2 * QEMU PS/2 keyboard/mouse emulation
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
29 /* debug PC keyboard */
32 /* debug PC keyboard : only mouse */
35 /* Keyboard Commands */
36 #define KBD_CMD_SET_LEDS 0xED /* Set keyboard leds */
37 #define KBD_CMD_ECHO 0xEE
38 #define KBD_CMD_SCANCODE 0xF0 /* Get/set scancode set */
39 #define KBD_CMD_GET_ID 0xF2 /* get keyboard ID */
40 #define KBD_CMD_SET_RATE 0xF3 /* Set typematic rate */
41 #define KBD_CMD_ENABLE 0xF4 /* Enable scanning */
42 #define KBD_CMD_RESET_DISABLE 0xF5 /* reset and disable scanning */
43 #define KBD_CMD_RESET_ENABLE 0xF6 /* reset and enable scanning */
44 #define KBD_CMD_RESET 0xFF /* Reset */
46 /* Keyboard Replies */
47 #define KBD_REPLY_POR 0xAA /* Power on reset */
48 #define KBD_REPLY_ID 0xAB /* Keyboard ID */
49 #define KBD_REPLY_ACK 0xFA /* Command ACK */
50 #define KBD_REPLY_RESEND 0xFE /* Command NACK, send the cmd again */
53 #define AUX_SET_SCALE11 0xE6 /* Set 1:1 scaling */
54 #define AUX_SET_SCALE21 0xE7 /* Set 2:1 scaling */
55 #define AUX_SET_RES 0xE8 /* Set resolution */
56 #define AUX_GET_SCALE 0xE9 /* Get scaling factor */
57 #define AUX_SET_STREAM 0xEA /* Set stream mode */
58 #define AUX_POLL 0xEB /* Poll */
59 #define AUX_RESET_WRAP 0xEC /* Reset wrap mode */
60 #define AUX_SET_WRAP 0xEE /* Set wrap mode */
61 #define AUX_SET_REMOTE 0xF0 /* Set remote mode */
62 #define AUX_GET_TYPE 0xF2 /* Get type */
63 #define AUX_SET_SAMPLE 0xF3 /* Set sample rate */
64 #define AUX_ENABLE_DEV 0xF4 /* Enable aux device */
65 #define AUX_DISABLE_DEV 0xF5 /* Disable aux device */
66 #define AUX_SET_DEFAULT 0xF6
67 #define AUX_RESET 0xFF /* Reset aux device */
68 #define AUX_ACK 0xFA /* Command byte ACK. */
70 #define MOUSE_STATUS_REMOTE 0x40
71 #define MOUSE_STATUS_ENABLED 0x20
72 #define MOUSE_STATUS_SCALE21 0x10
74 #define PS2_QUEUE_SIZE 256
77 uint8_t data
[PS2_QUEUE_SIZE
];
78 int rptr
, wptr
, count
;
84 void (*update_irq
)(void *, int);
91 /* Qemu uses translated PC scancodes internally. To avoid multiple
92 conversions we do the translation (if any) in the PS/2 emulation
93 not the keyboard controller. */
95 int scancode_set
; /* 1=XT, 2=AT, 3=PS/2 */
101 uint8_t mouse_status
;
102 uint8_t mouse_resolution
;
103 uint8_t mouse_sample_rate
;
105 uint8_t mouse_type
; /* 0 = PS2, 3 = IMPS/2, 4 = IMEX */
106 uint8_t mouse_detect_state
;
107 int mouse_dx
; /* current values, needed for 'poll' mode */
110 uint8_t mouse_buttons
;
113 /* Table to convert from PC scancodes to raw scancodes. */
114 static const unsigned char ps2_raw_keycode
[128] = {
115 0, 118, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85, 102, 13,
116 21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 20, 28, 27,
117 35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 93, 26, 34, 33, 42,
118 50, 49, 58, 65, 73, 74, 89, 124, 17, 41, 88, 5, 6, 4, 12, 3,
119 11, 2, 10, 1, 9, 119, 126, 108, 117, 125, 123, 107, 115, 116, 121, 105,
120 114, 122, 112, 113, 127, 96, 97, 120, 7, 15, 23, 31, 39, 47, 55, 63,
121 71, 79, 86, 94, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87, 111,
122 19, 25, 57, 81, 83, 92, 95, 98, 99, 100, 101, 103, 104, 106, 109, 110
124 static const unsigned char ps2_raw_keycode_set3
[128] = {
125 0, 8, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85, 102, 13,
126 21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 17, 28, 27,
127 35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 92, 26, 34, 33, 42,
128 50, 49, 58, 65, 73, 74, 89, 126, 25, 41, 20, 7, 15, 23, 31, 39,
129 47, 2, 63, 71, 79, 118, 95, 108, 117, 125, 132, 107, 115, 116, 124, 105,
130 114, 122, 112, 113, 127, 96, 97, 86, 94, 15, 23, 31, 39, 47, 55, 63,
131 71, 79, 86, 94, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87, 111,
132 19, 25, 57, 81, 83, 92, 95, 98, 99, 100, 101, 103, 104, 106, 109, 110
135 void ps2_queue(void *opaque
, int b
)
137 PS2State
*s
= (PS2State
*)opaque
;
138 PS2Queue
*q
= &s
->queue
;
140 if (q
->count
>= PS2_QUEUE_SIZE
)
142 q
->data
[q
->wptr
] = b
;
143 if (++q
->wptr
== PS2_QUEUE_SIZE
)
146 s
->update_irq(s
->update_arg
, 1);
150 keycode is expressed as follow:
151 bit 7 - 0 key pressed, 1 = key released
152 bits 6-0 - translated scancode set 2
154 static void ps2_put_keycode(void *opaque
, int keycode
)
156 PS2KbdState
*s
= opaque
;
158 qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER
);
159 /* XXX: add support for scancode set 1 */
160 if (!s
->translate
&& keycode
< 0xe0 && s
->scancode_set
> 1) {
161 if (keycode
& 0x80) {
162 ps2_queue(&s
->common
, 0xf0);
164 if (s
->scancode_set
== 2) {
165 keycode
= ps2_raw_keycode
[keycode
& 0x7f];
166 } else if (s
->scancode_set
== 3) {
167 keycode
= ps2_raw_keycode_set3
[keycode
& 0x7f];
170 ps2_queue(&s
->common
, keycode
);
173 uint32_t ps2_read_data(void *opaque
)
175 PS2State
*s
= (PS2State
*)opaque
;
181 /* NOTE: if no data left, we return the last keyboard one
182 (needed for EMM386) */
183 /* XXX: need a timer to do things correctly */
186 index
= PS2_QUEUE_SIZE
- 1;
187 val
= q
->data
[index
];
189 val
= q
->data
[q
->rptr
];
190 if (++q
->rptr
== PS2_QUEUE_SIZE
)
193 /* reading deasserts IRQ */
194 s
->update_irq(s
->update_arg
, 0);
195 /* reassert IRQs if data left */
196 s
->update_irq(s
->update_arg
, q
->count
!= 0);
201 static void ps2_set_ledstate(PS2KbdState
*s
, int ledstate
)
203 s
->ledstate
= ledstate
;
204 kbd_put_ledstate(ledstate
);
207 static void ps2_reset_keyboard(PS2KbdState
*s
)
211 ps2_set_ledstate(s
, 0);
214 void ps2_write_keyboard(void *opaque
, int val
)
216 PS2KbdState
*s
= (PS2KbdState
*)opaque
;
218 switch(s
->common
.write_cmd
) {
223 ps2_queue(&s
->common
, KBD_REPLY_ACK
);
226 ps2_queue(&s
->common
, KBD_REPLY_RESEND
);
229 ps2_queue(&s
->common
, KBD_REPLY_ACK
);
230 /* We emulate a MF2 AT keyboard here */
231 ps2_queue(&s
->common
, KBD_REPLY_ID
);
233 ps2_queue(&s
->common
, 0x41);
235 ps2_queue(&s
->common
, 0x83);
238 ps2_queue(&s
->common
, KBD_CMD_ECHO
);
242 ps2_queue(&s
->common
, KBD_REPLY_ACK
);
244 case KBD_CMD_SCANCODE
:
245 case KBD_CMD_SET_LEDS
:
246 case KBD_CMD_SET_RATE
:
247 s
->common
.write_cmd
= val
;
248 ps2_queue(&s
->common
, KBD_REPLY_ACK
);
250 case KBD_CMD_RESET_DISABLE
:
251 ps2_reset_keyboard(s
);
253 ps2_queue(&s
->common
, KBD_REPLY_ACK
);
255 case KBD_CMD_RESET_ENABLE
:
256 ps2_reset_keyboard(s
);
258 ps2_queue(&s
->common
, KBD_REPLY_ACK
);
261 ps2_reset_keyboard(s
);
262 ps2_queue(&s
->common
, KBD_REPLY_ACK
);
263 ps2_queue(&s
->common
, KBD_REPLY_POR
);
266 ps2_queue(&s
->common
, KBD_REPLY_ACK
);
270 case KBD_CMD_SCANCODE
:
272 if (s
->scancode_set
== 1)
273 ps2_put_keycode(s
, 0x43);
274 else if (s
->scancode_set
== 2)
275 ps2_put_keycode(s
, 0x41);
276 else if (s
->scancode_set
== 3)
277 ps2_put_keycode(s
, 0x3f);
279 if (val
>= 1 && val
<= 3)
280 s
->scancode_set
= val
;
281 ps2_queue(&s
->common
, KBD_REPLY_ACK
);
283 s
->common
.write_cmd
= -1;
285 case KBD_CMD_SET_LEDS
:
286 ps2_set_ledstate(s
, val
);
287 ps2_queue(&s
->common
, KBD_REPLY_ACK
);
288 s
->common
.write_cmd
= -1;
290 case KBD_CMD_SET_RATE
:
291 ps2_queue(&s
->common
, KBD_REPLY_ACK
);
292 s
->common
.write_cmd
= -1;
297 /* Set the scancode translation mode.
299 1 = translated scancodes (used by qemu internally). */
301 void ps2_keyboard_set_translation(void *opaque
, int mode
)
303 PS2KbdState
*s
= (PS2KbdState
*)opaque
;
307 static void ps2_mouse_send_packet(PS2MouseState
*s
)
315 /* XXX: increase range to 8 bits ? */
324 b
= 0x08 | ((dx1
< 0) << 4) | ((dy1
< 0) << 5) | (s
->mouse_buttons
& 0x07);
325 ps2_queue(&s
->common
, b
);
326 ps2_queue(&s
->common
, dx1
& 0xff);
327 ps2_queue(&s
->common
, dy1
& 0xff);
328 /* extra byte for IMPS/2 or IMEX */
329 switch(s
->mouse_type
) {
337 ps2_queue(&s
->common
, dz1
& 0xff);
344 b
= (dz1
& 0x0f) | ((s
->mouse_buttons
& 0x18) << 1);
345 ps2_queue(&s
->common
, b
);
355 static void ps2_mouse_event(void *opaque
,
356 int dx
, int dy
, int dz
, int buttons_state
)
358 PS2MouseState
*s
= opaque
;
360 /* check if deltas are recorded when disabled */
361 if (!(s
->mouse_status
& MOUSE_STATUS_ENABLED
))
367 /* XXX: SDL sometimes generates nul events: we delete them */
368 if (s
->mouse_dx
== 0 && s
->mouse_dy
== 0 && s
->mouse_dz
== 0 &&
369 s
->mouse_buttons
== buttons_state
)
371 s
->mouse_buttons
= buttons_state
;
374 qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER
);
377 if (!(s
->mouse_status
& MOUSE_STATUS_REMOTE
) &&
378 (s
->common
.queue
.count
< (PS2_QUEUE_SIZE
- 16))) {
380 /* if not remote, send event. Multiple events are sent if
382 ps2_mouse_send_packet(s
);
383 if (s
->mouse_dx
== 0 && s
->mouse_dy
== 0 && s
->mouse_dz
== 0)
389 void ps2_mouse_fake_event(void *opaque
)
391 ps2_mouse_event(opaque
, 1, 0, 0, 0);
394 void ps2_write_mouse(void *opaque
, int val
)
396 PS2MouseState
*s
= (PS2MouseState
*)opaque
;
398 printf("kbd: write mouse 0x%02x\n", val
);
400 switch(s
->common
.write_cmd
) {
405 if (val
== AUX_RESET_WRAP
) {
407 ps2_queue(&s
->common
, AUX_ACK
);
409 } else if (val
!= AUX_RESET
) {
410 ps2_queue(&s
->common
, val
);
415 case AUX_SET_SCALE11
:
416 s
->mouse_status
&= ~MOUSE_STATUS_SCALE21
;
417 ps2_queue(&s
->common
, AUX_ACK
);
419 case AUX_SET_SCALE21
:
420 s
->mouse_status
|= MOUSE_STATUS_SCALE21
;
421 ps2_queue(&s
->common
, AUX_ACK
);
424 s
->mouse_status
&= ~MOUSE_STATUS_REMOTE
;
425 ps2_queue(&s
->common
, AUX_ACK
);
429 ps2_queue(&s
->common
, AUX_ACK
);
432 s
->mouse_status
|= MOUSE_STATUS_REMOTE
;
433 ps2_queue(&s
->common
, AUX_ACK
);
436 ps2_queue(&s
->common
, AUX_ACK
);
437 ps2_queue(&s
->common
, s
->mouse_type
);
441 s
->common
.write_cmd
= val
;
442 ps2_queue(&s
->common
, AUX_ACK
);
445 ps2_queue(&s
->common
, AUX_ACK
);
446 ps2_queue(&s
->common
, s
->mouse_status
);
447 ps2_queue(&s
->common
, s
->mouse_resolution
);
448 ps2_queue(&s
->common
, s
->mouse_sample_rate
);
451 ps2_queue(&s
->common
, AUX_ACK
);
452 ps2_mouse_send_packet(s
);
455 s
->mouse_status
|= MOUSE_STATUS_ENABLED
;
456 ps2_queue(&s
->common
, AUX_ACK
);
458 case AUX_DISABLE_DEV
:
459 s
->mouse_status
&= ~MOUSE_STATUS_ENABLED
;
460 ps2_queue(&s
->common
, AUX_ACK
);
462 case AUX_SET_DEFAULT
:
463 s
->mouse_sample_rate
= 100;
464 s
->mouse_resolution
= 2;
466 ps2_queue(&s
->common
, AUX_ACK
);
469 s
->mouse_sample_rate
= 100;
470 s
->mouse_resolution
= 2;
473 ps2_queue(&s
->common
, AUX_ACK
);
474 ps2_queue(&s
->common
, 0xaa);
475 ps2_queue(&s
->common
, s
->mouse_type
);
482 s
->mouse_sample_rate
= val
;
483 /* detect IMPS/2 or IMEX */
484 switch(s
->mouse_detect_state
) {
488 s
->mouse_detect_state
= 1;
492 s
->mouse_detect_state
= 2;
494 s
->mouse_detect_state
= 3;
496 s
->mouse_detect_state
= 0;
500 s
->mouse_type
= 3; /* IMPS/2 */
501 s
->mouse_detect_state
= 0;
505 s
->mouse_type
= 4; /* IMEX */
506 s
->mouse_detect_state
= 0;
509 ps2_queue(&s
->common
, AUX_ACK
);
510 s
->common
.write_cmd
= -1;
513 s
->mouse_resolution
= val
;
514 ps2_queue(&s
->common
, AUX_ACK
);
515 s
->common
.write_cmd
= -1;
520 static void ps2_common_reset(PS2State
*s
)
528 s
->update_irq(s
->update_arg
, 0);
531 static void ps2_kbd_reset(void *opaque
)
533 PS2KbdState
*s
= (PS2KbdState
*) opaque
;
535 ps2_common_reset(&s
->common
);
541 static void ps2_mouse_reset(void *opaque
)
543 PS2MouseState
*s
= (PS2MouseState
*) opaque
;
545 ps2_common_reset(&s
->common
);
547 s
->mouse_resolution
= 0;
548 s
->mouse_sample_rate
= 0;
551 s
->mouse_detect_state
= 0;
555 s
->mouse_buttons
= 0;
558 static const VMStateDescription vmstate_ps2_common
= {
559 .name
= "PS2 Common State",
561 .minimum_version_id
= 2,
562 .minimum_version_id_old
= 2,
563 .fields
= (VMStateField
[]) {
564 VMSTATE_INT32(write_cmd
, PS2State
),
565 VMSTATE_INT32(queue
.rptr
, PS2State
),
566 VMSTATE_INT32(queue
.wptr
, PS2State
),
567 VMSTATE_INT32(queue
.count
, PS2State
),
568 VMSTATE_BUFFER(queue
.data
, PS2State
),
569 VMSTATE_END_OF_LIST()
573 static bool ps2_keyboard_ledstate_needed(void *opaque
)
575 PS2KbdState
*s
= opaque
;
577 return s
->ledstate
!= 0; /* 0 is default state */
580 static int ps2_kbd_ledstate_post_load(void *opaque
, int version_id
)
582 PS2KbdState
*s
= opaque
;
584 kbd_put_ledstate(s
->ledstate
);
588 static const VMStateDescription vmstate_ps2_keyboard_ledstate
= {
589 .name
= "ps2kbd/ledstate",
591 .minimum_version_id
= 2,
592 .minimum_version_id_old
= 2,
593 .post_load
= ps2_kbd_ledstate_post_load
,
594 .fields
= (VMStateField
[]) {
595 VMSTATE_INT32(ledstate
, PS2KbdState
),
596 VMSTATE_END_OF_LIST()
600 static int ps2_kbd_post_load(void* opaque
, int version_id
)
602 PS2KbdState
*s
= (PS2KbdState
*)opaque
;
609 static const VMStateDescription vmstate_ps2_keyboard
= {
612 .minimum_version_id
= 2,
613 .minimum_version_id_old
= 2,
614 .post_load
= ps2_kbd_post_load
,
615 .fields
= (VMStateField
[]) {
616 VMSTATE_STRUCT(common
, PS2KbdState
, 0, vmstate_ps2_common
, PS2State
),
617 VMSTATE_INT32(scan_enabled
, PS2KbdState
),
618 VMSTATE_INT32(translate
, PS2KbdState
),
619 VMSTATE_INT32_V(scancode_set
, PS2KbdState
,3),
620 VMSTATE_END_OF_LIST()
622 .subsections
= (VMStateSubsection
[]) {
624 .vmsd
= &vmstate_ps2_keyboard_ledstate
,
625 .needed
= ps2_keyboard_ledstate_needed
,
632 static const VMStateDescription vmstate_ps2_mouse
= {
635 .minimum_version_id
= 2,
636 .minimum_version_id_old
= 2,
637 .fields
= (VMStateField
[]) {
638 VMSTATE_STRUCT(common
, PS2MouseState
, 0, vmstate_ps2_common
, PS2State
),
639 VMSTATE_UINT8(mouse_status
, PS2MouseState
),
640 VMSTATE_UINT8(mouse_resolution
, PS2MouseState
),
641 VMSTATE_UINT8(mouse_sample_rate
, PS2MouseState
),
642 VMSTATE_UINT8(mouse_wrap
, PS2MouseState
),
643 VMSTATE_UINT8(mouse_type
, PS2MouseState
),
644 VMSTATE_UINT8(mouse_detect_state
, PS2MouseState
),
645 VMSTATE_INT32(mouse_dx
, PS2MouseState
),
646 VMSTATE_INT32(mouse_dy
, PS2MouseState
),
647 VMSTATE_INT32(mouse_dz
, PS2MouseState
),
648 VMSTATE_UINT8(mouse_buttons
, PS2MouseState
),
649 VMSTATE_END_OF_LIST()
653 void *ps2_kbd_init(void (*update_irq
)(void *, int), void *update_arg
)
655 PS2KbdState
*s
= (PS2KbdState
*)g_malloc0(sizeof(PS2KbdState
));
657 s
->common
.update_irq
= update_irq
;
658 s
->common
.update_arg
= update_arg
;
660 vmstate_register(NULL
, 0, &vmstate_ps2_keyboard
, s
);
661 qemu_add_kbd_event_handler(ps2_put_keycode
, s
);
662 qemu_register_reset(ps2_kbd_reset
, s
);
666 void *ps2_mouse_init(void (*update_irq
)(void *, int), void *update_arg
)
668 PS2MouseState
*s
= (PS2MouseState
*)g_malloc0(sizeof(PS2MouseState
));
670 s
->common
.update_irq
= update_irq
;
671 s
->common
.update_arg
= update_arg
;
672 vmstate_register(NULL
, 0, &vmstate_ps2_mouse
, s
);
673 qemu_add_mouse_event_handler(ps2_mouse_event
, s
, 0, "QEMU PS/2 Mouse");
674 qemu_register_reset(ps2_mouse_reset
, s
);