserts instead of returning #NULL on failure if QOM cast debugging is
888 * enabled. This function is not meant to be called directly, but only through
889 * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK.
891 ObjectClass
*object_class_dynamic_cast_assert(ObjectClass
*klass
,
892 const char *typename
,
893 const char *file
, int line
,
897 * object_class_dynamic_cast:
898 * @klass: The #ObjectClass to attempt to cast.
899 * @typename: The QOM typename of the class to cast to.
901 * Returns: If @typename is a class, this function returns @klass if
902 * @typename is a subtype of @klass, else returns #NULL.
904 * If @typename is an interface, this function returns the interface
905 * definition for @klass if @klass implements it unambiguously; #NULL
906 * is returned if @klass does not implement the interface or if multiple
907 * classes or interfaces on the hierarchy leading to @klass implement
908 * it. (FIXME: perhaps this can be detected at type definition time?)
910 ObjectClass
*object_class_dynamic_cast(ObjectClass
*klass
,
911 const char *typename
);
914 * object_class_get_parent:
915 * @klass: The class to obtain the parent for.
917 * Returns: The parent for @klass or %NULL if none.
919 ObjectClass
*object_class_get_parent(ObjectClass
*klass
);
922 * object_class_get_name:
923 * @klass: The class to obtain the QOM typename for.
925 * Returns: The QOM typename for @klass.
927 const char *object_class_get_name(ObjectClass
*klass
);
930 * object_class_is_abstract:
931 * @klass: The class to obtain the abstractness for.
933 * Returns: %true if @klass is abstract, %false otherwise.
935 bool object_class_is_abstract(ObjectClass
*klass
);
938 * object_class_by_name:
939 * @typename: The QOM typename to obtain the class for.
941 * Returns: The class for @typename or %NULL if not found.
943 ObjectClass
*object_class_by_name(const char *typename
);
945 void object_class_foreach(void (*fn
)(ObjectClass
*klass
, void *opaque
),
946 const char *implements_type
, bool include_abstract
,
950 * object_class_get_list:
951 * @implements_type: The type to filter for, including its derivatives.
952 * @include_abstract: Whether to include abstract classes.
954 * Returns: A singly-linked list of the classes in reverse hashtable order.
956 GSList
*object_class_get_list(const char *implements_type
,
957 bool include_abstract
);
960 * object_class_get_list_sorted:
961 * @implements_type: The type to filter for, including its derivatives.
962 * @include_abstract: Whether to include abstract classes.
964 * Returns: A singly-linked list of the classes in alphabetical
965 * case-insensitive order.
967 GSList
*object_class_get_list_sorted(const char *implements_type
,
968 bool include_abstract
);
974 * Increase the reference count of a object. A object cannot be freed as long
975 * as its reference count is greater than zero.
977 void object_ref(Object
*obj
);
983 * Decrease the reference count of a object. A object cannot be freed as long
984 * as its reference count is greater than zero.
986 void object_unref(Object
*obj
);
989 * object_property_add:
990 * @obj: the object to add a property to
991 * @name: the name of the property. This can contain any character except for
992 * a forward slash. In general, you should use hyphens '-' instead of
993 * underscores '_' when naming properties.
994 * @type: the type name of the property. This namespace is pretty loosely
995 * defined. Sub namespaces are constructed by using a prefix and then
996 * to angle brackets. For instance, the type 'virtio-net-pci' in the
997 * 'link' namespace would be 'link<virtio-net-pci>'.
998 * @get: The getter to be called to read a property. If this is NULL, then
999 * the property cannot be read.
1000 * @set: the setter to be called to write a property. If this is NULL,
1001 * then the property cannot be written.
1002 * @release: called when the property is removed from the object. This is
1003 * meant to allow a property to free its opaque upon object
1004 * destruction. This may be NULL.
1005 * @opaque: an opaque pointer to pass to the callbacks for the property
1006 * @errp: returns an error if this function fails
1008 * Returns: The #ObjectProperty; this can be used to set the @resolve
1009 * callback for child and link properties.
1011 ObjectProperty
*object_property_add(Object
*obj
, const char *name
,
1013 ObjectPropertyAccessor
*get
,
1014 ObjectPropertyAccessor
*set
,
1015 ObjectPropertyRelease
*release
,
1016 void *opaque
, Error
**errp
);
1018 void object_property_del(Object
*obj
, const char *name
, Error
**errp
);
1020 ObjectProperty
*object_class_property_add(ObjectClass
*klass
, const char *name
,
1022 ObjectPropertyAccessor
*get
,
1023 ObjectPropertyAccessor
*set
,
1024 ObjectPropertyRelease
*release
,
1025 void *opaque
, Error
**errp
);
1028 * object_property_find:
1030 * @name: the name of the property
1031 * @errp: returns an error if this function fails
1033 * Look up a property for an object and return its #ObjectProperty if found.
1035 ObjectProperty
*object_property_find(Object
*obj
, const char *name
,
1037 ObjectProperty
*object_class_property_find(ObjectClass
*klass
, const char *name
,
1040 typedef struct ObjectPropertyIterator
{
1041 ObjectClass
*nextclass
;
1042 GHashTableIter iter
;
1043 } ObjectPropertyIterator
;
1046 * object_property_iter_init:
1049 * Initializes an iterator for traversing all properties
1050 * registered against an object instance, its class and all parent classes.
1052 * It is forbidden to modify the property list while iterating,
1053 * whether removing or adding properties.
1055 * Typical usage pattern would be
1058 * <title>Using object property iterators</title>
1060 * ObjectProperty *prop;
1061 * ObjectPropertyIterator iter;
1063 * object_property_iter_init(&iter, obj);
1064 * while ((prop = object_property_iter_next(&iter))) {
1065 * ... do something with prop ...
1070 void object_property_iter_init(ObjectPropertyIterator
*iter
,
1074 * object_class_property_iter_init:
1077 * Initializes an iterator for traversing all properties
1078 * registered against an object class and all parent classes.
1080 * It is forbidden to modify the property list while iterating,
1081 * whether removing or adding properties.
1083 * This can be used on abstract classes as it does not create a temporary
1086 void object_class_property_iter_init(ObjectPropertyIterator
*iter
,
1087 ObjectClass
*klass
);
1090 * object_property_iter_next:
1091 * @iter: the iterator instance
1093 * Return the next available property. If no further properties
1094 * are available, a %NULL value will be returned and the @iter
1095 * pointer should not be used again after this point without
1096 * re-initializing it.
1098 * Returns: the next property, or %NULL when all properties
1099 * have been traversed.
1101 ObjectProperty
*object_property_iter_next(ObjectPropertyIterator
*iter
);
1103 void object_unparent(Object
*obj
);
1106 * object_property_get:
1108 * @v: the visitor that will receive the property value. This should be an
1109 * Output visitor and the data will be written with @name as the name.
1110 * @name: the name of the property
1111 * @errp: returns an error if this function fails
1113 * Reads a property from a object.
1115 void object_property_get(Object
*obj
, Visitor
*v
, const char *name
,
1119 * object_property_set_str:
1120 * @value: the value to be written to the property
1121 * @name: the name of the property
1122 * @errp: returns an error if this function fails
1124 * Writes a string value to a property.
1126 void object_property_set_str(Object
*obj
, const char *value
,
1127 const char *name
, Error
**errp
);
1130 * object_property_get_str:
1132 * @name: the name of the property
1133 * @errp: returns an error if this function fails
1135 * Returns: the value of the property, converted to a C string, or NULL if
1136 * an error occurs (including when the property value is not a string).
1137 * The caller should free the string.
1139 char *object_property_get_str(Object
*obj
, const char *name
,
1143 * object_property_set_link:
1144 * @value: the value to be written to the property
1145 * @name: the name of the property
1146 * @errp: returns an error if this function fails
1148 * Writes an object's canonical path to a property.
1150 * If the link property was created with
1151 * <code>OBJ_PROP_LINK_STRONG</code> bit, the old target object is
1152 * unreferenced, and a reference is added to the new target object.
1155 void object_property_set_link(Object
*obj
, Object
*value
,
1156 const char *name
, Error
**errp
);
1159 * object_property_get_link:
1161 * @name: the name of the property
1162 * @errp: returns an error if this function fails
1164 * Returns: the value of the property, resolved from a path to an Object,
1165 * or NULL if an error occurs (including when the property value is not a
1166 * string or not a valid object path).
1168 Object
*object_property_get_link(Object
*obj
, const char *name
,
1172 * object_property_set_bool:
1173 * @value: the value to be written to the property
1174 * @name: the name of the property
1175 * @errp: returns an error if this function fails
1177 * Writes a bool value to a property.
1179 void object_property_set_bool(Object
*obj
, bool value
,
1180 const char *name
, Error
**errp
);
1183 * object_property_get_bool:
1185 * @name: the name of the property
1186 * @errp: returns an error if this function fails
1188 * Returns: the value of the property, converted to a boolean, or NULL if
1189 * an error occurs (including when the property value is not a bool).
1191 bool object_property_get_bool(Object
*obj
, const char *name
,
1195 * object_property_set_int:
1196 * @value: the value to be written to the property
1197 * @name: the name of the property
1198 * @errp: returns an error if this function fails
1200 * Writes an integer value to a property.
1202 void object_property_set_int(Object
*obj
, int64_t value
,
1203 const char *name
, Error
**errp
);
1206 * object_property_get_int:
1208 * @name: the name of the property
1209 * @errp: returns an error if this function fails
1211 * Returns: the value of the property, converted to an integer, or negative if
1212 * an error occurs (including when the property value is not an integer).
1214 int64_t object_property_get_int(Object
*obj
, const char *name
,
1218 * object_property_set_uint:
1219 * @value: the value to be written to the property
1220 * @name: the name of the property
1221 * @errp: returns an error if this function fails
1223 * Writes an unsigned integer value to a property.
1225 void object_property_set_uint(Object
*obj
, uint64_t value
,
1226 const char *name
, Error
**errp
);
1229 * object_property_get_uint:
1231 * @name: the name of the property
1232 * @errp: returns an error if this function fails
1234 * Returns: the value of the property, converted to an unsigned integer, or 0
1235 * an error occurs (including when the property value is not an integer).
1237 uint64_t object_property_get_uint(Object
*obj
, const char *name
,
1241 * object_property_get_enum:
1243 * @name: the name of the property
1244 * @typename: the name of the enum data type
1245 * @errp: returns an error if this function fails
1247 * Returns: the value of the property, converted to an integer, or
1248 * undefined if an error occurs (including when the property value is not
1251 int object_property_get_enum(Object
*obj
, const char *name
,
1252 const char *typename
, Error
**errp
);
1255 * object_property_get_uint16List:
1257 * @name: the name of the property
1258 * @list: the returned int list
1259 * @errp: returns an error if this function fails
1261 * Returns: the value of the property, converted to integers, or
1262 * undefined if an error occurs (including when the property value is not
1263 * an list of integers).
1265 void object_property_get_uint16List(Object
*obj
, const char *name
,
1266 uint16List
**list
, Error
**errp
);
1269 * object_property_set:
1271 * @v: the visitor that will be used to write the property value. This should
1272 * be an Input visitor and the data will be first read with @name as the
1273 * name and then written as the property value.
1274 * @name: the name of the property
1275 * @errp: returns an error if this function fails
1277 * Writes a property to a object.
1279 void object_property_set(Object
*obj
, Visitor
*v
, const char *name
,
1283 * object_property_parse:
1285 * @string: the string that will be used to parse the property value.
1286 * @name: the name of the property
1287 * @errp: returns an error if this function fails
1289 * Parses a string and writes the result into a property of an object.
1291 void object_property_parse(Object
*obj
, const char *string
,
1292 const char *name
, Error
**errp
);
1295 * object_property_print:
1297 * @name: the name of the property
1298 * @human: if true, print for human consumption
1299 * @errp: returns an error if this function fails
1301 * Returns a string representation of the value of the property. The
1302 * caller shall free the string.
1304 char *object_property_print(Object
*obj
, const char *name
, bool human
,
1308 * object_property_get_type:
1310 * @name: the name of the property
1311 * @errp: returns an error if this function fails
1313 * Returns: The type name of the property.
1315 const char *object_property_get_type(Object
*obj
, const char *name
,
1321 * Returns: the root object of the composition tree
1323 Object
*object_get_root(void);
1327 * object_get_objects_root:
1329 * Get the container object that holds user created
1330 * object instances. This is the object at path
1333 * Returns: the user object container
1335 Object
*object_get_objects_root(void);
1338 * object_get_internal_root:
1340 * Get the container object that holds internally used object
1341 * instances. Any object which is put into this container must not be
1342 * user visible, and it will not be exposed in the QOM tree.
1344 * Returns: the internal object container
1346 Object
*object_get_internal_root(void);
1349 * object_get_canonical_path_component:
1351 * Returns: The final component in the object's canonical path. The canonical
1352 * path is the path within the composition tree starting from the root.
1353 * %NULL if the object doesn't have a parent (and thus a canonical path).
1355 gchar
*object_get_canonical_path_component(Object
*obj
);
1358 * object_get_canonical_path:
1360 * Returns: The canonical path for a object. This is the path within the
1361 * composition tree starting from the root.
1363 gchar
*object_get_canonical_path(Object
*obj
);
1366 * object_resolve_path:
1367 * @path: the path to resolve
1368 * @ambiguous: returns true if the path resolution failed because of an
1371 * There are two types of supported paths--absolute paths and partial paths.
1373 * Absolute paths are derived from the root object and can follow child<> or
1374 * link<> properties. Since they can follow link<> properties, they can be
1375 * arbitrarily long. Absolute paths look like absolute filenames and are
1376 * prefixed with a leading slash.
1378 * Partial paths look like relative filenames. They do not begin with a
1379 * prefix. The matching rules for partial paths are subtle but designed to make
1380 * specifying objects easy. At each level of the composition tree, the partial
1381 * path is matched as an absolute path. The first match is not returned. At
1382 * least two matches are searched for. A successful result is only returned if
1383 * only one match is found. If more than one match is found, a flag is
1384 * returned to indicate that the match was ambiguous.
1386 * Returns: The matched object or NULL on path lookup failure.
1388 Object
*object_resolve_path(const char *path
, bool *ambiguous
);
1391 * object_resolve_path_type:
1392 * @path: the path to resolve
1393 * @typename: the type to look for.
1394 * @ambiguous: returns true if the path resolution failed because of an
1397 * This is similar to object_resolve_path. However, when looking for a
1398 * partial path only matches that implement the given type are considered.
1399 * This restricts the search and avoids spuriously flagging matches as
1402 * For both partial and absolute paths, the return value goes through
1403 * a dynamic cast to @typename. This is important if either the link,
1404 * or the typename itself are of interface types.
1406 * Returns: The matched object or NULL on path lookup failure.
1408 Object
*object_resolve_path_type(const char *path
, const char *typename
,
1412 * object_resolve_path_component:
1413 * @parent: the object in which to resolve the path
1414 * @part: the component to resolve.
1416 * This is similar to object_resolve_path with an absolute path, but it
1417 * only resolves one element (@part) and takes the others from @parent.
1419 * Returns: The resolved object or NULL on path lookup failure.
1421 Object
*object_resolve_path_component(Object
*parent
, const gchar
*part
);
1424 * object_property_add_child:
1425 * @obj: the object to add a property to
1426 * @name: the name of the property
1427 * @child: the child object
1428 * @errp: if an error occurs, a pointer to an area to store the error
1430 * Child properties form the composition tree. All objects need to be a child
1431 * of another object. Objects can only be a child of one object.
1433 * There is no way for a child to determine what its parent is. It is not
1434 * a bidirectional relationship. This is by design.
1436 * The value of a child property as a C string will be the child object's
1437 * canonical path. It can be retrieved using object_property_get_str().
1438 * The child object itself can be retrieved using object_property_get_link().
1440 void object_property_add_child(Object
*obj
, const char *name
,
1441 Object
*child
, Error
**errp
);
1444 /* Unref the link pointer when the property is deleted */
1445 OBJ_PROP_LINK_STRONG
= 0x1,
1446 } ObjectPropertyLinkFlags
;
1449 * object_property_allow_set_link:
1451 * The default implementation of the object_property_add_link() check()
1452 * callback function. It allows the link property to be set and never returns
1455 void object_property_allow_set_link(const Object
*, const char *,
1456 Object
*, Error
**);
1459 * object_property_add_link:
1460 * @obj: the object to add a property to
1461 * @name: the name of the property
1462 * @type: the qobj type of the link
1463 * @child: a pointer to where the link object reference is stored
1464 * @check: callback to veto setting or NULL if the property is read-only
1465 * @flags: additional options for the link
1466 * @errp: if an error occurs, a pointer to an area to store the error
1468 * Links establish relationships between objects. Links are unidirectional
1469 * although two links can be combined to form a bidirectional relationship
1472 * Links form the graph in the object model.
1474 * The <code>@check()</code> callback is invoked when
1475 * object_property_set_link() is called and can raise an error to prevent the
1476 * link being set. If <code>@check</code> is NULL, the property is read-only
1477 * and cannot be set.
1479 * Ownership of the pointer that @child points to is transferred to the
1480 * link property. The reference count for <code>*@child</code> is
1481 * managed by the property from after the function returns till the
1482 * property is deleted with object_property_del(). If the
1483 * <code>@flags</code> <code>OBJ_PROP_LINK_STRONG</code> bit is set,
1484 * the reference count is decremented when the property is deleted or
1487 void object_property_add_link(Object
*obj
, const char *name
,
1488 const char *type
, Object
**child
,
1489 void (*check
)(const Object
*obj
, const char *name
,
1490 Object
*val
, Error
**errp
),
1491 ObjectPropertyLinkFlags flags
,
1495 * object_property_add_str:
1496 * @obj: the object to add a property to
1497 * @name: the name of the property
1498 * @get: the getter or NULL if the property is write-only. This function must
1499 * return a string to be freed by g_free().
1500 * @set: the setter or NULL if the property is read-only
1501 * @errp: if an error occurs, a pointer to an area to store the error
1503 * Add a string property using getters/setters. This function will add a
1504 * property of type 'string'.
1506 void object_property_add_str(Object
*obj
, const char *name
,
1507 char *(*get
)(Object
*, Error
**),
1508 void (*set
)(Object
*, const char *, Error
**),
1511 void object_class_property_add_str(ObjectClass
*klass
, const char *name
,
1512 char *(*get
)(Object
*, Error
**),
1513 void (*set
)(Object
*, const char *,
1518 * object_property_add_bool:
1519 * @obj: the object to add a property to
1520 * @name: the name of the property
1521 * @get: the getter or NULL if the property is write-only.
1522 * @set: the setter or NULL if the property is read-only
1523 * @errp: if an error occurs, a pointer to an area to store the error
1525 * Add a bool property using getters/setters. This function will add a
1526 * property of type 'bool'.
1528 void object_property_add_bool(Object
*obj
, const char *name
,
1529 bool (*get
)(Object
*, Error
**),
1530 void (*set
)(Object
*, bool, Error
**),
1533 void object_class_property_add_bool(ObjectClass
*klass
, const char *name
,
1534 bool (*get
)(Object
*, Error
**),
1535 void (*set
)(Object
*, bool, Error
**),
1539 * object_property_add_enum:
1540 * @obj: the object to add a property to
1541 * @name: the name of the property
1542 * @typename: the name of the enum data type
1543 * @get: the getter or %NULL if the property is write-only.
1544 * @set: the setter or %NULL if the property is read-only
1545 * @errp: if an error occurs, a pointer to an area to store the error
1547 * Add an enum property using getters/setters. This function will add a
1548 * property of type '@typename'.
1550 void object_property_add_enum(Object
*obj
, const char *name
,
1551 const char *typename
,
1552 const QEnumLookup
*lookup
,
1553 int (*get
)(Object
*, Error
**),
1554 void (*set
)(Object
*, int, Error
**),
1557 void object_class_property_add_enum(ObjectClass
*klass
, const char *name
,
1558 const char *typename
,
1559 const QEnumLookup
*lookup
,
1560 int (*get
)(Object
*, Error
**),
1561 void (*set
)(Object
*, int, Error
**),
1565 * object_property_add_tm:
1566 * @obj: the object to add a property to
1567 * @name: the name of the property
1568 * @get: the getter or NULL if the property is write-only.
1569 * @errp: if an error occurs, a pointer to an area to store the error
1571 * Add a read-only struct tm valued property using a getter function.
1572 * This function will add a property of type 'struct tm'.
1574 void object_property_add_tm(Object
*obj
, const char *name
,
1575 void (*get
)(Object
*, struct tm
*, Error
**),
1578 void object_class_property_add_tm(ObjectClass
*klass
, const char *name
,
1579 void (*get
)(Object
*, struct tm
*, Error
**),
1583 * object_property_add_uint8_ptr:
1584 * @obj: the object to add a property to
1585 * @name: the name of the property
1586 * @v: pointer to value
1587 * @errp: if an error occurs, a pointer to an area to store the error
1589 * Add an integer property in memory. This function will add a
1590 * property of type 'uint8'.
1592 void object_property_add_uint8_ptr(Object
*obj
, const char *name
,
1593 const uint8_t *v
, Error
**errp
);
1594 void object_class_property_add_uint8_ptr(ObjectClass
*klass
, const char *name
,
1595 const uint8_t *v
, Error
**errp
);
1598 * object_property_add_uint16_ptr:
1599 * @obj: the object to add a property to
1600 * @name: the name of the property
1601 * @v: pointer to value
1602 * @errp: if an error occurs, a pointer to an area to store the error
1604 * Add an integer property in memory. This function will add a
1605 * property of type 'uint16'.
1607 void object_property_add_uint16_ptr(Object
*obj
, const char *name
,
1608 const uint16_t *v
, Error
**errp
);
1609 void object_class_property_add_uint16_ptr(ObjectClass
*klass
, const char *name
,
1610 const uint16_t *v
, Error
**errp
);
1613 * object_property_add_uint32_ptr:
1614 * @obj: the object to add a property to
1615 * @name: the name of the property
1616 * @v: pointer to value
1617 * @errp: if an error occurs, a pointer to an area to store the error
1619 * Add an integer property in memory. This function will add a
1620 * property of type 'uint32'.
1622 void object_property_add_uint32_ptr(Object
*obj
, const char *name
,
1623 const uint32_t *v
, Error
**errp
);
1624 void object_class_property_add_uint32_ptr(ObjectClass
*klass
, const char *name
,
1625 const uint32_t *v
, Error
**errp
);
1628 * object_property_add_uint64_ptr:
1629 * @obj: the object to add a property to
1630 * @name: the name of the property
1631 * @v: pointer to value
1632 * @errp: if an error occurs, a pointer to an area to store the error
1634 * Add an integer property in memory. This function will add a
1635 * property of type 'uint64'.
1637 void object_property_add_uint64_ptr(Object
*obj
, const char *name
,
1638 const uint64_t *v
, Error
**Errp
);
1639 void object_class_property_add_uint64_ptr(ObjectClass
*klass
, const char *name
,
1640 const uint64_t *v
, Error
**Errp
);
1643 * object_property_add_alias:
1644 * @obj: the object to add a property to
1645 * @name: the name of the property
1646 * @target_obj: the object to forward property access to
1647 * @target_name: the name of the property on the forwarded object
1648 * @errp: if an error occurs, a pointer to an area to store the error
1650 * Add an alias for a property on an object. This function will add a property
1651 * of the same type as the forwarded property.
1653 * The caller must ensure that <code>@target_obj</code> stays alive as long as
1654 * this property exists. In the case of a child object or an alias on the same
1655 * object this will be the case. For aliases to other objects the caller is
1656 * responsible for taking a reference.
1658 void object_property_add_alias(Object
*obj
, const char *name
,
1659 Object
*target_obj
, const char *target_name
,
1663 * object_property_add_const_link:
1664 * @obj: the object to add a property to
1665 * @name: the name of the property
1666 * @target: the object to be referred by the link
1667 * @errp: if an error occurs, a pointer to an area to store the error
1669 * Add an unmodifiable link for a property on an object. This function will
1670 * add a property of type link<TYPE> where TYPE is the type of @target.
1672 * The caller must ensure that @target stays alive as long as
1673 * this property exists. In the case @target is a child of @obj,
1674 * this will be the case. Otherwise, the caller is responsible for
1675 * taking a reference.
1677 void object_property_add_const_link(Object
*obj
, const char *name
,
1678 Object
*target
, Error
**errp
);
1681 * object_property_set_description:
1682 * @obj: the object owning the property
1683 * @name: the name of the property
1684 * @description: the description of the property on the object
1685 * @errp: if an error occurs, a pointer to an area to store the error
1687 * Set an object property's description.
1690 void object_property_set_description(Object
*obj
, const char *name
,
1691 const char *description
, Error
**errp
);
1692 void object_class_property_set_description(ObjectClass
*klass
, const char *name
,
1693 const char *description
,
1697 * object_child_foreach:
1698 * @obj: the object whose children will be navigated
1699 * @fn: the iterator function to be called
1700 * @opaque: an opaque value that will be passed to the iterator
1702 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1705 * It is forbidden to add or remove children from @obj from the @fn
1708 * Returns: The last value returned by @fn, or 0 if there is no child.
1710 int object_child_foreach(Object
*obj
, int (*fn
)(Object
*child
, void *opaque
),
1714 * object_child_foreach_recursive:
1715 * @obj: the object whose children will be navigated
1716 * @fn: the iterator function to be called
1717 * @opaque: an opaque value that will be passed to the iterator
1719 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1720 * non-zero. Calls recursively, all child nodes of @obj will also be passed
1721 * all the way down to the leaf nodes of the tree. Depth first ordering.
1723 * It is forbidden to add or remove children from @obj (or its
1724 * child nodes) from the @fn callback.
1726 * Returns: The last value returned by @fn, or 0 if there is no child.
1728 int object_child_foreach_recursive(Object
*obj
,
1729 int (*fn
)(Object
*child
, void *opaque
),
1733 * @root: root of the #path, e.g., object_get_root()
1734 * @path: path to the container
1736 * Return a container object whose path is @path. Create more containers
1737 * along the path if necessary.
1739 * Returns: the container object.
1741 Object
*container_get(Object
*root
, const char *path
);
1744 * object_type_get_instance_size:
1745 * @typename: Name of the Type whose instance_size is required
1747 * Returns the instance_size of the given @typename.
1749 size_t object_type_get_instance_size(const char *typename
);