TCG: fix negative frame offset calculations
[qemu/mdroth.git] / qemu-thread-win32.h
blob878f86a910c3fd562b366d82c568a768de6b75d5
1 #ifndef __QEMU_THREAD_WIN32_H
2 #define __QEMU_THREAD_WIN32_H 1
3 #include "windows.h"
5 struct QemuMutex {
6 CRITICAL_SECTION lock;
7 LONG owner;
8 };
10 struct QemuCond {
11 LONG waiters, target;
12 HANDLE sema;
13 HANDLE continue_event;
16 struct QemuThread {
17 HANDLE thread;
18 void *ret;
21 #endif